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Robo Oh
Sky Punch
Basic Moves
Standing uppercut that launches and also functions as an anti-air.
anti_air
launcher
Tackle
Command Moves
Rushing shoulder check.
rush
Voyage
Special Moves
Turns into a blimp and shmoves forward.
rush
Payload
Special Moves
Turns into a blimp and drops a missile down at an angle. Almost worthless when on the ground unless done in close.
(air)
Airframe
Special Moves
Opens a bunch of panels on his body, turning his whole sprite into a hitbox. Heavy version knocks back.
Super Grand Payload
Super Moves
Turns into a chunkier and shorter blimp than his other moves and rushes forward (ground) or diagonally down (air). Air version also seems to do more damage.
rush