Baraka
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Special Moves
Baraka crouches down with his blades extended and moves his arms in a scissor motion, ensnaring the foe in a torment of blood and blades if they wander close.
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Special Moves
Baraka scrapes his blades together, causing a friction projectile.
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Fatal Moves
Baraka transforms into a vulture and pulls off the opponent's top torso, flying away with it.
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Fatal Moves
Baraka swipes at the foe's neck with his blade, decapitating them.
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Fatal Moves
Baraka stabs his blades through the foe's chest and lifts them into the air. They squirm a bit, then slide down the blades.
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Fatal Moves
Baraka holds up his index finger, as if to say "Wait a moment", then he turns around and pulls out a gift-wrapped box.
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Cyrax
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Special Moves
Cyrax fires a bomb from his chest that lands close to him
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Special Moves
Cyrax fires a bomb from his chest that launches far from him.
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Special Moves
Cyrax fires a green net from his chest that ensnares the opponent and lures them toward him.
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Special Moves
Cyrax detonates himself, and reforms on the opposite side of the opponent.
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Fatal Moves
Cyrax launches the opponent into another part of the stage to kill them.
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Fatal Moves
Cyrax inputs some commands on his wrist panel, then laughs before he explodes, killing himself and his opponent.
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Fatal Moves
Cyrax rapidly spins his head and flies up and off the top of the screen, then descends on the opponent, chopping them up with his dreadlocks.
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Fatal Moves
Cyrax poses and his opponent regresses to babyhood.
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Fatal Moves
Cyrax performs an old dance popular in the 1920's.
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Fatal Moves
Cyrax transforms into a shark and eats the opponent.
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Ermac
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Throw Moves
Ermac grips his opponent and falls backwards, kicking them away.
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Special Moves
Using his telekinesis, Ermac lifts the foe into the air and slams them back down to the ground.
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Special Moves
Ermac teleports off of the side of the screen and reappears on the other side with a jumping punch. When done on the ground in Ultimate Mortal Kombat 3 and Mortal Kombat Trilogy, he leaves behind a mushroom cloud before teleporting; in Mortal Kombat (2011), it's a green burst of energy instead.
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Fatal Moves
Ermac uses his telekinesis to lift and slam the opponent over and over until they explode.
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Fatal Moves
Ermac transforms into a frog, leaps up and swallows the opponent whole.
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Fatal Moves
Ermac poses and the opponent begins to float. They disappear in an explosion, then Ermac causes another explosion at his feet, revealing a rabbit.
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Fatal Moves
Ermac crouches in front of his foe and stands quickly, delivering a powerful rising uppercut that knocks the opponent's head off.
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Goro
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Special Moves
Goro throws a punch that sends out a projectile shaped like his fist, with a flaming trail.
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Special Moves
Goro performs a spinning clothesline with all four of his arms.
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Special Moves
Goro faces the camera and stretches his arms outward with a grunt.
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Special Moves
Goro grabs his foe with his lower two arms, and pounds on them with his upper arms. He then performs his throw move and either performs his victory pose or taunts.
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Jade
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Throw Moves
Jade uses her staff to fling her opponent overhead.
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Special Moves
Jade throws her Razor-Rang straight; if the opponent dodges it, it returns from behind for a second attack attempt.
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Special Moves
Jade flings a bladed projectile at the foe. In UMK3/Trilogy, @term=highpunch@ throws one that has an upward curve in its trajectory, whereas @term=lowpunch@ throws one straight.
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Special Moves
Jade throws a Razor-Rang that curves on a downward trajectory.
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Fatal Moves
Jade transforms into a housecat and circles the opponent's body, causing them to spin and explode.
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Fatal Moves
Jade uppercuts her opponent, and they land horizontally on her staff, stabbing them through the abdomen.
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Fatal Moves
Jade grabs her foe with her staff and rapidly shakes it until they explode.
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Jax
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Throw Moves
Jax slings his foe over his shoulder and drops from the air, cracking their back.
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Throw Moves
Jax slams his opponent's body on the opposite side of him.
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Throw Moves
Mashing increases the number of Body Slams.
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Command Moves
Like Jax's Hammer Punch, only without the stun, and more easily combo-able.
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Special Moves
Jax strikes the ground with his fist, causing the foe to take damage and stumble if he or she is not in the air.
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Special Moves
Jax grabs his opponent by the throat and punches them a couple of times. Mashing makes more punches.
