Fighter ID

Light display theme for
Clay Fighter 63 1/3
Game Series
Tags
finishing_moves
comedy
guys
guest_characters
Navigation
History
Gallery
Movelist

Fighter Movelists

Earthworm Jim
Wormball
Command Moves
Jim's powersuit inflates until converts it into a ball and then spinning forward. If hits, Jim deflates and jumps back, if it's blocked or not connects, Jim deflates and stay in its place, leaving open for being hitted.

Down

Down

Kick
EWJ Punch
Special Moves
A Shoryuken-like special where Jim perform a punch to the air. Also it works as Combo Breaker

Dragon Punch Motion

Punch
Tumbleworm
Special Moves
Jim jumps rolling in fetus pose like a ball, lands with his worm head and performs a kick, and jumps back with a little roll. This move can avoid normal projectiles and makes 4 hits in the air.

Quarter Circle Forward

Kick
Fire Shoot
Special Moves
Jim uses his signature weapon to throw a fireball. Changes velocity depends of the punch used.

Quarter Circle Forward

Punch