Black Ranger
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Blue Ranger
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Dino Lance
Whips out his lance and slides forward.
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Cyclopsis
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Razing Flash
Rush and strike. @term=bbtn@ version can end up bypassing the enemy if performed too close.
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Lava Missile
Fires a batch of low missiles that explode into flaming columns.
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Lightning Rain
Cyclopsis levitates high into the air and fires lightning bolts around the arena.
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Arm Thunder
Fires off a hand-shaped shocking projectile
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Dragonzord
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Dragon Dynamo
Dragonzord turns into its Fighting Mode, dashing forward to strike with its drill spear.
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Evil Green Ranger
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Dragon Kick
Rolls forward a bit, then leaps with a knee strike.
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Goldar
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Atomic Ball
Large projectile that causes knockdown on contact.
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Green Ranger
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Dragon Kick
Rolls forward a bit, then leaps with a knee strike.
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Madam Woe
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Water Blast
Standard projectile with startup. If done in the air, there is no startup, and Madam Woe gains a bit of vertical height.
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Megazord
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Shield Flash
Megazord puts forth the Mastodon shield, striking close enemies and nullifying projectiles.
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Lightning Plasma
Megazord's sword is struck by lightning, then it flings a sonic wave at the foe. Both the lightning strike and the wave can damage/shock.
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Minotaur
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Tornado Charge
The Minotaur gets down in the three-point stance, then rushes the foe.
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Pink Ranger
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Knee Whip
Leaping knee strike followed by a backflip kick.
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Red Ranger
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Yellow Ranger
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Dagger Tackle
In what seems to be a signature move for sai users, Yellow Ranger flies spinning through the air to strike with her weapons.
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