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Fatal Moves
Jax morphs into a lion and mauls his opponent.
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Fatal Moves
Jax pulls out a jump rope and begins using it.
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Fatal Moves
Jax grows to gigantic proportions and stomps on the enemy.
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Fatal Moves
Jax's arms morph into large blades, and he slices up the foe with them as if they were a giant pair of scissors.
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Johnny Cage
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Special Moves
Johnny leaps up with an uppercut while a trail of green shadows follows him.
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Special Moves
Johnny lobs a trailing energy sphere at the opponent in a slight arc.
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Special Moves
Johnny slides forward with a kick, trailed by green shadows.
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Fatal Moves
Johnny autographs a photo of himself and throws it at the screen.
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Fatal Moves
Johnny lifts his foe up and bends them over his shoulders, causing them to explode.
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Fatal Moves
Johnny Cage crouches in front of his foe and stands quickly, delivering a powerful rising uppercut that knocks the opponent's head off. In the N64 version, holding Down + Low Punch + Block + Low Kick immediately after performing this move will have Johnny uppercut three heads off of the opponent.
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Fatal Moves
Johnny transforms into a kangaroo and kicks the opponent off the screen.
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Kabal
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Special Moves
Kabal dashes at the opponent and leaves them spinning in place.
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Fatal Moves
Kabal transforms into a large skeletal rhinoceros-looking creature and rears back on his hind legs, knocking the opponent high into the air with his horn before they come back down with a thud.
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Fatal Moves
Kabal uses his respirator to inflate the opponent's head. They then sail up and off the top of the screen. Blood and bones then rain down.
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Fatal Moves
Kabal takes off his mask and screams at the screen, showing his hideous visage. He then turns and screams at the opponent; their soul, represented by a whitish, translucent version of his or herself, runs out of their body.
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Fatal Moves
Kabal pulls out a marshmallow and sticks it on his hooksword, then roasts it over an open fire.
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Kano
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Throw Moves
Kano, in the midst of a jump, grabs the opponent with his legs and tosses them towards the ground.
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Throw Moves
Kano lifts up his foe and tosses them away from him.
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Special Moves
Kano rolls into a ball, launching himself at the opponent. @term=lowkick@ must be held for at least 3 seconds.
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Special Moves
Kano draws a blade and tosses it in a swirling motion toward his foe.
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Special Moves
Kano draws a blade and slashes it at an upward angle.
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Special Moves
Kano lifts his opponent up and shakes them. In MK2011 he takes them to the ground and strangles them.
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Special Moves
Kano performs a diagonally vertical cannonball attack.
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Special Moves
Kano performs a cannonball attack that bounces all around the stage.
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Fatal Moves
Kano transforms into a giant tarantula and squeezes his opponent to death.
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Fatal Moves
Kano rips his opponent's skeleton out from his or her mouth.
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Fatal Moves
Kano fires a laser from his cybernetic eye at the foe, causing them to explode.
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Fatal Moves
Kano pops some gum into his mouth and blows a bubble, which pops on his face.
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Fatal Moves [Classic Kano]
Kano reaches into his opponent's chest and pulls out their still-beating heart, then holds it high above his head, marveling at his bloody trophy.
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Kintaro
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Special Moves
Kintaro faces the screen and roars whilst stretching his arms outward.
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Special Moves
Kintaro leaps up and off of the screen and comes back down on top of the foe, stomping them into the ground.
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Kitana
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Throw Moves
Kitana flips and grabs her opponent with her legs, then slams them.
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Special Moves
Spinning her fan, Kitana creates a vortex that levitates her foe.
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Special Moves
Kitana leaps into the air and dashes forward slightly with a punch before returning to the ground.
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Fatal Moves
Kitana swipes her fan at her foe's neck and severs their head from their shoulders.
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Fatal Moves
Kitana removes her mask and blows bubbles via a bubble wand.
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Fatal Moves
Kitana transforms into a white rabbit and leaps on the foe, gnawing on them and forcing them offscreen.
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Fatal Moves
Kitana removes her mask and kisses her opponent on the cheek, causing them to stretch to inhuman proportions, and then explode.
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Kung Lao
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Special Moves
Kung Lao whips his razor-brimmed hat at the foe. For Classic Kung Lao, Using up or down on the joystick aims the hat after it has left Lao's hand.
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Special Moves
Lao teleports behind his opponent and then back to his original position.
