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Mezu (He/Him)
Fighting Game Origin
SNK
Tags
animal_mask
blue_outfit
claws
ice_control
ninja
sibling
water_control
SNK Fighters
Youen Kyaku
Rapid kicks. Can be followed up on hit. Also acts as Mezu's guard cancel with @term=qcf@+@term=abtn@.
Ryuuhyou Dan
An ice pellet shot into the ground that creates four successive ice pillars.
Mudoh Suiryuuha
In Savage Reign, Mezu surrounds himself with water and can control left/right movement. Touching the opponent traps them in his whirlpool. In Kizuna, Mezu emits a fast-moving patch of water that envelops the opponent in a waterspout.
Gohten
Rising spinning claw attack.
Jaga Rangeki Kyaku
Enhanced Youen Kyaku, rapid kicks with massive energy bursts.
Double Jump
Second jump in the air.
Youen Kyaku
Rapid kicks. Can be followed up on hit. Also acts as Mezu's guard cancel with @term=qcf@+@term=abtn@.
Flip Kick
Youen Kyaku >>
Followup to Youen Kyaku (only if Youen Kyaku hit the opponent).
Ryuuhyou Dan
An ice pellet shot into the ground that creates four successive ice pillars.
Higoromo
Mezu enters a meditative stance while ice crystals orbit around him. After a moment they fly outwards.
Mudoh Suiryuuha
In Savage Reign, Mezu surrounds himself with water and can control left/right movement. Touching the opponent traps them in his whirlpool. In Kizuna, Mezu emits a fast-moving patch of water that envelops the opponent in a waterspout.
Mudoh Tenrinsou
(wall)
Bounce off the wall into rolling claw attack. Only at actual ends of stage, not just screen corners.
Mikka Tsuki
A claw-swipe crescent projectile. Unlike Gozu, Mezu can't do this in the air.
Gohten
Rising spinning claw attack.
Jaga Rangeki Kyaku
Enhanced Youen Kyaku, rapid kicks with massive energy bursts.

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FIGHTABASE (v7) | Since 2006