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Mortal Kombat 2 / Mortal Kombat II, Mortal Kombat II: Kyūkyoku Shinken
2D Conventional Gameplay
Midway
Tags
digitized
finishing_moves
ultra_violence
Mortal Kombat Series
Credits

Art Department
Terry Ford
Home conversions (Probe)

Character Design
John Tobias

Director
Ed Boon

Music Department
Dan Forden
Matt Furniss Worldwide
Genesis/Master System/Game Gear/32X versions
Fighters
Baraka
Playable Character Arcade
Not available in Game Boy, Game Gear, or Master System versions.
Digitized Actor Rich Divizio
Johnny Cage
Playable Character Arcade
Not available in Game Boy, Game Gear, or Master System versions.
Digitized Actor Daniel Pesina
Kintaro
Boss Character Arcade
Not available in Game Boy version.
Kung Lao
Playable Character Arcade
Not available in Game Boy, Game Gear, or Master System versions.
Digitized Actor (Worldwide) Anthony Marquez
Noob Saibot
Hidden Character Arcade
Unplayable. Not available in Game Boy, Game Gear, or Master System versions.
Digitized Actor Daniel Pesina
Raiden
Playable Character Arcade
Not available in Game Boy, Game Gear, or Master System versions.
Digitized Actor Carlos Pesina
Voice Actor Jon Hey
One of the many player rumors about MK2 that was actually true was the random chance for Johnny to perform his Shadow Kick with red shadows, instead of green. Though the exact science behind it was never deduced in that game, both the red shadow kick and red shadow uppercut would become regular special moves in Mortal Kombat Trilogy.
Mortal Kombat Trilogy
Johnny Cage
In the emulated version of Mortal Kombat II included in the Xbox and PlayStation 2 action game "Mortal Kombat: Shaolin Monks", due to Pause being configured on the controller as Start, it is impossible to fight against Smoke. The irony in this, is that in order to unlock MKII within Shaolin Monks, you must complete a series of quests given to you... by Smoke.

This flub was also present in Midway Arcade Treasures 2's emulation of the game, but the irony is lost there.
Smoke