Injustice
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Basic Moves
Holding down the @term=sbtn@ charges Sinestro's Fear Meter. At full charge, a small orb construct follows around Sinestro, firing a small, low-damage projectile every time the @term=sbtn@ is pressed. After three shots, the construct disappears.
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Special Moves
Sinestro conjures a giant boulder construct from the sky to smash the foe with.
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Special Moves
Sinestro conjures constructs shaped like four spider leg-like appendages and uppercuts the opponent with two of them.
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Special Moves
Sort of a reverse projectile, Sinestro stays in place in the air while he summons an axe construct to him from the ground, hitting the opponent if they are in its path.
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Special Moves
Sinestro temporarily binds his opponent with two shackle constructs around their body.
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Super Moves
Sinestro hits the opponent with a large flat projectile, then grabs them with energy from his ring and pulls them through a portal construct. High up in outer space, he uses his ring to crush the opponent with two asteroids, then uses a giant cannon construct to shoot them back to Earth.
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