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Special Moves
Lao places his hands in a praying position, and he spins like a top. Opponent contact with Lao during this move is equivalent to being struck with an uppercut.
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Special Moves [Classic Kung Lao]
Lao places his hands in a praying position, and he spins like a top. Opponent contact with Lao during this move is equivalent to being struck with an uppercut.
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Special Moves [Classic Kung Lao only]
Lao stretches out vertically and rushes in mid-air toward the opponent, striking the opponent with his palms and channeling the full force of his body into the attack.
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Fatal Moves
Lao tosses his hat, which slices off the opponent's head, top torso, and then legs while boomeranging back and forth.
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Fatal Moves
Lao spins fasts enough to draw the opponent toward him, slicing them up.
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Fatal Moves
Lao tosses his hat and a dog chases after it. After the dog runs offscreen, Lao recoils and screams, then hangs his head and shakes it, leaving us speculate the canine's grisly fate.
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Fatal Moves
Lao transforms into a leopard and mauls his opponent.
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Fatal Moves [Classic Kung Lao]
Lao tosses his hat at his opponent. If the player steers the hat toward the opponent's neck with the joystick, the opponent will be decapitated by the hat.
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Liu Kang
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Basic Moves
Liu grips his opponent and falls backwards, kicking them away.
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Basic Moves
Liu grips his opponent and falls backwards, kicking them away.
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Command Moves
Standard issue uppercut while rising from a crouch.
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Special Moves
Liu launches forward through the air, pedaling his feet to strike the foe.
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Special Moves
Liu Kang tosses a fireball that has a dragon head-shaped end. @term=highpunch@ tosses a high Dragon Fire, whereas @term=lowpunch@ tosses a lower one. High Dragon Fire can be done in the air.
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Fatal Moves
Liu morphs into a gigantic dragon and bites the opponent's upper torso clean off.
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Fatal Moves
Liu teleports to the opponent's position and sets them on fire, incinerating them to death.
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Fatal Moves
A screen appears and Liu makes a shadow puppet in the shape of the MK Dragon.
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Fatal Moves
A MK1 arcade machine drops on the opponent, crushing them. In MK3/UMK3/Trilogy, Liu teleports before the machine drops. In the 16-bit versions of the game, it's an MK2 machine instead.
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Mileena
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Throw Moves
Mileena grips her opponent and falls backwards, kicking them away.
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Fatal Moves
Removing her mask, Mileena dumps a cup full of rivets into her mouth and spits them out at the opponent.
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Fatal Moves
Mileena removes her mask and looks into a hand mirror, which breaks.
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Fatal Moves
Mileena removes her mask and inhales the opponent into her mouth, then turns around and spits out their bones.
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Fatal Moves
Mileena transforms into a skunk and sprays her opponent, who then drops dead.
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Motaro
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Throw Moves
Motaro lifts his opponent in the air and smashes them across the screen with his fist.
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Nightwolf
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Throw Moves
Nightwolf grabs the opponent with one arm and tosses them to the ground on the other side of him.
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Special Moves
A green, projectile reflecting aura surrounds Nightwolf briefly.
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Special Moves
Nightwolf conjures up a green bow and fires an arrow at the opponent. In some later games, the arrows could stick in the opponent.
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Special Moves
Nightwolf performs an upward swipe with a glowing tomahawk.
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Fatal Moves
Nightwolf conducts lightning to his tomahawk and redirects it to the foe, frying them.
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Fatal Moves
A Mortal Kombat II machine falls from the sky as Nightwolf transforms into Raiden.
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Fatal Moves
Nightwolf calls down light from the sky, which engulfs the opponent and takes them away.
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Noob Saibot
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Throw Moves
Whilst in the air, Saibot grabs his opponent and flips them over his head, tossing them across the screen.
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Special Moves
Saibot extends a hand toward the opponent. A shadowed character similar to Saibot runs into the battlefield from offscreen and throws the opponent over his head with a Tomoe Nage before dashing offscreen again.
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Special Moves
Saibot kneels down and fires a cloud at the opponent, which surrounds him or her for several seconds. The Disable Cloud causes the victim to lose the ability to attack or block for the duration of the cloud's effects.
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Special Moves
Saibot teleports next to his opponent and grabs them by the shoulders, driving their body into the ground.
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Fatal Moves
Saibot raises his hand to the skies, and summons a cloud. The cloud comes down and passes over the opponent, lifting them into the air. The opponent begins spinning around at a deadly rate, eventually exploding into a mess of blood and bones.
