12 to 6 Studios
One-shot indie dev. Made Blood of Patriots and then dipped.
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2CCP
A doujin developer. Made Dysnomia, a mecha fighting game with an all girl cast.
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47-Tek
Defunct Californian developers known for their less-than-stellar attempts at sci-fi DOS fighters.
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5pb. Games
Game development wing of "The Five Powered & basics," also a record label. Primarily known for visual novels.
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7th Expansion
a Japanese doujin game circle popularly known for their famous murder mystery series of Hirugashi When They Cry and Umineko no Naku Koro ni
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7th Level
A now defunct company, most of their games were obscure titles based on semi-popular licenses.
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8105graphics
Doujin game/art circle primarily composed of Sho Kawakami (ShoK)
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A Continuation Of A Dream
Doujin developer. Also known as "夢の続き". Developed Alice Senki and Alice Senki 2, which contains various characters from AliceSoft.
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Accend Inc.
Makers of Violent Vengeance - The Universe Hero.
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Acclaim
Well known for continuously pumping out ports and licensed games, most of which of dubious quality. Folded in 2004, resurrected as an MMO company two years later.
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Accolade
Defunct developer with a mixed bag of classics (Turrican, Test Drive) and crap (Bubsy, Ballz).
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Activision
The first third-party developer in console game history. Known in the golden ages for Atari 2600 classics such as Pitfall! and River Raid. They rarely do stuff in-house now, and are most known for series that suffer from sequelitis, such as Guitar He...
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ADK
Alpha Denshi Corp., Ltd. While they were around before the Neo Geo, their heyday was undoubtedly on that system. Apparently absorbed into SNK at some point around the Neo Geo's demise.
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Aeria Games
Japanese developer and publisher of mobile/smartphone games. Co-developed Gangan!! Battlerush with SEM & O.
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Affect
Game developer of many mahjong titles and some CLAMP licenses.
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Agumix
A defunct Japanese company that developed adult games for computer systems between the late 1980's to the mid-1990's.
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AI
Frequent collaborator of HudsonSoft. Subsidiary?
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Akabei Soft2
Japanese eroge developer. Formely known as Akabei Soft.
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AKI
Developer primarily known for wrestling titles.
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Akimine Kamijyo
Creator of Samurai Deeper Kyo ("Akimine Kamijyo" is her pen-name).
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Alfa System
Responsible for porting a great deal of things to the Turbo CD, the Godzilla 2D fighters was however their own creation. Currently sort of floating by on their flagship shmup, Shikigami no Shiro.
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Alice in Gensou Land
Doujin dev behind Touhou Dream Duel, a "fangame" in the Touhou universe (due to the licensing of the Touhou series, it's not canon but is legal).
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Alice Soft
Japanese eroge developer. Mostly known for creating the Rance series.
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Allumer
Relatively non-prolific Japanese developer.
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Altacia
Japanese visual novel game developer founded sometime in 1993 until officially folding in early 2008. They developed and published games for the NEC PC-9801 home computer and later on for Microsoft's Windows systems.
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AM2
A subsidiary of Sega, properly known as Sega Amusement Machine Research and Development Department 2. Responsible for a majority of Sega's more popular fighting game titles.
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AM3
Former Sega studio later known as Hitmaker. Responsible for many arcade titles, including much of the Virtual-On Series.
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Anchor Inc.
Company created by Masahiro Onoguchi, animator of Tekken 1-2 (Yoshimitsu), Soul Edge (Voldo, Siegfried, woman) and Tobal (Hom, Oliems, monsters). They did a couple of experimental fighting games, but most of its input is related to WWE / early MM...
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Andrés Borghi
Andrés Borghi is an Argentinean multimedia producer. He designed The Black Heart for M.U.G.E.N release
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Aorn
Developers of EA's Rabbit and some other stuff.
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Aplus
Company behind a couple of ArcSys' River City/Kunio-Kun games, as well as a Kill la Kill one.
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Apogee
Big daddy of MS-DOS shareware back in the day.
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App Land
A small Japanese company, who focusing on developing web and mobile technology. They have created a virtual YouTuber called: Dennou Shoujo Siro.
