Fatal Fury 3
|
|
|
Throw Moves
Yamazaki trips his foe and follows up with optional iron claw to the face.
|
|
|
|
|
|
|
Special Moves
Ryuji swipes his arm upward. Hits opponents at close range. Generally the weaker version absorbs projectiles while the stronger version returns a bloody projectile.
|
|
|
|
|
Special Moves
Ryuji taunts his opponent, if struck mid or high he counters with an energy fist.
|
|
|
|
|
Special Moves
Dangles arm while button is held, then slashes out in a given direction. In some games, holding for an extended period of time causes Yama to slash three times rapidly.
|
|
|
|
|
Super Moves
A leaping uppercut followed by a downward strike. A successful Yamazaki drags his opponent across the floor before kicking them away.
|
|
|
|
|
Real Bout Fatal Fury
|
|
|
|
|
|
|
|
|
|
|
Special Moves
Ryuji swipes his arm upward. Hits opponents at close range. Generally the weaker version absorbs projectiles while the stronger version returns a bloody projectile.
|
|
|
|
|
Special Moves
Ryuji taunts his opponent, if struck mid or high he counters with an energy fist.
|
|
|
|
|
Special Moves
Dangles arm while button is held, then slashes out in a given direction. In some games, holding for an extended period of time causes Yama to slash three times rapidly. @term=abtn@ cancels. @term=uforward@ when release for high slash.
|
|
|
|
|
Special Moves
Yamazaki gets up from the ground while tossing sand.
|
|
|
|
|
|
|
Super Moves
A leaping uppercut followed by a downward strike. A successful Yamazaki drags his opponent across the floor before kicking them away.
|
|
|
|
|
Super Desperation Moves
A command throw followed by a period where the player can mash. The amount of mashing determine's Yamazaki's action and amount of damage.
|
|
|
Real Bout Fatal Fury Special
|
|
|
|
|
|
|
Command Moves
Mid-air uppercut with a high hitbox, only likely to hit jumping opponents.
|
|
|
|
|
|
|
Special Moves
Yamazaki grabs his foe and gives them an exploding headbutt.
|
|
|
|
|
Special Moves
Ryuji swipes his arm upward. Hits opponents at close range. Generally the weaker version absorbs projectiles while the stronger version returns a bloody projectile.
|
|
|
|
|
Special Moves
Ryuji taunts his opponent, if struck mid or high he counters with an energy fist.
|
|
|
|
|
Special Moves
Dangles arm while button is held, then slashes out in a given direction. In some games, holding for an extended period of time causes Yama to slash three times rapidly. @term=dbtn@ cancels.
|
|
|
|
|
|
|
Super Moves
A leaping uppercut followed by a downward strike. A successful Yamazaki drags his opponent across the floor before kicking them away.
|
|
|
|
|
Super Desperation Moves
A command throw followed by a period where the player can mash. The amount of mashing determine's Yamazaki's action and amount of damage.
|
|
|
King of Fighters '97, The
|
|
|
|
|
|
|
Special Moves
Yamazaki grabs his foe and gives them an exploding headbutt.
|
|
|
|
|
Special Moves
Ryuji swipes his arm upward. Hits opponents at close range. Generally the weaker version absorbs projectiles while the stronger version returns a bloody projectile.
|
|
|
|
|
Special Moves
Ryuji taunts his opponent, if struck mid or high he counters with an energy fist.
|
|
|
|
|
Special Moves
Dangles arm while button is held, then slashes out in a given direction. In some games, holding for an extended period of time causes Yama to slash three times rapidly. @term=dbtn@ cancels.
|
|
|
|
|
|
|
Special Moves
A big kick spraying sand forward. Can be cancelled into Serpent Slash.
|
|
|
|
|
Super Moves
A command throw followed by a period where the player can mash. The amount of mashing determine's Yamazaki's action and amount of damage. In many games, continuing to mash after the fact makes Yamazaki laugh hysterically.
|
|
|
|
|
Super Moves
A leaping uppercut followed by a downward strike. A successful Yamazaki drags his opponent across the floor before kicking them away.
|
|
|
Real Bout Fatal Fury 2
|
|
|
|
|
|
|
Command Moves
Mid-air uppercut with a high hitbox, only likely to hit jumping opponents.
|
|
|
|
|
Special Moves
Yamazaki grabs his foe and gives them an exploding headbutt.
|
|
|
|
|
Special Moves
Ryuji swipes his arm upward. Hits opponents at close range. Generally the weaker version absorbs projectiles while the stronger version returns a bloody projectile.
|
|
|
|
|
Special Moves
Ryuji taunts his opponent, if struck mid or high he counters with an energy fist.