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Fatal Moves
Saibot teleports next to the opponent and grabs them by the shoulders, bouncing against the ground several times with his foe in his grasp, until the enemy eventually explodes.
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Fatal Moves
Saibot transforms into an anteater and inhales the opponent.
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Fatal Moves
Some bowling pins fall from the sky and Saibot rolls a bowling ball, hitting some pins but always leaving at least one behind.
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Raiden
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Special Moves
Raiden grabs his foe and lifts them up, electocuting them.
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Special Moves
Raiden stretches out vertically and rushes in mid-air toward the opponent, striking the opponent with his palms and channeling the full force of his body into the attack.
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Special Moves
Raiden turns around before firing a bolt of lightning. This lightning wraps around one side of the screen and attacks the foe from the opposite side.
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Special Moves
Raiden puts his hands together and fires off a bolt of electricity.
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Special Moves
Raiden uses his electric powers to disappear from one place and reappear elsewhere in the arena.
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Fatal Moves
Raiden ducks down and performs a rising uppercut that blows up his foe. Button must be held for at least 10 seconds.
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Fatal Moves
Raiden grabs his foe, lifting them up and shocking them repeatedly until they explode.
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Fatal Moves
Raiden summons a diminutive doppelgänger of himself, noted onscreen as "Kidd Thunder". Old strategy guides from many companies described Kidd Thunder as Raiden's "favorite nephew", but there is nothing official to support this.
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Fatal Moves
Raiden transforms into an electric eel, then wraps himself around his opponent and shocks them until they explode to pieces. This move must be performed at approximately half-screen.
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Rain
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Throw Moves
Rain grips his opponent and falls backwards, kicking them away.
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Command Moves
Rain's roundhouse kick knocks the opponent off of one side the screen, causing them to appear on the other side.
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Special Moves
Rain lifts his hand and summons a bolt of lightning from the sky, in the opponent's general position.
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Special Moves
Bending down on one knee, Rain fires a blue elliptical orb at the opponent. Upon contact, the player is able to momentarily move the opponent with the D-pad. In Mortal Kombat 2011, the move is represented as a large bubble that encases the opponent.
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Fatal Moves
Rain transforms into a very small baby elephant and blows his trunk, peeling away the opponent's skin.
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Fatal Moves
Rain summons multiple lightning bolts, which blow up the opponent.
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Fatal Moves
Rain causes raindrops to fall at the opponent's feet, and a few flowers grow there.
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Fatal Moves
Rain delivers a rising uppercut that breaks the opponent into pieces which fly up and off the top of the screen, then come back down upside-down.
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Fatal Moves
Rain pummels his foe with a series of strikes that causes them to explode in a shower of blood and bones.
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Reptile
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Throw Moves
Reptile grabs his opponent and plants a foot in their abdomen, falling backward and flipping them over his head.
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Special Moves
Reptile crouches down and spreads his arms apart vertically, conjuring a slow-moving ball of energy.
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Special Moves
Reptile runs past his opponent, quickly turns around, and elbows them in the back of the head.
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Special Moves
Reptile shows his true face and conjures forth an acidic wad of saliva to burn the foe.
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Special Moves
Reptile fires a quicker Force Ball than his standard one.
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Special Moves
Reptile disappears behind a mushroom cloud, effectively becoming invisible both to player and opponent.
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Fatal Moves
Reptile pulls his mask off and reveals his true reptilian features. He then lashes his tongue out, tearing off the opponent's head, and dislocates his jaw to swallow the head in one bite. He then does the same to their top torso and bottom torso, leaving only their feet.
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Fatal Moves
Reptile transforms into a chimpanzee. The opponent becomes frightened and runs offscreen; Reptile gives chase.
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Fatal Moves
Reptile pulls out a jack-in-the-box from behind him, and turns the crank as the Friendship melody plays. Upon the end of the jingle, a giant snake pops out of the box and scares off the opponent.
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Fatal Moves
An explosion occurs and the opponent is regressed to an infant.
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Fatal Moves
Reptile pulls off his mask, revealing his true reptilian features. He then opens his mouth and spews out a massive amount of acid, which melts the skin off of the opponent.
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Scorpion
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Throw Moves
Whilst in the air, Scorpion grabs his opponent and flips them over his head, tossing them across the screen.
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Throw Moves
Scorpion grabs his opponent and plants a foot in their abdomen, falling backward and flipping them over his head.
