Fighter ID

Light display theme for Bridget
King of Fighters '96, The
Revolving Heavens
Command Moves
Chizuru gracefully flips the opponent while passing them.

Up Close

Forward

or

Backward

And

D button
Heavenly Oracle's Decree
Special Moves
During Oracle's Decree
The duplicate follows up with another strike before fading. Must use the same button that was used during Oracle's Decree.

Quarter Circle Back

And

Any Punch

or

Any Kick
Echoing Harp
Special Moves
Chizuru swipes downward with her hand, hitting opponents and also can reflect projectiles. Heavy version has a long startup as she twirls first, but is plus on block

Half-circle Forward

And

Any Punch
Heaven's Way
Special Moves
Clone-spawning Shoryuken-type deal. Light version has the clone uppercut and fading away while the real Chizuru stands still, and Heavy version has the clone stand still while the real Chizuru performs the move.

Dragon Punch Motion

And

Any Punch
Oracle's Decree
Special Moves
Chizuru sends her duplicate forward for a strike. Doing the move with a punch hits upward, doing it with a kick hits downward.

Quarter Circle Back

And

Any Punch

or

Any Kick
Rules of Zen
Super Moves
Chizuru hits with a large energy blast around her hand, and if the opponent is hit, they'll be unable to use special moves for a brief time.

Quarter Circle Back

Half-circle Forward

And

Any Punch
Rustling Wind Bruiser
Super Moves
Chizuru sends out a duplicate to saunter forward while flailing its arms in a circular motion. Chizuru can move and attack while the duplicate is out, but can't use specials or supers.

Quarter Circle Back

Quarter Circle Back

And

Any Kick