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J. Carn
Mongolian Pangolin 蒙虎穿山甲, Mongolian Blitz In WH2J, Carn takes off at a 45 degree angle and rebounds off walls and floor at similar angles. In Perfect, travels in a stunted arc-shape and hits several times.
A pangolin is an anteater-like animal which curls into a ball.
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J. Carn
Mongolian Press Leap forward in an arc and press down in a sitting position. Repurposed into an air command dive in Perfect.
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J. Maximum
Catching Catches a projectile and throws it back on release (can be held indefinitely).
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J. Maximum
Head Crush Johnny leaps up and descends headfirst, range depending on strength pressed. With full HERO Meter, spins for more hits.
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J. Maximum
Hyper Johnny Special If Johnny connects with his quick punch, he'll punt the opponent into the air, hammer them down, and follow up with a head crush. With full HERO Meter, he'll throw a torrent of energy footballs before headcrushing.
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J. Talbain Gallon (Japan)
Beast Cannon Talbain rushes right at his foe, or downwards at an angle if done in the air. Can change direction once with another direction+@term=anypunch@ (four redirects available when ES'd).
Night Warriors Vampire Hunter (Japan) |
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Android 16 Jinzōningen 16, Artificial Human 16
Evolution Buster Android 16's command throw. With each successful grab, the Evolution Buster grows stronger. The cycle will repeat after the 3rd grab, starting at its weakest form. The cycle carries over to the next round. The L version is faster, while the H version has better range.
Super Dragon Ball Z Chō Dragon Ball Z (alt. kanji reading) |
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Blade Jonathan Blade
Piercing Laser Blade punches his opponent across the screen, and fires a laser from his bracelets at the foe, piercing his or her chest before hitting the ground.
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