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Special Moves
Scorpion hurls a spear attached by rope at his foe. On contact, the victim is reeled in for further damage.
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Special Moves
Scorpion teleports off of the side of the screen and reappears on the other side with a jumping punch.
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Fatal Moves
Scorpion pulls out a jack-in-the-box from behind him, and turns the crank as the Friendship melody plays. Upon the end of the jingle, a giant skull pops out of the box and scares off the opponent.
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Fatal Moves
Scorpion removes his mask and reveals a hideous skull. He then turns to his opponent and releases the burning flames of Hell from his mouth, burning the clothing and flesh right off of them. This move must be performed at approximately half-screen.
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Fatal Moves
Scorpion summons a gigantic bony hand from a hole in the ground, which squeezes the opponent and crushes them.
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Fatal Moves
Scorpion transforms into a penguin and waddles over to the opponent, where he lays an egg beneath them. He waddles away just in time for the egg to detonate, killing the opponent.
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Fatal Moves [Nintendo 64 only]
Scorpion goes into his win pose and a cavalcade of identical ninja appear from the bottom of the screen (either clones of Scorpion, or members of his Shirai Ryu ninja clan). As the ninja rush to attack the opponent, the screen goes black.
In some versions, Scorpion and the opponent are transported to Scorpion's Lair before the ninja arrive.
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Sektor
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Throw Moves
A cybernetic arm comes out of Sektor's shoulder and grabs the foe before flipping them overhead and slamming them on the opposite side.
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Special Moves
Sektor fires a missile from his chest that temporarily tracks the opponent.
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Special Moves
Sektor disappears beneath the ground and reappears with a rising uppercut. In later games, this is accompanied by floating Matrix-style binary.
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Fatal Moves
Sektor transforms into a large purple bat and flies past his opponent, decapitating them.
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Fatal Moves
Sektor burns the opponent to death with a flamethrower mounted on his wrist.
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Fatal Moves
Two platforms shoot out of Sektor's chest - one above the foe, and one below. They together and crush the foe between them.
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Fatal Moves
A high striker appears and Sektor hits it with a mallet, hitting the bell.
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Shang Tsung
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Special Moves
Tsung hurls a fireball with a screaming skull in the front.
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Special Moves
Tsung summons three Flaming Skulls from the ground. In MK2011, he only fires one skull unless ES'd.
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Fatal Moves
Tsung transforms into a cobra and swallows his opponent whole.
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Fatal Moves
Tsung summons a bed of spikes on the opposite side of him, then grabs the opponent and slams them onto the spikes.
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Fatal Moves
Tsung levitates his foe and encases them in a green cocoon and absorbs it, dropping their lifeless husk of a body on the ground.
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Fatal Moves
Tsung morphs into a character from the game Joust and hops away.
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Shao Kahn
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Special Moves
Kahn fires a green, star-like fireball from his mouth.
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Special Moves
Kahn dashes forward and rams his shoulder into the foe.
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Sheeva
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Special Moves
Sheeva hops up and comes back down to stomp the ground, shaking it and damaging the foe if they are touching it. In some games she just stomps the ground.
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Special Moves
Sheeva leaps off the top of the screen and lands on the opponent.
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Fatal Moves
Sheeva peels her opponent's skin straight down.
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Fatal Moves
Sheeva pounds her opponent on the head several times, pounding them into the ground.
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Fatal Moves
Sheeva turns her back toward the screen and spins plates on sticks on each of her hands.
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Fatal Moves
Sheeva transforms into a giant scorpion and stings her opponent, causing them to turn red and explode.
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Sindel
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Special Moves
Sindel levitates and gains air movement until she is hit or the @term=blck@ is pressed.
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Special Moves
A Star Screamer shot diagonally from the air. Can be used whilst flying.
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Fatal Moves
Sindel transforms into a large purple wasp and repeatedly stings her opponent off-screen. She then proceeds to reemerge in human form afterwards.
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Fatal Moves
Sindel screams and strips her opponent of their flesh.
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Fatal Moves
Sindel wraps her hair around her opponent and spins them until they explode to pieces.
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Fatal Moves
Sindel punts a football and throws up her hands to indicate a field goal. In MK Advance, this is changed to a soccer ball.
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Smoke
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Throw Moves
Whilst in the air, Smoke grabs his opponent and flips them over his head, tossing them across the screen.
