Senaka Nage
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Armaggon grabs his foe and flings him or her over his head.
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Swimming Headbutt
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Armaggon slowly moves downward at an angle toward his opponent, moving as if he were swimming through the air. Coming into contact with Armaggon's head is damaging to the foe.
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Aqua Shock
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Armaggon fires a swirling blast of water from his mouth.
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Fin Slicer
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Armaggon leaps and strikes the foe with his fin and nose.
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Tsunami
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Armaggon performs a roll that ends in a Fin Slicer. At the same time, a massive wave travels across the screen heavily damaging the foe.
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Facemask Throw
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Aska leaps toward her enemy, ramming her crotch in his or her face and knocking them backward.
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Spin Attack
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Aska spins toward her foe with her kunai out.
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Tornado Attack
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Aska gets into a praying position and summons a massive whirlwind.
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Piston Kick
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Chrome Dome stomps on the opponent's head and bounces off.
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Chrome Kick
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Chrome Dome dives toward his opponent with a kick.
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Electric Pile Driver
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Chrome Dome grabs his opponent, turns them upside down whilst leaping, and slams his or her head into the ground, electrocuting the foe.
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Chrome Spark
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Chrome Dome punches the ground and sends a spark across the screen.
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Chrome Bomb
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Chrome Dome detonates himself, damaging his foe if he or she is in range of the explosion. Chrome Dome returns to the battlefield shortly thereafter.
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Tsuki Nage
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Cyber Shredder stabs his foe with the elongated claws on his gauntlets, then tosses them off.
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Aura Shield
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Cyber Shredder swipes the air and creates a small aura barrier that reflects projectiles.
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Knee Crush
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Cyber Shredder leaps into the air with a knee strike, his knee surrounded by some sort of aura.
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Aura Crusher
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Cyber Shredder dashes at his foe with an uppercut.
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Lightning Crusher
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Cyber Shredder reaches a hand toward the skies and is struck by lightning. While electricity surrounds him, a small bolt also is fired along the ground in the direction of the opponent.
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Brainiac's Skull
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Donatello grabs his opponent and delivers a devastating headbutt to him or her.
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Shoulder Throw
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Donatello flips his opponent over his shoulder and flings them.
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Backflip
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Donatello performs a handspring backflip in an effort to evade his foe.
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Blur Attack
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Donatello rapidly thrusts his bo at the opponent.
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Headspin Attack
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Donatello flips onto his head, legs extended in a split position, and spins toward his foe.
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Ground Claw
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Donatello swipes forward with his bo and creates a ground-traveling projectile.
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Fire Dragon
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Donatello conjures up a massive flaming dragon spirit, which flies toward the opponent.
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Judo Toss
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Karai grabs her foe with one hand and turns around, flinging her foe in the process.
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Karai Throw
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Karai grabs her foe with one arm and slams them straight to the ground.
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Karai Punch
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Karai slowly descends on her foe with rapid punches.
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Slide Kick
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Karai turns, then slides forward with a kick.
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Slide Punch
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Karai turns and slides forward with a punch.
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Karai Slam
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Karai bounces off the wall and aims her body toward her foe. Upon contact, she grabs him or her and slams them into the ground with her body vertical.
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Bakuretsu Jigokuken
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Karai bounces off of a wall and hovers above her foe, pelting him or her with rapid punches. This attack can only be used if Karai's Ultimate Attack Gauge is not full; if performed on the ground when it is full, Dark Thunder will occur instead.
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Dark Thunder
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Karai briefly transforms into a monstrous version of herself, spitting lighting in one direction, then the other.
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Tomoe Nage
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Leonardo grabs his opponent and plants a foot in their abdomen, falling backward and flipping them over his head.
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Shoulder Throw
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Leonardo flips his opponent over his shoulder and flings them.
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Backflip
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Leonardo performs a handspring backflip in an effort to evade his foe.
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Roto Cutter
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Leonardo leaps into the air and performs a somersault with his katana extent.
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Rolling Cutter
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Leonardo stretches his arms out (SNES) or crosses his arms (Genesis), and spins toward the opponent, his katana in each hand.
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Shining Cutter
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Leonardo swipes his katana downward, creating a wave of energy that travels toward his opponent.
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Millennium Wave
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Leonardo rapidly punches the air, firing off projectiles shaped like his fist surrounded in aura.
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Lil' Swing
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Michelangelo grabs his opponent and swings them to the other side before letting go, allowing the momentum of the swing to send them flying.
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Shoulder Throw
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Michelangelo flips his opponent over his shoulder and flings them.
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Backflip
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Michelangelo performs a handspring backflip in an effort to evade his foe.
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Dynamite Bomber
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Michelangelo rolls at his opponent in the air, striking them upon contact with his body.
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Dragon Breath
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Michelangelo fires a ball of energy from his mouth.
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Dance of Fury
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Michelangelo performs an auto-combo with various kick and nunchaku strikes that ends in a Rising Thunder.
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Suplex
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Raphael grabs his opponent and bends backwards, slamming them down on the ground.
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Shoulder Throw
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Raphael flips his opponent over his shoulder and flings them.
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Backflip
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Raphael performs a handspring backflip in an effort to evade his foe.
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Chest Buster
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Raphael performs a front flip ending in a front kick.
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Power Drill
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Raphael launches headfirst at his opponent whilst spinning like a horizontal top.
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Jamboree
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Raphael conjures up a disc-shaped projectile and heaves it at his foe.
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Energy Spray
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Raphael leaps into the air and fires a continuous volley of energy spheres.
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Brain Buster
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Rat King grabs his foe and performs a vertical suplex that drops them on their head.
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Rodent Drop
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Rat King stretches out in a drop kick pose and flies toward the opponent.
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Rat Press
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Rat King descends on his foe with a body press.
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Rat Elbow
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Rat King leaps into the air and descends with an elbow drop.
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Rat Bomber
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Rat King grabs his foe, leaps into the air, and slams him or her back down whilst stretched out.
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Shock Sphere
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Rat King poses and surrounds himself with electricity, damaging the opponent if he or she is nearby.
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Kaiten Tomoe Nage
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War grabs his foe and rolls on the ground with them a couple of times before tossing them with a Tomoe Nage.
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Death From Above
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War leaps into the air and attempts to come back down on the opponent's head.
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War Dynamic
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War surrounds himself with a sphere of light and launches himself, bouncing against the edges of the screen a couple of times.
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Meteor Drop
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Wingnut grabs his opponent, makes a short hop, and slams them.
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Hovering
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Wingnut clamps on a pair of prosthetic metal wings, extending his airtime and allowing him to briefly move or attack whilst airborne for the duration of the move.
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Power Dive
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Wingnut clamps on a pair of metal prosthetic wings and dives down at his foe at an angle.
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Moonbuster
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Wingnut clamps on a pair of metal prosthetic wings and flaps them, causing a wave of energy to be produced toward his foe, at a downward angle.
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Mad Spectre
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Wingnut leaps high into the air, then clamps on a pair of of metal prosthetic wings and flaps them, creating a sonic boom of energy. He continues to turn and do this again. This repeats several times.
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