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Stomp
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Stomps the ground. Pops up on contact but is very hard to combo out of.
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Retracting Drive
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Sends out a leg component as a car to rush forward and then back.
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Combiner Dash
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Breaks down into the individual vehicles that make up Autofive and rushes forward.
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Retracting Flight
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Sends one of the components of the arms out and back. Light Attack sends the helicopter up at a slight angle, Heavy sends the plane straight.
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Command Move
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An unnamed move although documented on the website, Maxcyber reaches out with a glowy palm that does up to 3 hits on its own and also saps the opponent's super meter.
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Dim Whirlwind
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Spins around with his axe out, moving forward slightly and slowly.
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Dim Hacker
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Takes a step forward and cleaves with his axe.
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Super Dim Blast
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Fires off 15 spherical projectiles in completely random angles and directions.
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Flame Breath
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Dragonoh transforms into a dragon and breathes shortrange fireballs.
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Sky Punch
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Standing uppercut that launches and also functions as an anti-air.
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Voyage
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Turns into a blimp and shmoves forward.
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Airframe
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Opens a bunch of panels on his body, turning his whole sprite into a hitbox. Heavy version knocks back.
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Payload
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Turns into a blimp and drops a missile down at an angle. Almost worthless when on the ground unless done in close.
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Super Grand Payload
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Turns into a chunkier and shorter blimp than his other moves and rushes forward (ground) or diagonally down (air). Air version also seems to do more damage.
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Texas Upper
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Airborne uppercut, capable of hitting twice.
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Tornado
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Grab effort that leads to him leaping into the air and spinning the opponent before slamming them to the ground.
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Quick Draw
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Whips out a gun and fires. Blast has a diagonal downward trajectory.
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Howdy
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Takes off his hat and buffs his next Tornado. Infinitely stackable, lasts even between rounds, and is only dispersed upon performing Tornado.
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Slam
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Overhead double hammer fist.
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Masami Drop
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Drops from the sky in spinning manekineko form.
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Sushi Toss
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Flings nigiri at the foe. Light version produces a random color/type (pink, red, yellow, orange) with its own hitstun and advantage properties.
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Command Move
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An unnamed move although documented on the website, Maxcyber reaches out with a glowy palm that does up to 3 hits on its own and also saps the opponent's super meter.
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Cyber Moon Shot
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Crouching moon-shaped projectile, just like Megastar's Low Moon Shot.
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Cyber Crash
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Dives in a ball form, like Nekogami's Crashing Ball.
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Cyber Dash
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Turns into five balls and rushes forward, works like Autofive's Combiner Dash.
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Cyber Combiner Dash
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Breaks down into five spaceships and rushes forward, like Autofive's Combiner Dash.
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Kick Arts
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High kick followed by a roundhouse.
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Big Punch
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Boxing glove on a spring pops out from his chest.
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Jet
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Levitates with a jet flame from his ass (really). Lower part of his sprite has a hitbox that is active every 4 frames. Can maneuver him around with directionals while he's airborne. Rare does not have traditional specials in this game and only has Overdrive (EX) moves.
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Laser
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Fires eyebeams downward at an angle, three times. Rare does not have traditional specials in this game and only has Overdrive (EX) moves.
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Super Sweet Buzzsaw
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Fires a spinning blade that remains stationary for several seconds before disappearing. Enemy contact with it obviously damages them.
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Command Move
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An unnamed but documented move on the website, Shippo does like a drill uppercut.
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Dash Hammer
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Rushes forward to hit with the sphere "hand".
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Shippo Beam
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Raises up one of the cannon things and fires a ball projectile diagonally downward from it.
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Super Shippo Beam
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Fires five Shippo Beams from diagonal-down to straight-forward in an upward "sweep".
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Sit Spin
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Crouches and moves forward slowly while spinning.
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Suteki Axel
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Forward spinning leap with kick on landing.
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Super Suteki Shot
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Fires a slow, spinning letter "s". The s blocks projectiles that hit it as well.
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Alien Power
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Uchuzine gains meter automatically throughout the match.
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Uchu Ball
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Ball projectile. EX version goes up diagonally.
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Chart Topper
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Anti-air strike with her microphone. At least, I hope that's what it is.
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Super Dream Shot
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Fires a slow-moving spinning projectile shaped like у. The у blocks projectiles that hit it as well.
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