Cell Jr.
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Machine Gun Attack
Grabs the opponent and does a short auto-combo before knocking them away.
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Kamehameha
Turtle Hermit signature move, stolen from Goku's DNA.
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Ultimate Attack
Cell Jr. knocks the opponent into the air with a back flip, proceeds to pummel them a few more times, then does a double axe handle to knock them to the ground. If the opponent does not win the following QTE prompt, he'll land on them with a kick.
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Kamehameha
Turtle Hermit signature move, stolen from Goku's DNA.
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Kamehameha
Turtle Hermit signature move, stolen from Goku's DNA.
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Goku
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Kamehameha
The signature Turtle Hermit style energy blast, created by Master Roshi and popularized by Goku. Usually Blue, but also shown as yellow in earlier games.
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Kamehameha
The signature Turtle Hermit style energy blast, created by Master Roshi and popularized by Goku. Usually Blue, but also shown as yellow in earlier games.
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Kamehameha
The signature Turtle Hermit style energy blast, created by Master Roshi and popularized by Goku. Usually Blue, but also shown as yellow in earlier games.
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Saibaman
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Gatling Carrot
Grabs the opponent and does a short auto-combo before knocking them into the air.
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Pumpkin Crush
The Saibaman knocks the opponent into the air with a back flip, proceeds to pummel them a few more times, then does a double axe handle to knock them to the ground. If the opponent does not win the following QTE prompt, he'll land on them with a kick.
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Acid
Sprays a paralyzing liquid from the top of its head.
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Yamcha
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Kamehameha
Yamcha learned this ki beam special from his time training with Master Roshi.
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Kamehameha
Yamcha learned this ki beam special from his time training with Master Roshi.
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