Injustice
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Phantom Wraith
Zod calls forth a detainee of the Phantom Zone to float behind the opponent for a brief time. It can attack the foe at his command.
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Wraith Grab
The Phantom Wraith grabs the opponent and bites them before disappearing.
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Side Arm
Zod whips out a pulse pistol and fires it.
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Kryptonian Rifle
Zod fires a large pulse wave from a rifle. Pressing @term=backward@ or @term=forward@ before the blast goes out will determine the attack's speed.
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Zod Charge
Zod flies across the screen to grab the opponent, then slams them to the ground.
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Ground Blast
Zod aims his heat vision on a spot on the ground. Charging the move increases its duration and strength, as well as produces an explosion that launches when charged to maximum. The trajectory of the move can be modified by tapping @term=backward@ or @term=forward@ before the move comes out.
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Phantom Strike
A forearm strike charged with Phantom Zone energy that knocks the opponent back.
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General Parry
Zod parries overhead and high attacks with a bone-breaking series of joint locks.
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Galactic Destruction
Zod races forward to grab the foe, then flies them up into space, smashing them through one side of the moon and out the other, before sending them back to Earth with a heat vision blast.
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