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Faust
Stimulating Fists of Annihilation Players are given an opportunity to pick one of four cups. Choosing a reaper will damage the opponent (Faust shoves a scalpel into their butt in earlier games, two pointer fingers in later ones), choosing an angel will damage Faust with an explosion instead.
Guilty Gear Xrd ギルティギア イグザード サイン |
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Fei Long
Gekirinken Fei Long kicks the back of his opponent's leg, delivers a flurry of punches, and finishes the Ultra with a powerful punch similar to Bruce Lee's infamous One-Inch Punch.
Super Street Fighter 4 Super Street Fighter IV |
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Fei Long
Rekkashingeki A super Rekkaken that ends with the opponent pummelled, launched, and dragon kicked out of the sky.
Street Fighter 4 Street Fighter IV |
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Fei Long
Tenshin Fei Long flips over his opponents back.
Street Fighter 4 Street Fighter IV |
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Fei-lin
Heel Drop Kick 踵落脚 Downwards diagonal stomp with rebound.
Fighter's History Dynamite Karnov's Revenge |
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Must be done at peak of jump
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Fei-lin
Mantis Chop 蟷螂斬 Standard projectile shaped like mantis arms.
Fighter's History Dynamite Karnov's Revenge |
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Felicia
Cat Clinch Felicia grabs and then jumps away doing no damage.
Vampire Hunter 2 |
(close)
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Felicia
Cat Spike She swipes out at her foe in various ways, following a red ball.
Capcom Fighting Evolution Capcom Fighting Jam (JPN) |
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Felicia
Dancing Flash She rushes her foe, and on contact gives them the business.
Capcom Fighting Evolution Capcom Fighting Jam (JPN) |
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Felicia
Delta Kick She kicks straight up into the air, then dives down at her opponent.
Capcom Fighting Evolution Capcom Fighting Jam (JPN) |
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Felicia
Head Ride Felicia can land and sit on her opponent's head, but must leap off as soon as they do anything.
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Felicia
Hellcat She grabs the enemy and spins around them with her claws.
Capcom Fighting Evolution Capcom Fighting Jam (JPN) |
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Felicia
Please Help Me Felicia summons her friends, and they beat the snot out of her opponent.
Capcom Fighting Evolution Capcom Fighting Jam (JPN) |
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Felicia
Rolling Buckler A roll attack, becoming a rising claw when @term=anypunch@ is pressed again.
Capcom Fighting Evolution Capcom Fighting Jam (JPN) |
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Felicia
Rolling Scratch A bouncing roll forward, Felicia can uncurl and multi-scratch if @term=anypunch@ is pressed on contact with the enemy.
Darkstalkers Vampire (JPN) |
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Felicia
Romper Cat Felicia's pursuit, she bounces off the downed opponent in ball form.
Night Warriors Vampire Hunter (Japan) |
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Felicia
Sand Splash She kicks sand at her foe.
Capcom Fighting Evolution Capcom Fighting Jam (JPN) |
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Felicia
Toy Touch Felicia playfully swipes at a downed opponent; an alternate pursuit attack.
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Felicia
Wall Clutch Felicia can hang on the wall for a short time. She can jump off and slide down on command, but will start to slide and then jump off on her own after a few moments.
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Filia
Fenrir Drive Samson transforms into a spinning ring of teeth, launching Filia upward in the process. Filia sits on top of Samson as he turns into a lupine shape and dives down with a bite.
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Filia
Hairball Filia rolls forward as Samson wraps her into a spiked ball.
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Filia
Ringlet Spike Filia lies down, head resting on her hands. Her hair burrows into the ground and drills the adversary underneath.
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Filia
Samson Cuddle Filia's parasitic hair, Samson, squeezes his and tosses away his victim.
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Filia
Trichobezoar Samson's mouth gapes open and coughs out a hairball with teeth, skulls, and horns.
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Filia
Updo Samson launches Filia upward and drives back down.
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Filia
Widow's Peak Filia's hair transforms into a spider, and throws the victim into the ground.
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Foot Ninja Foot Soldier
After-Image The Foot Ninja quickly dashes forward, leaving a shadowy image of himself behind where he once was.
