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Flying Swallow
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Forward-leaping spinning sai strikes (two) followed by a spinning kick.
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Karate Leap
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Leaping uppercut with shiny after-effects. Follow-ups possible.
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Low Sai Strike
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Flings a glowing sai diagonally-down at the ground. It'll stay there for a few seconds, and it seems you can have as many sai on the ground as you want provided the old ones don't time out. It's unknown what grounded sai are supposed to do, as they don't seem to damage the enemy on contact and you can't seemingly do anything with them as they sit there.
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Hawk Swing
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Spinning kick move, essentially the last hit of Flying Swallow but in the air.
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Aerial Sai Strike
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The same move as Low Sai Strike but from the air following Karate Leap.
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Kagura
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An explosion directly in front of her on the ground.
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Murakumo
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A burst of smoke on the ground directly in front of her, that knocks back.
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