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Liu Kang (He/Him)
Fighting Game Origin
Midway
Tags
2d-3d
360
barechested
black_outfit
broadsword
chained
chinese
cloth_headband
deity
dragon
eastern_monk
fire_control
kung_fu
nunchaku
senior
tanktop
training
undead
Midway Fighters
Overhead Toss
Liu Kang hurls his opponent overhead.
Elbow
Liu strikes the opponent with his elbow.
Rising Flower
Standard issue uppercut while rising from a crouch.
Fireball
Liu tosses a straight, horizontal fireball at his foe.
Flying Kick
Liu Kang launches forth with foot outstretched.
Cartwheel Uppercut
Liu performs a cartwheel to get near his opponent, then performs a quick crouch to a rising uppercut, knocking his foe high into the air. If this is performed in The Pit stage, the opponent is knocked off of the bridge as a result.
Tomoe Nage
Liu grips his opponent and falls backwards, kicking them away.
Rising Flower
Standard issue uppercut while rising from a crouch.
Forearm
Liu strikes the opponent in the face with his forearms.
Dragon Fire
Liu Kang tosses a fireball that has a dragon head-shaped end. @term=highpunch@ tosses a high Dragon Fire, whereas @term=lowpunch@ tosses a lower one. High Dragon Fire can be done in the air.
Bicycle Kick
Liu launches forward through the air, pedaling his feet to strike the foe.
Flying Kick
Liu Kang launches forth with foot outstretched.
Cartwheel Uppercut
(near)
Liu performs a cartwheel to get near his opponent, then performs a quick crouch to a rising uppercut, knocking his foe high into the air.
Enter the Dragon
Liu morphs into a gigantic dragon and bites the opponent's upper torso clean off.
Disco Monk
A disco ball drops from the ceiling, and Liu gets down with his funky self.
Babality
The opponent regresses to babyhood.
Stage Fatality
Utilizes the stage to kill the opponent.
Tomoe Nage
Liu grips his opponent and falls backwards, kicking them away.
Elbow
Liu strikes the opponent with his elbow.
Rising Flower
Standard issue uppercut while rising from a crouch.
Dragon Fire
Liu Kang tosses a fireball that has a dragon head-shaped end. @term=highpunch@ tosses a high Dragon Fire, whereas @term=lowpunch@ tosses a lower one. High Dragon Fire can be done in the air.
Bicycle Kick
Liu launches forward through the air, pedaling his feet to strike the foe.
Flying Kick
Liu Kang launches forth with foot outstretched.
Enter the Dragon
Liu morphs into a gigantic dragon and bites the opponent's upper torso clean off.
Stage Fatality
Utilizes the stage to kill the opponent.
Babality
The opponent regresses to babyhood.
Teleport Torch
Liu teleports to the opponent's position and sets them on fire, incinerating them to death.
burning
Arcade Drop
A MK1 arcade machine drops on the opponent, crushing them. In MK3/UMK3/Trilogy, Liu teleports before the machine drops. In the 16-bit versions of the game, it's an MK2 machine instead.
Shadow Puppet
A screen appears and Liu makes a shadow puppet in the shape of the MK Dragon.
Tomoe Nage
Liu grips his opponent and falls backwards, kicking them away.
Elbow
Liu strikes the opponent with his elbow.
Rising Flower
Standard issue uppercut while rising from a crouch.
Flying Kick
Liu Kang launches forth with foot outstretched.
Dragon Fire
Liu Kang tosses a fireball that has a dragon head-shaped end. @term=highpunch@ tosses a high Dragon Fire, whereas @term=lowpunch@ tosses a lower one. High Dragon Fire can be done in the air.
Bicycle Kick
Liu launches forward through the air, pedaling his feet to strike the foe.
Enter the Dragon
Liu morphs into a gigantic dragon and bites the opponent's upper torso clean off.
Teleport Torch
Liu teleports to the opponent's position and sets them on fire, incinerating them to death.
Arcade Drop
A MK1 arcade machine drops on the opponent, crushing them. In MK3/UMK3/Trilogy, Liu teleports before the machine drops. In the 16-bit versions of the game, it's an MK2 machine instead.
Shadow Puppet
A screen appears and Liu makes a shadow puppet in the shape of the MK Dragon.
Babality
The opponent regresses to babyhood.
Stage Fatality
Utilizes the stage to kill the opponent.
Tomoe Nage
Liu grips his opponent and falls backwards, kicking them away.
Elbow
Liu strikes the opponent with his elbow.
