Fighter ID

Light display theme for Ryo Sakazaki
Marvel Super Heroes
Gamma Charge
Special Moves
Hulk rushes the opponent with a straight-on shoulder charge. After a hit, any direction + @term=anykick@ can redirect the charge for a second hit.

Backward

Forward

And

Any Kick
Gamma Charge (Anti-Air)
Special Moves
Hulk leaps up and slightly forward for a gamma-powered headbutt. After a hit, any direction + @term=anykick@ can redirect the charge for a second hit.

Down

Up

And

Any Kick
Gamma Tornado
Special Moves
Hulk grabs the enemy, gives them a big swing and tosses them aside.

Up Close

Half-circle Back

And

Any Punch
Ground Lift
Special Moves
Hulk rips up a chunk of the ground and holds it above his head. While holding the chunk he can't block but can move left and right slowly. Any attack will throw it, kick buttons vary the angle with strength.

Down

Down

And

Two Punches

,

Any Punch

or

Any Kick
Gamma Slam
Special Moves
In Marvel Super Heroes, a chunk of the floor ripped up and tossed at the opponent. In all later games Hulk creates an advancing wave of non-floor specific stone.

Half-circle Forward

And

Any Punch
Gamma Crush
Super Moves
Hulk leaps into orbit and returns carrying a meteor to drop on the opponent. If it hits on the way up, the opponent will be knocked prone for the meteor hit. If @term=backward@ is held, Hulk drops in the opposite direction.

Quarter Circle Forward

And

Two Punches
Marvel Super Heroes vs Street Fighter
Gamma Slam
Special Moves
In Marvel Super Heroes, a chunk of the floor ripped up and tossed at the opponent. In all later games Hulk creates an advancing wave of non-floor specific stone.

Quarter Circle Forward

And

Any Punch
Gamma Crush
Super Moves
Hulk leaps into orbit and returns carrying a meteor to drop on the opponent. If it hits on the way up, the opponent will be knocked prone for the meteor hit. If @term=backward@ is held, Hulk drops in the opposite direction.

Quarter Circle Back

And

Two Punches
Gamma Wave
Super Moves
A more extreme version of the Gamma Slam.

Quarter Circle Forward

And

Two Punches
Marvel vs Capcom 3
Gamma Wave
Special Moves
A "wave" of rubble sent at the opponent.

Backward

Forward

And

Any Attack
Gamma Charge
Special Moves
Hulk rushes the opponent with a straight-on shoulder charge. After a hit, any direction + @term=anykick@ can redirect the charge for a second hit.

Quarter Circle Forward

And

Any Attack
Gamma Charge (Anti-Air)
Special Moves
Hulk leaps up and slightly forward for a gamma-powered headbutt. After a hit, any direction + @term=anykick@ can redirect the charge for a second hit.

Dragon Punch Motion

And

Any Attack
Gamma Tornado
Special Moves
Hulk grabs the enemy, gives them a big swing and tosses them aside.

Up Close

Half-circle Back

And

Any Attack
Gamma Quake
Super Moves
Hulk slams the ground and stones fall from the sky.

Dragon Punch Motion

And

Two Attacks
Gamma Crush
Super Moves
Hulk leaps into orbit and returns carrying a meteor to drop on the opponent. If it hits on the way up, the opponent will be knocked prone for the meteor hit. If @term=backward@ is held, Hulk drops in the opposite direction.

Quarter Circle Back

And

Two Attacks