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APPSolute games
Mostly mobile developer with a notoriously terrible pun name.
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Aquaplus
A Japanese company founded in October 1994 that specializes in the publishing and distribution of visual novel games under their brand Leaf which produces adult games. Prior to their visual novel distribution, they're also involved in music, f...
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Arc System Works
Development House led by Daisuke Ishiwatari, best known for their alternative fighting game series, Guilty Gear.
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ArcForged
Indie developers behind noted Sonic the Hedgehog fighting fangame "Sonic Smackdown" and the original medieval fighter "Origin of Storms".
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Area Zero
Doujin developer. Also known as 領域ZERO.
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Argonaut
Developers behind the engine for Nintendo's Star Fox and Super FX chip. Released some other quality games later in life like the delightful I-Ninja, but nailed their coffin shut with the Catwoman movie game.
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Arika
Founded by Street Fighter II co-creator Akira Nishitani, they developed the Street Fighter EX games with Capcom, and produced some of their own fighters. Other than assisting Crafts & Meister with Super Dragon Ball Z, they've mostly stuck to puzzle g...
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Arix Team
Korean developer, in business since 1990.
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Ars
Doujin developer. Created the fighting game Wild Disorder.
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Artdink
Japanese company that normally focuses on developing quirky games.
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Artoon
Japanese developer, went defunct in 2010.
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ASCII Entertainment
Venerable Japanese developer/publisher. They've created several "make your own game" packages over the years, for RPGs, shooting games, and fighters.
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ASCII Media Works
Japanese publisher. ASCII and MediaWorks were two separate companies before they decided to become ASCII Media Works. Mostly known for publishing computer magazines, manga and video games.
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Asder
Taiwanese company established in 1983, formerly known as NTDEC, Mega Soft, Caltron, and Mega Idea. Currently focuses mostly on education-based computer hardware and software.
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Ask Kodansha
Also known as Kodansha Ltd., The largest Japanese publisher of books, magazines, multimedia products and games which headquarters in the wards of Bunkyo, Tokyo.
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ASK.
Doujin developer. Created Model DE Fight using the 2D Fighting Maker engine. It also has a Steam release.
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Atari
Far removed from their roots as the most popular video game company in the 1970s, Atari is now the name for the former Infogrames/GT Interactive.
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Atlus
Created the Power Instinct series.
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Atrativa
Little-known company tangentially related to Yuki Enterprise, responsible for Jingi Storm and some mahjong game.
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AVOS
Developers of Write 'n' Fight.
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Axe To Grind Productions
Company of which just one game is known. It employed graphicians and musicians that previously had already been working for other companies.
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Bandai
Masters of the licensed product.
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Bandit
Developer of Fighting Eyes
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Banpresto
Notorious for low quality, licensed anime games.
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BaseSon
Developer of many adult visual novel games and a subsidiary of NEXTON. Best known for creating the Koihime Musou franchise
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Bec
Japanese developer, often uncredited. Normally develops for licensed games published by Bandai and Banpresto.
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Besto Games
Developers of Idol Showdown, which started as just a regular fan game until it was selected for Cover Corporation's "Holo Indie" program.
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Betop
Developer who briefly worked under Takara to make home console/portable ports of SNK games.
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Beyond Games
Developers of Ultra Vortek and its pseudo adaptation/sequel Ultra Vortex/Ultravore.
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Biox
Grand maven of Sega game porting, although they did work on other platforms as well.
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Bitstep
Developers of a few fighting games, as well as the hack and slash Ōgon Kishi Garo.
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Black Ops Entertainment
Founded in Santa Monica, California by four MIT graduates in 1994, developers of Knockout Kings, Street Hoops, Warpath: Jurassic Park, etc.
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Blazepro
Hong Kong video game accessory (and apparently, now video games themselves) distributor.
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Blizzard
Employs psychologists to ensure their fighting games are as addictive as possible.
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Bloodlust Software
PC development team formed in 1992 by two Wichita, Kansas students, known primarily for nonsensically violent games. Also one of the more influential entities in the emulation scene, having created several emulators leaps and bounds ahead of their t...
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