Rising Flower
Standard issue uppercut while rising from a crouch.
Flying Kick
Liu Kang launches forth with foot outstretched.
Dragon Fire
Liu Kang tosses a fireball that has a dragon head-shaped end. @term=highpunch@ tosses a high Dragon Fire, whereas @term=lowpunch@ tosses a lower one. High Dragon Fire can be done in the air.
Bicycle Kick
Liu launches forward through the air, pedaling his feet to strike the foe.
Turbo Bike Kick
A faster Bicycle Kick with a red shadow trail.
Teleport Torch
Liu teleports to the opponent's position and sets them on fire, incinerating them to death.
Stage Fatality
Utilizes the stage to kill the opponent.
Arcade Drop
A MK1 arcade machine drops on the opponent, crushing them. In MK3/UMK3/Trilogy, Liu teleports before the machine drops. In the 16-bit versions of the game, it's an MK2 machine instead.
Shadow Puppet
A screen appears and Liu makes a shadow puppet in the shape of the MK Dragon.
Babality
The opponent regresses to babyhood.
Enter the Dragon
Liu morphs into a gigantic dragon and bites the opponent's upper torso clean off.
Flying Kick
Liu Kang launches forth with foot outstretched.
Fireball
Liu tosses a straight, horizontal fireball at his foe. Functions like his Dragon Fire (@term=highpunch@ throws high and can be done in air, @term=lowpunch@ is low).
Bicycle Kick
Liu launches forward through the air, pedaling his feet to strike the foe.
Dragon Chewtoy
Liu Kang transforms into a dragon and bites down into the opponent, swinging them around in his mouth before slamming them to the ground.
Detonation Fireball
Liu tosses his opponent at the screen and flings a fireball at the them, causing them to explode.
camera_interaction
Flying Kick
Liu Kang launches forth with foot outstretched.
Fireball
Liu tosses a straight, horizontal fireball at his foe. Functions like his Dragon Fire (@term=highpunch@ throws high and can be done in air, @term=lowpunch@ is low).
Bicycle Kick
Liu launches forward through the air, pedaling his feet to strike the foe.
Dragon Chewtoy
Liu Kang transforms into a dragon and bites down into the opponent, swinging them around in his mouth before slamming them to the ground.
Detonation Fireball
Liu tosses his opponent at the screen and flings a fireball at the them, causing them to explode.
Flying Kick
Liu Kang launches forth with foot outstretched.
Dragon Fire
Liu Kang tosses a fireball that has a dragon head-shaped end. @term=highpunch@ tosses a high Dragon Fire, whereas @term=lowpunch@ tosses a lower one. High Dragon Fire can be done in the air.
Bicycle Kick
Liu launches forward through the air, pedaling his feet to strike the foe.
Dragon Chi Burst
Liu extracts a spark of fire from the opponent (their chi?) and adds it to a fireball he is conjuring, then fires it at the opponent, causing them to explode.
Identity Theft
Liu transforms into a green mist, then enters the opponent's body. The opponent rips off their own head, revealing Liu's head beneath.
Flying Kick
Liu Kang launches forth with foot outstretched.
Dragon Fire
Liu Kang tosses a fireball that has a dragon head-shaped end. @term=highpunch@ tosses a high Dragon Fire, whereas @term=lowpunch@ tosses a lower one. High Dragon Fire can be done in the air.
Bicycle Kick
Liu launches forward through the air, pedaling his feet to strike the foe.
Flying Kick
Liu Kang launches forth with foot outstretched.
Dragon Fire
Liu Kang tosses a fireball that has a dragon head-shaped end. @term=highpunch@ tosses a high Dragon Fire, whereas @term=lowpunch@ tosses a lower one. High Dragon Fire can be done in the air.
Bicycle Kick
Liu launches forward through the air, pedaling his feet to strike the foe.
Dragon Chi Burst
Liu extracts a spark of fire from the opponent (their chi?) and adds it to a fireball he is conjuring, then fires it at the opponent, causing them to explode.
Identity Theft
Liu transforms into a green mist, then enters the opponent's body. The opponent rips off their own head, revealing Liu's head beneath.
Shaolin Spirit
Straight kick followed by a backflip kick.
Shaolin Spirit
Dragon's Tail >>
Straight kick followed by a backflip kick. Forgoes the straight kick
Spinning Backfist
Kang pivots and strikes with a backhand.
Spinning Backfist
Dragon's Tail >>
Kang pivots and strikes with a backhand.
