Injustice
|
|
Basic Moves
Bane pumps his body full of his trademark steroid, giving him more powerful attacks and adding super armor to all of his specials. This can be done even mid-attack and up to three times. When this buff wears off, he will temporarily dish out less damage, take more damage, and be physically slower. The weakened period is increased for each level of buffing he used.
|
|
|
|
|
Special Moves
Bane grabs the opponent and slams them on his knee.
|
|
|
|
|
|
|
Special Moves
Two large, advancing punches that juggles at the end. Second punch normally only comes out if the first one hits.
|
|
|
|
|
|
|
Special Moves
Bane snatches the opponent out of the air and suplexes them.
|
|
|
|
|
Super Moves
Bane grabs the opponent and hits them with an uppercut that knocks them upward, a second uppercut that hits them skyward even further, then snatches them out of the air and slams them to the ground, and finally tosses them up to break over his knee.
|
|
|