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J. Maximum (He/Him)
Fighting Game Origin
ADK
Tags
american
ball_weapon
full_helmet
parent
profanity
sports
ADK Fighters
Shoulder Charging Crush
Forward charge attack.
Lightning Tackle
Anti-air shoulder attack.
Head Crush
Johnny leaps up and descends headfirst, range depending on strength pressed. With full HERO Meter, spins for more hits.
Almond Shot
Overhand energy football toss with @term=abtn@, low football kick with @term=bbtn@.
Shoulder Charging Crush
Forward charge attack.
Lightning Tackle
Anti-air shoulder attack.
Head Crush
Johnny leaps up and descends headfirst, range depending on strength pressed. With full HERO Meter, spins for more hits.
Johnny Special
Punts opponent into the air then shoulder-charges them all the way to the opposite corner.
Catching
Catches a projectile and throws it back on release (can be held indefinitely).
Johnny Special
Punts opponent into the air then shoulder-charges them all the way to the opposite corner.
Shoulder Charging Crush
Forward charge attack.
Lightning Tackle
Anti-air shoulder attack.
Head Crush
[Hero]
Johnny leaps up and descends headfirst, range depending on strength pressed. With full HERO Meter, spins for more hits.
Hyper Johnny Special
If Johnny connects with his quick punch, he'll punt the opponent into the air, hammer them down, and follow up with a head crush. With full HERO Meter, he'll throw a torrent of energy footballs before headcrushing.

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FIGHTABASE (v7) | Since 2006