Rising Flower
Standard issue uppercut while rising from a crouch.
Rising Flower
Dragon's Tail >>
Standard issue uppercut while rising from a crouch.
Zen Trip
Liu pokes his foot out and sends his opponent sprawling.
Zen Trip
Dragon's Tail >>
Liu pokes his foot out and sends his opponent sprawling.
Dragon's Tail
Standard forward cartwheel attack. Can be followed up by some of Liu's Command/Basic Moves.
Flying Kick
Liu Kang launches forth with foot outstretched.
Dragon Fire
(air)
Liu Kang tosses a fireball that has a dragon head-shaped end. @term=highpunch@ tosses a high Dragon Fire, whereas @term=lowpunch@ tosses a lower one. High Dragon Fire can be done in the air.
Bicycle Kick
Liu launches forward through the air, pedaling his feet to strike the foe.
Arcade Drop
A MK1 arcade machine drops on the opponent, crushing them. In MK3/UMK3/Trilogy, Liu teleports before the machine drops. In the 16-bit versions of the game, it's an MK2 machine instead.
Shaolin Stomp
(near)
Liu punches his opponent hard enough to knock them over, then leaps onto their head and repeatedly stomps it. He then leaps high into the air and blasts them in the head with a fireball.
Shaolin Trashing
Three punches followed by a flaming uppercut
Shaolin Stepladder
Liu punches the opponent three times, then runs up their body and kicks the foe to the ground.
Dragon Stance
Liu leans back performs a "come here" motion with his hand, and whilst in this stance his basic attacks change.
Parry
Liu gets into a stance, and if he is hit, he teleports behind the opponent in a plume of flame and strikes them with a punch.
Flying Kick
Liu Kang launches forth with foot outstretched.
Dragon Fire
(air)
Liu Kang tosses a fireball that has a dragon head-shaped end. @term=highpunch@ tosses a high Dragon Fire, whereas @term=lowpunch@ tosses a lower one. High Dragon Fire can be done in the air.
Bicycle Kick
Liu launches forward through the air, pedaling his feet to strike the foe.
Chin Up
Liu starts off with his Dragon's Tail (from MK vs. DCU) and produces a jaw-shattering uppercut, followed by a jaw-shattering kick to the chin on their way back down.
Fist of Flame
Liu sets his fist on fire and punches through the opponent.
Babality
The opponent regresses to babyhood.
Stage Fatality
Utilizes the stage to kill the opponent.
Enter the Dragon
Liu morphs into a gigantic dragon and bites the opponent's upper torso clean off.
Rising Flower
Standard issue uppercut while rising from a crouch.
Dragon Fire
[Dragon's Fire]
Liu Kang tosses a fireball that has a dragon head-shaped end. @term=highpunch@ tosses a high Dragon Fire, whereas @term=lowpunch@ tosses a lower one. High Dragon Fire can be done in the air. High version can be done in the air. Ground high version can be delayed by holding Attack 1, and can be dash canceled.
Windmill Punch
[Flame Fist]
Advancing rapid short-range punches.
Dragon's Roar
Advancing backhand.
Flying Kick
Liu Kang launches forth with foot outstretched.
Fireball
Liu tosses a straight, horizontal fireball at his foe. High version can be done in the air.
Bicycle Kick
Liu launches forward through the air, pedaling his feet to strike the foe.
Metamorphosis
[Dualist]
Switches Liu between Yin stance and Yang stance, or vice versa.
Soul Sphere
[Dualist/Yang]
Liu fires off a dark fireball that does no damage on its own, but can be set on the field with Stop Sphere. High version can be done in air.
Stop Sphere
Stop Sphere >>
[Dualist/Yang]
Sets the Soul Sphere on the field, which allows it to damage touching foes for a few seconds before detonating; detonation pops-up the opponent if they're in range.
Yang
[Dualist/Yang]
Temporary damage buff. Buff can be increased by charging the move with Attack 1.
Solar Flare
[Dualist/Yin]
Blinding sun-powered fireball. High version can be done in air.
Yin
[Dualist/Yin]
Liu waves his hands around and regains health as long as the attack button is held. Can be dash-canceled.
Shaolin Flame
[Flame Fist]
Liu sets his hands on fire, temporary buffing the damage of his punches.
Parry
[Flame Fist]
Liu gets into a stance, and if he is hit, he teleports behind the opponent in a plume of flame and strikes them with a punch.
For the Shaolin
Bone-breaking foot and hand strikes.

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FIGHTABASE (v7) | Since 2006