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Double Kong
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One-two punch combo. In Franco's later swollen incarnation, the first punch leaves a shadow fist image which he smashes with the second blow.
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Waving Blow
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One-two punch sending the opponent into the other plane.
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Armageddon Buster
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In RB and RBS, Franco knocks the opponent into the air followed by a period where the player can input directions and attacks to create a followup combo. If no input is made, Franco will just flex and pose.
In RBFF2, a successful first hit results in a double-armed hammerblow follow up.
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Zapper
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A big blow that creates a shockwave.
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Waving Blow
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One-two punch sending the opponent into the other plane.
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Waving Step
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Bash ducks and weaves across the screen, passing through the opponent. @term=backward@@term=forward@+@term=bbtn@ again to stop.
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Meteo Tackle
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Shoulder charge that can be cancelled into a second blow.
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Double Kong
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One-two punch combo. In Franco's later swollen incarnation, the first punch leaves a shadow fist image which he smashes with the second blow.
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Armageddon Buster
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In RB and RBS, Franco knocks the opponent into the air followed by a period where the player can input directions and attacks to create a followup combo. If no input is made, Franco will just flex and pose.
In RBFF2, a successful first hit results in a double-armed hammerblow follow up.
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Zapper
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A big blow that creates a shockwave.
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Waving Blow
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One-two punch sending the opponent into the other plane.
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Guts Dunk
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Big rising kick followed by a geyser slam.
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Double Kong
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One-two punch combo. In Franco's later swollen incarnation, the first punch leaves a shadow fist image which he smashes with the second blow.
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Megaton Screw
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If Franco's rush connects, he crouches down and blasts the opponent into the air with a tornado punch.
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Armageddon Buster
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In RB and RBS, Franco knocks the opponent into the air followed by a period where the player can input directions and attacks to create a followup combo. If no input is made, Franco will just flex and pose.
In RBFF2, a successful first hit results in a double-armed hammerblow follow up.
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Waving Blow
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One-two punch sending the opponent into the other plane.
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Guts Dunk
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Big rising kick followed by a geyser slam.
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Double Kong
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One-two punch combo. In Franco's later swollen incarnation, the first punch leaves a shadow fist image which he smashes with the second blow.
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Zapper
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A big blow that creates a shockwave.
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Megaton Screw
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If Franco's rush connects, he crouches down and blasts the opponent into the air with a tornado punch.
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Armageddon Buster
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In RB and RBS, Franco knocks the opponent into the air followed by a period where the player can input directions and attacks to create a followup combo. If no input is made, Franco will just flex and pose.
In RBFF2, a successful first hit results in a double-armed hammerblow follow up.
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