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X-Men: Children of the Atom Series
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Fighter Movelists
Lightning Sword
A short-ranged barrage of electric swords while Mei-Ling appears. Mashing buttons does additional hits.
Fire Sword
(air)
Akuma appears as you perform a flaming sword attack.
Love For You
A barrage of doll heads are launched at the opponent. Deals more Chip Damage than actual damage, especially up close.
Inferno
Blackheart opens a portal on the ground that emits a column of energy. In Marvel Super Heroes, he could press punch a second time to determine the element (lightning, ice, or fire) but in later games portal distance and element are tied together.
Dark Thunder
Blackheart emits lightning in a button chosen direction.
Heart of Darkness
Blackheart and demons rise from the earth, juggling the opponent.
Armageddon
Blackheart summons boulders from above.
Heel Kick
Downwards kick.
Double Jump
Cap has some extra mobility in the air.
Double Kick
A second forward kick.
Stars and Stripes
Standard fare anti-air
Backflip
A quick cartwheel through projectiles (and enemies)
Charging Star
Cap rushes behind his shield, can absorb incoming projectiles.
Shield Slash
(air)
Cap chucks his shield at the enemy at a given angle. It rebounds back in his direction, but can be "lost".
Final Justice
Cap rushes the opponent and delivers a patriotic beating. He concludes with a full body air piledriver.
Gamma Tornado
Hulk grabs the enemy, gives them a big swing and tosses them aside.
Gamma Charge
Hulk rushes the opponent with a straight-on shoulder charge. After a hit, any direction + @term=anykick@ can redirect the charge for a second hit.
Gamma Charge (Anti-Air)
Hulk leaps up and slightly forward for a gamma-powered headbutt. After a hit, any direction + @term=anykick@ can redirect the charge for a second hit.
Ground Lift
Hulk rips up a chunk of the ground and holds it above his head. While holding the chunk he can't block but can move left and right slowly. Any attack will throw it, kick buttons vary the angle with strength.
Gamma Slam
In Marvel Super Heroes, a chunk of the floor ripped up and tossed at the opponent. In all later games Hulk creates an advancing wave of non-floor specific stone.
Gamma Crush
Hulk leaps into orbit and returns carrying a meteor to drop on the opponent. If it hits on the way up, the opponent will be knocked prone for the meteor hit. If @term=backward@ is held, Hulk drops in the opposite direction.
Energy Drain
(air)
Shuma-Gorath is sucking opponent's energy. Regains health. Entire Youtube channels have been dedicated to videos of Shuma doing this move to any and every female character in MUGEN.
Petrification
Turns himself to stone and drops straight down.
Devitalization
Grabs the opponent, stretches upwards and drops them, then slams down on top with tentacles.
Mystic Smash
(air)
Shuma turns into a ball with spikes and bounces forward, doing several hits.
Mystic Stare
Shuma fires six eyeballs that attach to the opponent, detonating and doing more damage after several seconds (if Shuma is not hit before then).
Chaos Dimension
Turns Shuma's @term=2punch@ and @term=3punch@ into grab attempts. The grab draws the opponent into a ball made of Shuma's body which then disintegrates and causes massive damage.
Web Swing
(air)
Spidey attaches a line of webbing to the top of the screen and swings across to deliver a kick.
Web Ball
(air)
Spidey fires a wad of webbing at the foe that encases them in a cocoon momentarily.
Spider Sting
Spidey's Shoryuken attack.
Web Throw
Spidey flings webbing at the foe and latches it onto them, swinging them around before launching them to the other side of the screen. Waggling the joystick can extend the length of the swinging.
Maximum Spider
(air)
Spidey leaps to the wall and bounces off to deliver an auto-combo which takes the foe to the sky. In the MvC3 games, he attaches webs to the enemy with each hit, sending them crashing to the ground at the end with a stomp.
Telekinesis
Thanos grabs the opponent with his mind.
Rock Punch
Thanos grabs the opponent then punches them away with a giant fist made from the ground.
Knee Dive
Knee drop at a steep angle.
Titanic Crush
(air)
Forward head charge.
Death Sphere
A bubble projectile that momentarily traps the opponent.
Gauntlet Time
Thanos launches a trap that slows the opponent's movement on hit.
Gauntlet Reality
Creates walls on either side of the opponent that close to crush them.
Gauntlet Soul
Thanos attempts to snag the opponent with a short range burst of energy, draining their life if successful.
Gauntlet Space
Rocks are sucked into a portal directly in front of Thanos, then dropped out over the opponent's head.
Gauntlet Mind
Thanos instantly reverses his opponent's left/right directional controls. Unavoidable.
Gauntlet Power
Thanos throws a gigantic sphere of energy.

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FIGHTABASE (v7) | Since 2006