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Mighty Morphin Power Rangers (Genesis) Series
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Movelist
Fighter Movelists
Youshoukyaku
Air roundhouse kick.
Tenkukyaku
Launching kick.
Yosokyaku
Head stomp.
Kasakiryuu (Fake-Out)
Does the handspring part but doesn't follow through with the kick.
Kasakiryuu
Handspring to axe kick.
Kikoken
Chunners' traditional fireball.
Sourou Kikoken
Kikoken >>
Transforms the Kikōken into a phoenix shape, which makes it a close-range projectile but also crumples on hit and flies upward after success. Heavy version only, must be done at very start of the move.
Spinning Bird Kick
Upside-down spread-leg hurricane kick.
Shouheki Hanchou Kyaku
Spinning Bird Kick >>
Interrupts the Spinning Bird Kick with a wall-bounce jump kick.
Jimen Hanchou Han-en Shu
Hyakuretsukyaku >>
Interrupts the air heavy Lightning Kick with an axe kick. Links only from heavy air version.
Tenku Hasha Kyaku
Hyakuretsukyaku >>
Interrupts the lightning kick with a launcher kick. Only links from ground heavy version
Hoyokusen
More powerful Lightning Kick with fancy camera angles and Tenku Hasha Kyaku ender.
Shakunetsu Kikoken
Slow-flying blue phoenix fireball.
Spinning Phoenix
Longer Spinning Bird Kick that knocks back, then ends with a Shouheki Hanchou Kyaku.
Hyakugouka
Longer Lightning Kick with leg swap halfway, then finish with a double-hand palm strike.
Dragon Dive
Downward diving attack with the Dragon Dagger
Dragon Wave
A ground wave of energy from the dragon dagger.
Dragon Drop
Drop kick with both feet and bounces off the enemy.
Dragon Drill
Forward moving multi hit drill kick
Dragon Buster
Powerful projectile with startup.
Tobi Geri
Awkward jump kick.
Tsukiage Upper
Launching uppercut.
Collarbone Breaker
Two hit overhead punch.
Shoryuken
You must defeat it to stand a chance.
Tatsumaki Senpukyaku
(air)
Ansatsuken's traditional forward-moving spin kick.
Jodan Sokutou Geri
Tatsumaki Senpukyaku >>
Ryu's infamous donkey kick can only be done as a follow-up to his Tatsumaki in this game. Only after ground version.
Hadoken
You probably don't need to be told what this is.
Shinkuu Hadoken
(air)
Big ol' beam super like most crossover appearances. Can be done in air.
Shin Shoryuken
Ryu's more powerful Shoryuken is now a special motion EX move. Starts with a punch to the gut first for an extra hit, if done close to a standing opponent.
Hanto Hadoken
A bigger Hadōken in the shape of the Crimson Hawk. Moves forward, then on hit, back and forth again for 3 hits.

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FIGHTABASE (v7) | Since 2006