|
|
|
|
|
|
|
|
|
Special Moves [Breakshot]
Dangles arm while button is held, then slashes out in a given direction. In some games, holding for an extended period of time causes Yama to slash three times rapidly. @term=dbtn@ cancels.
|
|
|
|
|
|
|
Super Moves
A leaping uppercut followed by a downward strike. A successful Yamazaki drags his opponent across the floor before kicking them away.
|
|
|
|
|
Super Desperation Moves
A command throw followed by a period where the player can mash. The amount of mashing determine's Yamazaki's action and amount of damage.
|
|
|
King of Fighters '98, The
|
|
|
|
|
|
|
Special Moves
Yamazaki grabs his foe and gives them an exploding headbutt.
|
|
|
|
|
Special Moves
Ryuji swipes his arm upward. Hits opponents at close range. Generally the weaker version absorbs projectiles while the stronger version returns a bloody projectile.
|
|
|
|
|
Special Moves
Ryuji taunts his opponent, if struck mid or high he counters with an energy fist.
|
|
|
|
|
Special Moves
Dangles arm while button is held, then slashes out in a given direction. In some games, holding for an extended period of time causes Yama to slash three times rapidly. @term=dbtn@ cancels.
|
|
|
|
|
|
|
|
|
Special Moves
A big kick spraying sand forward. Can be cancelled into Serpent Slash.
|
|
|
|
|
Super Moves
A command throw followed by a period where the player can mash. The amount of mashing determine's Yamazaki's action and amount of damage. In many games, continuing to mash after the fact makes Yamazaki laugh hysterically.
|
|
|
|
|
Super Moves
A leaping uppercut followed by a downward strike. A successful Yamazaki drags his opponent across the floor before kicking them away.
|
|
|
King of Fighters 2002, The
|
|
|
|
|
|
|
Special Moves
Yamazaki grabs his foe and gives them an exploding headbutt.
|
|
|
|
|
Special Moves
Ryuji swipes his arm upward. Hits opponents at close range. Generally the weaker version absorbs projectiles while the stronger version returns a bloody projectile.
|
|
|
|
|
Special Moves
Ryuji taunts his opponent, if struck mid or high he counters with an energy fist.
|
|
|
|
|
Special Moves
Dangles arm while button is held, then slashes out in a given direction. In some games, holding for an extended period of time causes Yama to slash three times rapidly. @term=dbtn@ cancels.
|
|
|
|
|
|
|
|
|
Special Moves
A big kick spraying sand forward. Can be cancelled into Serpent Slash.
|
|
|
|
|
Super Moves
A command throw followed by a period where the player can mash. The amount of mashing determine's Yamazaki's action and amount of damage. In many games, continuing to mash after the fact makes Yamazaki laugh hysterically. @term=abtn@+@term=cbtn@ for SDM
|
|
|
|
|
Super Moves
Yamazaki runs forward a short distance. If he reachers his opponent, he performs an unblockable stab followed by stomping.
|
|
|
|
|
Super Moves
A leaping uppercut followed by a downward strike. A successful Yamazaki drags his opponent across the floor before kicking them away. @term=abtn@+@term=cbtn@ for SDM
|
|
|
|
|
Super Desperation Moves [HSDM]
Yamazaki unleashes feral fury, slapping down his foe with repeated Serpent Slashes before performing a backwards slam with his teeth.
|
|
|
King of Fighters 2003, The
|
|
|
|
|
Special Moves
Yamazaki grabs his foe and gives them an exploding headbutt.
|
|
|
|
|
Special Moves
Ryuji swipes his arm upward. Hits opponents at close range. Generally the weaker version absorbs projectiles while the stronger version returns a bloody projectile.
|
|
|
|
|
Special Moves
Ryuji taunts his opponent, if struck mid or high he counters with an energy fist.
|
|
|
|
|
Special Moves
Dangles arm while button is held, then slashes out in a given direction. In some games, holding for an extended period of time causes Yama to slash three times rapidly. @term=dbtn@ cancels.
|
|
|
|
|
|
|
|
|
Special Moves
A big kick spraying sand forward. Can be cancelled into Serpent Slash.
|
|
|
|
|
Super Moves
A command throw followed by a period where the player can mash. The amount of mashing determine's Yamazaki's action and amount of damage. In many games, continuing to mash after the fact makes Yamazaki laugh hysterically.
|
|
|
|
|
Super Moves
A leaping uppercut followed by a downward strike. A successful Yamazaki drags his opponent across the floor before kicking them away.
|
|
|
|
|
Super Desperation Moves
Combines the running stab of "Nightmare... and madness" with the snake arm beatdown of "...!!"
|
|
|