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Akira Sangunji (He/Him)
Fighting Game Origin
Konami
Tags
copycat
japanese
karate
stance_change
Konami Fighters
Wave Kick
Swings leg low, then brings it back for a roundhouse kick.
Fall Kick
Jumps forward and performs an overhead kick.
Sweep Kick
A crouching sweep.
Rave Kick Combo
Executes an axe kick, then two punches finishing with what looks like an upper roundhouse kick.
Back Spin Kick
Spins and kicks forward, directing backwards.
Stance Switch
Switches into a new stance where the hands are apart.
Karate Kick Combo
Executes a swinging knifehand strike, a roundhouse kick, then crouch-dashes for a standing sweep kick.
Seiken Combo
Thrusts fists forward three times.
Basic Arts Combo
Throws three punches following with a low kick and an overhead kick.
Axle Spin Kick
(ss)
Throws a hook punch, then a launching high kick.
Double Hook
Throws two punches.
Tornado Kick
Executes a roundhouse kick, then another one with the other leg, and last a repitition of the first step
Karate Chop Combo
Executes a swinging knifehand chop, a roundhouse kick, ending with a knockback punch.
Lightning Smash
Executes two punches, then a jumping roundhouse.
Lightning Smash
Throws two punches then a double high kick.
Power Straight Punch
Goes into Kiba-Dachi, then punches opponent.
White Tiger
Executes a straight-arm uppercut.

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FIGHTABASE (v7) | Since 2006