Dragon Ball GT: Final Bout
|
|
|
|
Cyclone Heel Kick
Leaps up for a somersault and comes crashing down with a heel drop.
|
|
|
|
|
|
|
|
Wind Wave Circle
Knocks the opponent into the air with an elbow strike and then flies around them while hitting them. Depending on the opponent's size, it may not even look like she's hitting them.
|
|
|
|
|
|
|
Dragon Ball XenoVerse 2
|
|
Feint Shot
Two quick teleports followed by a ki blast. If delayed by holding the button she'll only teleport once and hold the blast before unloading.
|
|
|
|
Prepare to be Punished
Increases all of Pan's attributes, but forces her to lock on to one opponent and not be able to change until that opponent is knocked out.
|
|
|
|
Kamehameha
The signature Turtle Hermit-style ki blast.
|
|
|
|
Justice Rush
A brief shockwave to stun the opponent, followed by an auto-combo.
|
|
|
|
|
|
Dancing Parapara
Pan dances and receives a massive stamina recovery boost. If performed close to opponents, they will be forced to dance along.
|
|
|
|
|
|
|
|
|
|
Maiden Blast
Pan charges red ki into each hand and lets out a giant, stationary sphere of energy.
|
|
|
|
Maiden Burst
Pan floats forward a bit, discharging exploding spheres around her.
|
|
|
|
|