TMNT: Mutant Melee Teenage Mutant Ninja Turtles: Mutant Melee |
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Foot Ninja Foot Soldier
Ninja Rebound The Foot Ninja quickly descends from the air. If he strikes an enemy whilst descending, he will bounce off of them, damaging the foe and being sent upward once more.
TMNT: Mutant Melee Teenage Mutant Ninja Turtles: Mutant Melee |
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Foot Ninja Foot Soldier
Shadow Dash The Foot Ninja dashes off-screen, then reappears, dashing across the screen three times with shadowy images behind him, damaging any opponents he hits.
TMNT: Mutant Melee Teenage Mutant Ninja Turtles: Mutant Melee |
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Foot Ninja Foot Soldier
Stepladder The Foot Ninja thrusts his knee out. If this connects on a foe, he will leap off of them with a kick, becoming airborne as if he had jumped, whilst simultaneously damaging him or her with the kick.
TMNT: Mutant Melee Teenage Mutant Ninja Turtles: Mutant Melee |
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Franco Bash
Armageddon Buster Harmageddon Buster In RB and RBS, Franco knocks the opponent into the air followed by a period where the player can input directions and attacks to create a followup combo. If no input is made, Franco will just flex and pose.
In RBFF2, a successful first hit results in a double-armed hammerblow follow up.
Fatal Fury 3 Garou Densetsu 3 (JPN) |
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Franco Bash
Double Kong One-two punch combo. In Franco's later swollen incarnation, the first punch leaves a shadow fist image which he smashes with the second blow.
Fatal Fury 3 Garou Densetsu 3 (JPN) |
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Franco Bash
Gori Rush Punches to the gut and slam.
Real Bout Fatal Fury 2 Real Bout Garou Densetsu 2 (JPN) |
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Franco Bash
Guts Dunk Big rising kick followed by a geyser slam.
Real Bout Fatal Fury 2 Real Bout Garou Densetsu 2 (JPN) |
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Franco Bash
Megaton Screw If Franco's rush connects, he crouches down and blasts the opponent into the air with a tornado punch.
Real Bout Fatal Fury 2 Real Bout Garou Densetsu 2 (JPN) |
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Franco Bash
Meteo Tackle Shoulder charge that can be cancelled into a second blow.
Real Bout Fatal Fury Real Bout Garou Densetsu (JPN) |
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Franco Bash
Smash Rising uppercut.
Real Bout Fatal Fury Real Bout Garou Densetsu (JPN) |
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Franco Bash
Waving Blow One-two punch sending the opponent into the other plane.
Fatal Fury 3 Garou Densetsu 3 (JPN) |
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Franco Bash
Waving Step Bash ducks and weaves across the screen, passing through the opponent.
Real Bout Fatal Fury Real Bout Garou Densetsu (JPN) |
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@term=backward@@term=forward@+@term=bbtn@ again to stop.
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Frank West
Dead Rising Frank grabs the opponent and spins them with a Fireman's Carry, then tosses them up in the air. As they come back down, he smacks them with a Grand Slam that sends them flying off into the distance.
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Frank West
Giant Swing In Tatsunoko vs. Capcom: Frank grabs the foe by the legs and spins them around before throwing them.
In Ultimate Marvel vs. Capcom 3: Frank is attacked by a zombie, then grabs the zombie by the legs and spins him around before throwing him at the opponent.
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Frank West
Zombie Attack A zombie appears on the battlefield. The zombie slowly shuffles across the arena and can grab onto and attack either player. @term=latk@ summons the zombie behind Frank, @term=matk@ summons it behind the opponent, and @term=hatk@ summons it from above.
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Frank West
Zombie Charge Frank tries to put a Servbot mask on his opponent. If the move connects, he will ram them through a horde of zombies before slamming their face into the ground.
Against the two "giant" characters, a zombie will drop down from the top of the screen instead, and if it connects, the scene will change to a POV from the foe's perspective, with more zombies obscuring his vision. Once the zombies have been tossed aside, he will look down and see a bunch of oxygen tanks piled near him, and Frank with a rifle. The view changes to an over-the-shoulder of Frank shooting the tanks and causing a huge explosion.
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Frank West
Zombie Spree A zombie in a shopping cart rolls onscreen from behind Frank, attempting to crash into the foe.
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