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Z.W.E.I.
Werewolf Confess Z.W.E.I. summons E.I.N. from a portal. E.I.N. tackles the enemy, causing them to bounce up, then he flies above them, throwing them to the ground.
SoulCalibur 5 SoulCalibur V |
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ZackyWild
Z Attack Zacky crosses his legs in the air and sends out afterimages to attack.
Ultra Fight Da! Kyanta 2 |
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Zamasu
God Splitter Zamasu conjure a large sphere of dark energy in front of him that can be launched by pressing the button again. Can be canceled with Block.
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Zamasu
Instant Severance Zamasu turns into a ki wave and charges the opponent. Upon impact, he turns back to normal and slices the opponent with a knife hand.
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Zangief
Aerial Russian Slam Zangief rises up, intercepting his opponent and slamming them to the floor.
Capcom Fighting Evolution Capcom Fighting Jam (JPN) |
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Zangief
Bite かみつき Zangief viciously and repeatedly bites at the opponent's face.
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Zangief
Deadly Drive An over-the-shoulder slam to the ground. Becomes an air throw in Super SF2.
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Zangief
Double Lariat Zangief spins in place with arms extended. Gief has mid-body invulnerability while spinning, meaning most projectiles pass through. Starting in Champion Edition, can move left/right during execution. Kick version, if available, is usually faster with more vulnerability.
Capcom Fighting Evolution Capcom Fighting Jam (JPN) |
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Zangief
Final Atomic Buster A series of suplexes, followed by a Spinning Piledriver.
Capcom Fighting Evolution Capcom Fighting Jam (JPN) |
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Zangief
Flying Body Attack In what would become a tradition for huge characters everywhere, Zangief's body press has a wider attack hitbox for easier crossups, etc.
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Zangief
Flying Power Bomb Zangief takes a few steps forward trying to power bomb his opponent.
Capcom vs SNK 2 Capcom vs SNK 2: Millionaire Fighting 2001 (JPN) |
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Zangief
Headbutt This short-range air attack causes massive stun, dizzying after a couple hits.
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Zangief
Iron Body Zangief transforms into Mecha Zangief from Marvel Super Heroes vs. Street Fighter, losing the Banishing Flat and Ultra Final Atomic Buster and taking a hit in speed, but gaining Vodka Fire and Siberian Blizzard, as well as Super Armor. Repeating the move turns Zangief back to normal.
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Zangief
Iron Claw Zangief grips the opponent's face and crushes it with a level of vigor determined by your mashing.
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Zangief
Leg Throw Zangief grabs his opponent at the ankles and uproots them, tossing them behind. Becomes an air throw in Super SF2.
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Zangief
Siberian Blizzard Zangief grabs his opponent in mid-air by the face, rises to the air even further while grabbing them by the neck in a move similar to a choke hold, and falls while grabbing the opponent by the legs and his feet on their arms/shoulders.
Super Street Fighter 4 Super Street Fighter IV |
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Zangief
Stomach Claw Getting a grip on the sensitive stomach region, Zangief repeatedly squeezes.
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Zangief
Ultra Final Atomic Buster A Flying Power Bomb, a Suplex, and a toss up and off the screen; Zangief follows the foe and brings them back down with a Spinning Piledriver.
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Zatanna
Arataz Evid A dive kick that turns into multiple if it hits.
Injustice Injustice: Kamigami no Gekitotsu |
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Zatanna
Avrah KaDabra Zatanna smacks her opponent with her wand, then levitates both herself and her opponent into a magic funnel. She encases them with a magic cage, then sends them crashing to the ground.
Injustice Injustice: Kamigami no Gekitotsu |
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Zatanna
Ekoms Dna Srorrim Zatanna turns into a glowy outline and conjures two duplicates as decoys. By default, she is the one in the middle, but by tapping @term=backward@ or @term=forward@ before the spell comes out, she can shift position.
Injustice Injustice: Kamigami no Gekitotsu |
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Zatanna
Erif Ssik Zatanna blows a kiss that turns into a firey cloud.
Injustice Injustice: Kamigami no Gekitotsu |
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Zatanna
Etativel Zatanna levitates briefly. She can follow up with any of her air specials from here.
Injustice Injustice: Kamigami no Gekitotsu |
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Zatanna
Gniknil Sgnir Zatanna flings a metal ring at the foe. Tapping @term=up@ or @term=down@ will curve the projectile's trajectory slightly.
Injustice Injustice: Kamigami no Gekitotsu |
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Zatanna
Itlum Kcik Zatanna kicks twice, then turns and kicks a third time.
Injustice Injustice: Kamigami no Gekitotsu |
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Zatanna
Sargon's Hat Stance Zatanna dons her top hat and wand for a short time, removing her ability to jump, but opening up new attack possibilities. She can also still use her teleport spells in this stance, but none of her other specials.
Injustice Injustice: Kamigami no Gekitotsu |
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Zatanna
Teppup Retsam Zatanna reverses her opponent's controls for a brief period.
Injustice Injustice: Kamigami no Gekitotsu |
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Zatanna
Tropelet Basic teleport. Zatanna's position can be adjusted by pressing @term=backward@ or @term=forward@ before she reappears.
Injustice Injustice: Kamigami no Gekitotsu |
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Zatanna
Tropelet Tnief Zatanna appears to teleport, but remains in the same position.
Injustice Injustice: Kamigami no Gekitotsu |
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Zazie
Ducking Quick crouching forward dash.
Fighter's History Dynamite Karnov's Revenge |
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Zazie
Hellfire Stationary flaming uppercut.
Fighter's History Dynamite Karnov's Revenge |
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Zazie
Step Back Backwards footwork. With @term=1kick@ he stays back, but with @term=2kick@ he hops back forward.
Fighter's History Dynamite Karnov's Revenge |
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Zazie
Straight Punch A long range straight. Zazie will do a slightly different punch with this command up close, but is more likely to throw.
Fighter's History Dynamite Karnov's Revenge |
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Zeno
Zeno Smash Contender for most awful input ever on a standard projectile.
Battle Master バトルマスター究極の戦士たち 攻略 |
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