Fighter ID

Dark display theme for Marisa Rossetti
Power Rangers: Battle for the Grid
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tokusatsu
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3v3
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Fighter Movelists

Chun-Li Ranger
Kasakiryuu (Fake-Out)
Command Moves
Does the handspring part but doesn't follow through with the kick.

Forward

And

Hold

Medium Attack
Sourou Kikoken
Special Moves
During Kikoken
Transforms the Kikōken into a phoenix shape, which makes it a close-range projectile but also crumples on hit and flies upward after success. Heavy version only, must be done at very start of the move.

Hard Attack
Shouheki Hanchou Kyaku
Special Moves
During Spinning Bird Kick
Interrupts the Spinning Bird Kick with a wall-bounce jump kick.

Hard Attack
Jimen Hanchou Han-en Shu
Special Moves
During Hyakuretsukyaku
Interrupts the air heavy Lightning Kick with an axe kick. Links only from heavy air version.

Air Only

Hard Attack
Tenku Hasha Kyaku
Special Moves
During Hyakuretsukyaku
Interrupts the lightning kick with a launcher kick. Only links from ground heavy version

Hard Attack
Hoyokusen
Super Moves
More powerful Lightning Kick with fancy camera angles and Tenku Hasha Kyaku ender.

Hard Attack

And

Special Button
Hyakugouka
Fatal Moves
Longer Lightning Kick with leg swap halfway, then finish with a double-hand palm strike.

Quarter Circle Forward

And

Light Attack

And

Medium Attack

or

Medium Attack

And

Hard Attack

Green Ranger
Dragon Dive
Special Moves
Downward diving attack with the Dragon Dagger

Air Only

Special Button
Dragon Wave
Special Moves
A ground wave of energy from the dragon dagger.

Backward

And

Special Button
Dragon Drop
Special Moves
Drop kick with both feet and bounces off the enemy.

Forward

And

Special Button
Dragon Buster
Special Moves
Powerful projectile with startup.

Special Button

Ryu Ranger
Jodan Sokutou Geri
Special Moves
During Tatsumaki Senpukyaku
Ryu's infamous donkey kick can only be done as a follow-up to his Tatsumaki in this game. Only after ground version.

Quarter Circle Back

And

Light Attack

or

Medium Attack

or

Hard Attack
Shinkuu Hadoken
Super Moves
Big ol' beam super like most crossover appearances. Can be done in air.

Hard Attack

And

Special Button

(air)
Shin Shoryuken
Fatal Moves
Ryu's more powerful Shoryuken is now a special motion EX move. Starts with a punch to the gut first for an extra hit, if done close to a standing opponent.

Dragon Punch Motion

And

Light Attack

And

Medium Attack

or

Medium Attack

And

Hard Attack
Hanto Hadoken
Fatal Moves
A bigger Hadōken in the shape of the Crimson Hawk. Moves forward, then on hit, back and forth again for 3 hits.

Quarter Circle Forward

And

Light Attack

And

Medium Attack

or

Medium Attack

And

Hard Attack