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Back Kick
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Mozar springs onto his hands and kicks both feet out, hitting foes behind him. CPU only.
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Dino Rush
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Mozar gets down on all fours and rushes at the foe, attempting to skewer him or her with his horns. CPU only.
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Bo Vault
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Donatello plants his bo on the ground to vault upward, damaging any nearby foes with his ascending body. This also brings Donatello into the air, as if he had performed a jump.
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Multi-Strike
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Donatello rapidly jabs at the foe with his bo. Donatello can be turned in any direction during this move.
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After-Image
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The Foot Ninja quickly dashes forward, leaving a shadowy image of himself behind where he once was.
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Stepladder
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The Foot Ninja thrusts his knee out. If this connects on a foe, he will leap off of them with a kick, becoming airborne as if he had jumped, whilst simultaneously damaging him or her with the kick.
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Ninja Rebound
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The Foot Ninja quickly descends from the air. If he strikes an enemy whilst descending, he will bounce off of them, damaging the foe and being sent upward once more.
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Shadow Dash
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The Foot Ninja dashes off-screen, then reappears, dashing across the screen three times with shadowy images behind him, damaging any opponents he hits.
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Ground Pound
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Hun strikes the ground with both fists, sending a tremor that damages all nearby foes.
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Dive Slam
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Hun reaches out in front of him and, if he grabs an enemy in this way, leaps into the air whilst holding him or her, and brings his weight down on top of them upon descent.
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Roll Bounce
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Hun curls up into a ball and descends sharply in the nearest foe's direction.
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Swan Dive
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Hun leaps into the air and drops back down with a body press, which sends tremors out, damaging any foes within range.
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Dash 'N Thrash
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Leonardo dashes forward, and at the end of the movement, slashes upward with both of his katana.
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Katana Liftoff
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Leonardo leaps into the air while spinning, with his arms out at his sides, katana in hand.
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Turtle Tornado
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Leonardo spins around with his arms outstretched and his katana in each hand. During this move, Leonardo can be moved around with the directionals.
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Ground Pound
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Monster strikes the ground with both fists, sending a tremor that damages all nearby foes.
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Dive Slam
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Monster reaches out in front of him and, if he grabs an enemy in this way, leaps into the air whilst holding him or her, and brings his weight down on top of them upon descent.
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Roll Bounce
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Monster curls up into a ball and descends sharply in the nearest foe's direction.
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Shoulder Wheel
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Monster rushes with his shoulder, damaging any foes that he touches. Monster can be maneuvered with the directionals during this attack.
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Shadow Shred
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Saki punches at the opponent. If the punch connects, he transitions into a leaping dash kick with shadow trails.
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Shinkuu Throw
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Saki waves his hand and creates a vacuum of energy that pulls the opponent toward him, damaging them in the process.
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Saki Combination
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Saki performs a kick. If this strikes the opponent, he goes into a mini auto-combo.
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Millennium Wave
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Saki rapidly punches the air, firing off projectiles shaped like his fist surrounded in aura.
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Sai Dash
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Raphael dashes forward and strikes with his sai.
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Sai Dive
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Raphael dives at his opponent from his position in the air.
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Power Drill
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Raphael launches headfirst at his opponent whilst spinning like a horizontal top. Can be controlled with directionals.
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Shadow Shred
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Shredder punches at the opponent. If the punch connects, he transitions into a leaping dash kick with shadow trails.
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Shinkuu Throw
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Shredder waves his hand and creates a vacuum of energy that pulls the opponent toward him, damaging them in the process.
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Shredder Combination
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Shredder performs a kick. If this strikes the opponent, he goes into a mini auto-combo.
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Ninja Eruption
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Shredder gestures and an explosion occurs beneath each of his foes. This move is unblockable and even hits airborne foes; quickly moving away just as the attack starts is the only way to evade it.
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Heat Beam
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Shredder fires a powerful laser that passes through foes and objects. Golden Shredder only.
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Back Kick
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Traximus springs onto his hands and kicks both feet out, hitting foes behind him.
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Traximus Tremor
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Traximus leaps into the air and points his fist downward. Upon dropping back down and contacting the ground with his fist, he sends tremors out, damaging any enemies in radius of the attack.
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