Omega Shuttle
|
Omega Red grabs his opponent by the waist, wraps his tentacle around his or her ankle, and bends backwards, tossing them from his tentacle.
|
|
|
|
Scoop Drop
|
Omega Red grabs his opponent, flips him or her upside-down, and drops the foe on the head, neck, and back.
|
|
|
|
Vault Kick
|
Omega Red plants his tentacles into the ground and uses them to prop him up for a horizontal kick.
|
|
|
|
Red Air
|
Omega Red performs a dashing maneuver in the air.
|
|
|
|
Tunneling Tentacles
|
Omega Red plants his tentacles into the ground, and they come back out a ways away from him to strike the foe. Joystick angle determines distance.
|
|
|
|
Coil Toss
|
Whilst the opponent is wrapped in Omega Red's coil, he can toss them across the screen.
|
|
|
|
Carbonadium Cancel
|
Omega Red quickly contracts his Carbonadium tentacle. Must be done before the tentacle hits the opponent.
|
|
|
|
Vitality Sap
|
Omega Red drains his opponent's life into his own. Must be done after the tentacle hits the opponent.
|
|
|
|
Power Sap
|
Omega Red drains part of his opponent's super meter into his own. Must be done after the tentacle hits the opponent.
|
|
|
|
|
|
Omega Strike
|
Omega Red plants his tentacles into the ground, like his Vault Kick, but then stretches the tentacles out, making the kick more long-ranged.
|
|
|
|
Carbonadium Coil
|
Omega Red tosses one of his Carbonadium tentacles out toward the opponent, ensnaring the foe and pulling them toward him. Can be canceled prior to hitting the foe with Carbonadium Cancel, and follow up after hitting the foe with Vitality Sap or Power Sap.
|
|
|
|
Chouhatsu
|
Omega Red poses and his super meter increases a bit.
|
|
|
|
|
|