Bullet
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Special Moves
Bullet rolls along the ground a short distance before vaulting up with both legs.
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Special Moves
Bullet flips forward into an awkward sort of body splash.
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Frank
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Command Moves
Frank vaults over the opponent before tossing them.
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Indian Joe
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Special Moves
A large wave projectile apparently created by Indian Joe's voice.
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Special Moves
A jumpkick followed by a second sliding kick on landing.
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Jaan
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Special Moves
A karate chop so fierce it creates a long blue projectile.
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Joker
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Command Moves
Joker spins his braid, an attack with almost zero range.
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Special Moves
Joker performs an advancing spinning clothesline with pyrotechnics.
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King Tai Chi
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Special Moves
Whirling hands of fire (the intended function of this move escapes me).
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Special Moves
Without even removing his sword from his back, King Tai Chi fires a projectile from its tip.
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Lan
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Special Moves
Lan sweeps his arms outward creating a crescent projectile.
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Onimalu
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Special Moves
Propping himself up on his cane, Onimalu kicks forward.
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Special Moves
Using the cane for support as in Ghost Kick, Onimalu stretches his arm for extended range with a kick.
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Pho Huang
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Special Moves
The phoenix is apparently an excellent source of psycho power, as evidenced by Pho Huang.
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Special Moves
A front flip in place, kicking forward with both legs before landing.
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Sarorkov
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Command Moves
A variation on the giant swing where the opponent is left vertical.
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Command Moves
Sarorkov snatches his opponent out of the air and performs a backbreaker.
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Widow
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Command Moves
Grab opponent and toss them backwards to the ground.
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