Mortal Kombat: Deadly Alliance
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Telekinetic Slam
Kenshi lifts the opponent using telekinesis and slams them on the ground.
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Telekinetic Toss
Kenshi uses telekinesis to toss the foe in the opposite direction.
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Telekinetic Crippler
Kenshi uses his telekinesis to first pop out the opponent's eyeballs, then proceed to twisting their limbs around until they are naught but a broken heap on the ground.
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Mortal Kombat: Deception
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Telekinetic Slam
Kenshi lifts the opponent using telekinesis and slams them on the ground.
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Telekinetic Toss
Kenshi uses telekinesis to toss the foe in the opposite direction.
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Tele-Flurry
Kenshi uses mental energy to deliver a short auto-combo from afar. In MK 2011, he summons an astral projection to accomplish this.
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The Blind Samurai
Kenshi thrusts his sword into the opponent, then pulls it out and slashes them across the torso. As they fall to the ground, their torso splits.
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Telekinetic Stretch
Kenshi slowly lifts his opponent telekinetically, then pulls his hands away from one another, tearing the opponent in two.
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Mortal Kombat: Armageddon
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Telekinetic Slam
Kenshi lifts the opponent using telekinesis and slams them on the ground.
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Telekinetic Toss
Kenshi uses telekinesis to toss the foe in the opposite direction.
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Tele-Flurry
Kenshi uses mental energy to deliver a short auto-combo from afar. In MK 2011, he summons an astral projection to accomplish this.
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Mortal Kombat: Unchained
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Telekinetic Slam
Kenshi lifts the opponent using telekinesis and slams them on the ground.
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Telekinetic Toss
Kenshi uses telekinesis to toss the foe in the opposite direction.
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Tele-Flurry
Kenshi uses mental energy to deliver a short auto-combo from afar. In MK 2011, he summons an astral projection to accomplish this.
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The Blind Samurai
Kenshi thrusts his sword into the opponent, then pulls it out and slashes them across the torso. As they fall to the ground, their torso splits.
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Telekinetic Stretch
Kenshi slowly lifts his opponent telekinetically, then pulls his hands away from one another, tearing the opponent in two.
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Mortal Kombat (2011)
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Mind Fling
Kenshi uses his telekinesis to throw his opponent a short distance.
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Tele-Flurry
Kenshi uses mental energy to deliver a short auto-combo from afar. In MK 2011, he summons an astral projection to accomplish this.
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Spirit Charge
Kenshi summons an astral projection of himself to shoulder rush the opponent.
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Rising Karma
Kenshi's astral projection performs an uppercut with his sword.
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Blade Reflect
Kenshi slashes with his katana, sending incoming projectiles back to the foe.
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Telekinetic Slash
Kenshi's astral projection drops down from the sky for a downward katana slash.
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Telekinetic Slash
Kenshi's astral projection drops down from the sky for a downward katana slash.
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Telekinetic Slash
Kenshi's astral projection drops down from the sky for a downward katana slash.
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Soul Blade
Kenshi flings his katana into the opponent, then Mind Warps next to them and pulls the blade out, smashing the tsuka against the opponent's face, then slashing upward with his katana.
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Scatterbrained
Kenshi uses telekinesis to smash the opponent against the screen, leaving it with cracks and blood smears. He then telekinetically slashes them diagonally with his katana.
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Split Ends
Kenshi telekinetically pulls his opponent toward him, then throws his katana so that it plants in the ground some distance away. He then flings the opponent across the ground, causing them to slide into the sword and be split through the head and chest.
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