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Bonus Stage 1 (Arena)
The goal is to carve a large boulder into a statue by hitting it repeatedly in the allotted time. BGM: "Go Go J. Ferry"
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Bonus Stage 2 (Arena)
15 pots will drop from the sky and then roll left, right, or remain stationary. Your goal is to break them all before any roll offscreen. BGM: "Go Go J. Ferry"
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Death Match - Fire Battle (Arena)
The ropes of the ring are engulfed in flame. Touching the fire on either end will cause damage, but the upper half of the "walls" are safe to triangle jump from. BGM: "Loudness, Gone Gone"
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Death Match - Hair Splitting Battle (Arena)
There are no hazards or special conditions to speak of in this ring, but the loser of the match will display a shaved head in addition to the normal cuts and bruises. BGM: "Loudness, Gone Gone"
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Death Match - High Energy Battle (Arena)
A ring with bolts of electricity in place of ropes, you'll be stunned and take damage if touching the barrier on either end. Like the fire battle, the upper half of the wall is safe to rebound off of, for characters so equipped. BGM: "Loudness, Gone Gone"
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Death Match - Minefield Battle (Arena)
Landmines are placed near either end of the arena, exploding on contact for minor damage. They will reappear a few moments after going off. BGM: "Loudness, Gone Gone"
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France (Arena)
Exterior of a circus tent at night, the circus performers break to watch your skirmish. A man in a small cart hauls a lion cage constantly back and forth. BGM: "Karei Naru Toushi"
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Germany (Arena)
The stage is a moving elevator in a military complex. It travels vertically past tanks, an airplane in disrepair, an empty hangar, a hangar filled with crates, and what appears to be a series of holding cells. BGM: "Cyber General"
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Japan (Rural) (Arena)
Mount Fuji looms on the horizon while ninja monkeys train and pick fleas off each other in the foreground. BGM: "Wind and Flame"
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Japan (Urban) (Arena)
The Kaminarimon (Thunder Gate) in Asakusa, Tokyo takes up most of the background here. Small birds attempt to flock along the sidewalk here, but will scatter when someone impacts against the ground. BGM: "Tenka Musou Retsu Hikari Zan"
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Korea (Arena)
A monastery with young monks practicing stickfighting and elder monks cheering the fight. BGM: "The Man Who Was Called The Dragon"
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Mongolia (Arena)
A Mongol camp at evening. Horsemen look on as red clouds float past in the distance. BGM: "Tairiku no Haou"
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Russia (Arena)
A rustic clocktower with animated gears and scurrying rats. BGM: "Love of a Heretical Gentleman"
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Space (Arena)
The final battle takes place in a satellite far above the Earth. Four large crystals levitate throughout the room, they shatter at the end of the round or if struck by a flying body. BGM: "Final Battle Over Earth"
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U.S.A. (Arena)
Suspended in mid-air over what appears to be New York, the battle takes place in a steel-cage wrestling ring. A blimp displaying the words "FIGHT FIGHT" flies through the background. BGM: "Power Wall"
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