King of Fighters 2002, The
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Henshin
Switch between [Normal] and [Hero]. May Lee will return to Normal stance if hit when in Hero stance.
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Hero Uke
Strike a pose. Not an attack, but has autoguard and can be cancelled into specials on successful block.
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May Lee Cho~p!
An elaborate jumping chop. Likely based on Kamen Rider's "Rider Chop."
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Blazing Intercept
A counter that can be used normally or to end May Lee's special chain.
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Blazing Intercept
A counter that can be used normally or to end May Lee's special chain.
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Surprise Air
A forward jumpkick which can be cancelled into one final attack.
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Lightning Needle
Two advancing kicks; the beginning of May Lee's attack chains. Can be cancelled into Spinning Edge or directly into any "ender" other than Approaching Beetle, which must follow Spinning Edge.
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May Lee Dynamic
An aerial rush to autocombo very similar to Kim Kaphwan's famous super.
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Gauze Tail Tinkerbell
May Lee hooks her opponent with a hopping kick, blasting them away with a second kick.
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May The End
If May Lee connects with an initial punch, she theatrically somersaults backwards and jumpkicks the opponent, ending with Kamen Rider pose and explosion.
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Key of Victory
An initial single strike leading to May Lee and a double executing an aerial "DOUBLE KICK!" followed by Kamen Rider pose. A reference to the Rider Double Kick used by Kamen Rider 1 & 2.
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Disposition Frog
Attempted launch with vertical kick. If successful, May Lee subjects the opponent to rapid energy blasts (???).
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