Fighter ID

Dark display theme for Marisa Rossetti
Darkstalkers
Vampire (JPN)
"The Night Warriors"

Game Series
Tags
horror
world_tour
monsters
Navigation
History
Gallery
Movelist
Storyline
Dialogue
Cinema

Arenas (A - Z)
Aensland Castle (England) (Arena)
Darkstalkers
A candle-lit retreat fit for a succubus, with bats, coffins, pools of wine (?) and a dress-fitting area.
BGM: "MORRIGAN Stage (England)"
cave
western_castle
statues
Bigfoot Village (Canada) (Arena)
Darkstalkers
A twilight scene at the glacial valley, Sasquatch's whole village has come out to watch the fight. The other bigfoots will follow the action after a delay.
BGM: "SASQUATCH Stage (Canada)"
dusk
winter
Casino Rooftop (USA) (Arena)
Darkstalkers
A giant neon maneki neko dominates the skyline. Multicolored searchlights scan back and forth while white cats prowl around. The light poles can be broken, darkening that side of the stage.
BGM: "FELICIA Stage (USA)"
rooftop
nighttime
breakable_objects
Castle von Gerdenheim (Germany) (Arena)
Darkstalkers
The grisly remains of Professor von Gerdenheim lie on the spot he died, Victor's birthplace. Lightning occasionally activates the machine, sending electricity through the corpse and sometimes lighting up the room for a few moments. At the end of a round, the Professor's ghost leaves his body to celebrate.
BGM: "VICTOR Stage (Germany)"
storm
nighttime
haunted
Graveyard (Australia) (Arena)
Darkstalkers
A gloomy and decrepit graveyard is home to crows and ghosts, all flitting about at random. At the end of a round, a multitude of ghosts issue forth from the ground angrily.
BGM: "ZABEL Stage (Australia)"
nighttime
graveyard
fog
haunted
Planet Hellstorm (Arena)
Darkstalkers
Pyron's homeworld is a strange place indeed. Meteors constantly streak through the sky, a swirling vortex of clouds. The staircase continuously cycles upwards while the blue crystal undulates and changes shape. At the end of each round, larger meteors strike the surface in the distance.
BGM: "PYRON Stage (Hellstorm)"
River Village (Brazil) (Arena)
Darkstalkers
Birds and monkeys frolic in this tropical paradise.
BGM: "AULBATH Stage (Brazil)"
animalia
waterfall
water_floor
forest
Robot Facility (Mexico) (Arena)
Darkstalkers
A large, dome-shaped construction site for Huitzil's robot brothers. A massive robot is being built during the battle and will begin to explode and fall apart at the end of each round.
BGM: "PHOBOS Stage (Mexico)"
Street (England) (Arena)
Darkstalkers
Dogs, cats, and mice prowl this moonlit street outside "WOLFSBAR." The barrels on the left can be broken, spilling blood-like wine into the streets. Likewise, the right-hand storefront can be damaged.
BGM: "GALLON Stage (England)"
breakable_objects
nighttime
street_fight
animalia
Throne Room (Romania) (Arena)
Darkstalkers
Ladies traipse about this moodily lit hall. The torches sometimes flare up with demonic intent, and the painting may reveal a more vampiric visage.
BGM: "DEMITRI Stage (Romania)"
artwork
Tomb (Egypt) (Arena)
Darkstalkers
The main feature here is a lit color-changing fountain that appropriately tints most features of the environment. Gouts of flame will shoot from a broken sarcophagus.
BGM: "ANAKARIS Stage (Egypt)"
breakable_objects
Village (Japan) (Arena)
Darkstalkers
Snow gently falls on this small village. Two girls in a kamakura (Japanese igloo) seem completely oblivious to the supernatural goings-on just outside, although a dog will bark frequently.
BGM: "BISHAMON Stage (Japan)"
nighttime
winter