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Marvel Super Heroes
Double Jump
Command Moves
Cap has some extra mobility in the air.
Double Kick
Command Moves
A second forward kick.
Shield Slash
Special Moves
Cap chucks his shield at the enemy at a given angle. It rebounds back in his direction, but can be "lost".
(air)
Charging Star
Special Moves
Cap rushes behind his shield, can absorb incoming projectiles.
Stars and Stripes
Special Moves
Standard fare anti-air
Backflip
Special Moves
A quick cartwheel through projectiles (and enemies)
Final Justice
Super Moves
Cap rushes the opponent and delivers a patriotic beating. He concludes with a full body air piledriver.
Marvel Super Heroes vs Street Fighter
Double Jump
Command Moves
Cap has some extra mobility in the air.
Double Kick
Command Moves
A second forward kick.
Aerial Kick
Command Moves
Slightly strange-looking jumpkick.
Shield Slash
Special Moves
Cap chucks his shield at the enemy at a given angle. It rebounds back in his direction, but can be "lost".
(air)
Charging Star
Special Moves
Cap rushes behind his shield, can absorb incoming projectiles.
Stars and Stripes
Special Moves
Standard fare anti-air
Backflip
Special Moves
A quick cartwheel through projectiles (and enemies)
Hyper Charging Star
Super Moves
Cap rushes forward with his shield at the forefront and energy at his back. Can absorb incoming super projectiles / beams.
Hyper Stars and Stripes
Super Moves
Three successive stars and stripes.
Final Justice
Super Moves
Cap rushes the opponent and delivers a patriotic beating. He concludes with a full body air piledriver.
Marvel vs Capcom
Double Jump
Command Moves
Cap has some extra mobility in the air.
Double Kick
Command Moves
A second forward kick.
Aerial Kick
Command Moves
Slightly strange-looking jumpkick.
Shield Slash
Special Moves
Cap chucks his shield at the enemy at a given angle. It rebounds back in his direction, but can be "lost".
(air)
Charging Star
Special Moves
Cap rushes behind his shield, can absorb incoming projectiles.
Stars and Stripes
Special Moves
Standard fare anti-air
Backflip
Special Moves
A quick cartwheel through projectiles (and enemies)
Hyper Charging Star
Super Moves
Cap rushes forward with his shield at the forefront and energy at his back. Can absorb incoming super projectiles / beams.
Hyper Stars and Stripes
Super Moves
Three successive stars and stripes.
Final Justice
Super Moves
Cap rushes the opponent and delivers a patriotic beating. He concludes with a full body air piledriver.
Marvel vs Capcom 2
Double Jump
Command Moves
Cap has some extra mobility in the air.
Aerial Kick
Command Moves
Slightly strange-looking jumpkick.
Shield Slash
Special Moves
Cap chucks his shield at the enemy at a given angle. It rebounds back in his direction, but can be "lost".
(air)
Charging Star
Special Moves
Cap rushes behind his shield, can absorb incoming projectiles.
Stars and Stripes
Special Moves
Standard fare anti-air
Backflip
Special Moves
A quick cartwheel through projectiles (and enemies)
Hyper Charging Star
Super Moves
Cap rushes forward with his shield at the forefront and energy at his back. Can absorb incoming super projectiles / beams.
Hyper Stars and Stripes
Super Moves
Three successive stars and stripes.
Final Justice
Super Moves
Cap rushes the opponent and delivers a patriotic beating. He concludes with a full body air piledriver.
Marvel vs Capcom 3
Shield Slash
Special Moves
Cap chucks his shield at the enemy at a given angle. It rebounds back in his direction, but can be "lost". Hits on the way there and back, and always returns to Cap.
(air)
Charging Star
Special Moves
Cap rushes behind his shield, can absorb incoming projectiles.
Stars and Stripes
Special Moves
Standard fare anti-air
Backflip
Special Moves
A quick cartwheel through projectiles (and enemies)
Hyper Charging Star
Super Moves
Cap rushes forward with his shield at the forefront and energy at his back. Can absorb incoming super projectiles / beams.
Hyper Stars and Stripes
Super Moves
Three successive stars and stripes.
Marvel Tōkon: Fighting Souls
Shield Guard
Basic Moves
An action that can endure attacks, with the exception of throws and low attacks.
After enduring an attack from the opponent, he automatically performs a counter-attack.
reversal
Ricochet Volley
Basic Moves
A strike attack that can rebound the shield after tossing it.
(air)
Trick Shield
Basic Moves
Tosses the shield in a complex trajectory. Once tossed, the shield will rebound when hit with Ricochet Volley.
(any direction)
(air)
Freedom Charge (Aerial)
Special Moves
A lunging attack, traveling down to the ground from mid-air.
dive
Shield Shock
Special Moves
Punches the ground, generating a shockwave. The punch hits as a low attack
Soaring Justice
Special Moves
An attack performed while leaping upwards.
(air)
anti_air
Shield Strike
Special Moves
Tosses his shield as a projectile. Once tossed, the shield can rebound when hit by Ricochet Valley
(air)
Living Legend
Super Moves
[Super Skill]
Performs a fierce strike after a lunging attack.
Sentinel of Liberty
Super Moves
[Ultimate Skill]
Performs an invincible strike attack, followed by a series of hits.
After using this move, shield toss attacks receive a power-up for the rest of that round.
augmentation