Samurai Shodown
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Command Moves
In spite of his girth Earthquake is able to use the traditional ninja wall jump.
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Special Moves
Earthquake vanishes, then reappears as a ball of rolling slashing fury.
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Special Moves
Landing from a jump, Earthquake bounces several times on his posterior.
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Samurai Shodown 2
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Command Moves
In spite of his girth Earthquake is able to use the traditional ninja wall jump.
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Special Moves
Earthquake breathes a long-lasting stream of flame directly in front.
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Special Moves
Earthquake splits into two copies. @term=abtn@ puts the real thing on the left, @term=bbtn@ on the right.
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Special Moves
Earthquake vanishes, then reappears as a ball of rolling slashing fury.
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Special Moves
Landing from a jump, Earthquake bounces several times on his posterior.
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Super Moves
Earthquake begins grasping for his opponent several times (left and right movement can be controlled). If he manages to catch them, they're tossed into the air along with Earthquake's spinning blade.
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SVC Chaos: SNK vs Capcom
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Command Moves
In spite of his girth Earthquake is able to use the traditional ninja wall jump.
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Special Moves
Earthquake breathes a long-lasting stream of flame directly in front.
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Special Moves
Earthquake disappears in a puff of smoke but reappears in the same place, faking Fat Chainsaw, Fat Replica Attack, or Fat Carnival, as they all begin the same way.
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Special Moves
Earthquake vanishes, then reappears as a ball of rolling slashing fury.
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Special Moves
Earthquake vanishes, then reappears as a ball of rolling slashing fury.
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Special Moves
Landing from a jump, Earthquake bounces several times on his posterior.
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Super Moves
After landing an uppercut punch, Earthquake gleefully drills his opponent with his chain.
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Super Moves
Earthquake sends his chain off the top of the screen and it quickly flies down to hang an unwary opponent.
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