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Special Moves
Smoke hurls a spear attached by rope at his foe. On contact, the victim is reeled in for further damage.
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Special Moves
Smoke teleports off of the screen and appears on the other side with his arm outstretched to deliver a mean jab.
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Fatal Moves
Smoke disappears off of the side of the screen and reappears on the other side with his arm outstretched, pulverizing his opponent's head into nothing with a punch.
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Fatal Moves
A sign declaring "NO SMOKING ALLOWED!" falls from the sky. The smoke rings around Smoke disappear.
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Fatal Moves
Smoke teleports, and the opponent begins stretching rapidly horizontally and vertically, then he or she explodes.
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Fatal Moves
Smoke transforms into a porcupine and fires a bunch of quills at the opponent, causing them to explode.
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Smoke (Cyborg)
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Special Moves
Smoke's chest opens up and a pronged spear attached to a wire fires out. On contact, the victim is reeled in for further damage.
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Special Moves
Smoke disappears beneath the ground and reappears with a rising uppercut.
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Special Moves
Smoke becomes invisible. Repeating this move or being struck causes him to reappear.
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Fatal Moves
Using a hydraulic arm from his shoulder, Smoke forces a bomb down the opponent's throat, which detonates inside them.
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Fatal Moves
Smoke transforms into a bull and charges the opponent, knocking them offscreen.
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Fatal Moves
Smoke fires out a bunch of bombs. The scene cuts to an outer space view of the Earth, which explodes.
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Sonya Blade
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Throw Moves
Sonya grabs her opponent and plants a foot in their abdomen, falling backward and flipping them over her head.
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Special Moves
Sonya performs a handstand and flings her legs toward the opponent, tossing them behind her upon contact.
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Special Moves
Sonya leaps into the air and dashes forward slightly with a punch before returning to the ground.
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Fatal Moves
Sonya blows on her open palm, sending a pink bubble toward the opponent, which expands and envelopes the foe before compacting and crushing the enemy.
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Fatal Moves
Sonya transforms into a large green eagle, then lifts their foes up and offscreen. The ground is then showered with blood and bones.
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Fatal Moves
Sonya blows on her open palm, sending a flaming ball toward the opponent. The flame catches the foe on fire, burning away their clothes and flesh, until nothing is left but a charred skeleton.
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Stryker
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Special Moves
Stryker lobs two grenades. @term=highpunch@ tosses high, @term=lowpunch@ tosses low.
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Special Moves
Stryker rapidly fires his pistol. In Armageddon, he uses a sub-machine gun instead, and he can aim it high or low.
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Special Moves
Stryker tosses a grenade at the opponent. @term=highpunch@ tosses one in a high arc, whereas @term=lowpunch@ tosses one with a lower arc.
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Special Moves
Stryker swings his baton at the opponent's legs and knocks them down.
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Special Moves
Stryker rushes at his foe and swings them through the air with his baton. In MK2011 he rolls at them.
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Fatal Moves
Stryker straps some dynamite and grenades to his opponent and jumps away, plugging his ears as it detonates.
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Fatal Moves
Stryker shocks the opponent to death with a taser.
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Fatal Moves
Stryker pulls out a handheld stop sign and encourages others to cross in front of him. Some versions have other characters run across the screen, while other versions have a wagon of Babality'd characters pulled by a dog.
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Fatal Moves
Stryker transforms into a t-rex and bites off the opponent's top torso.
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Sub-Zero
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Throw Moves
Sub-Zero grips his opponent and falls backwards, kicking them away.
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Special Moves
Sub-Zero raises his hands to the sky, firing off a blast of ice. The ice then rains down, freezing the opponent if he or she comes in contact with it. Available only in the Nintendo 64 version. Produces an ice shower far from Sub-Zero's location.
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Special Moves
Sub-Zero aims his Freeze Ray at the ground, causing a patch of ice to appear. Enemies who dare tread on this ice will stumble and try to right their footing, allowing Sub-Zero time to attack.
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Special Moves
Sub-Zero raises his hands to the sky, firing off a blast of ice. The ice then rains down, freezing the opponent if he or she comes in contact with it. Available only in the Nintendo 64 version. Produces an ice shower close to Sub-Zero's location.
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Special Moves
Sub-Zero raises his hands to the sky, firing off a blast of ice. The ice then rains down, freezing the opponent if he or she comes in contact with it. Available only in the Nintendo 64 version.
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Special Moves
A burst of ice from the hands. On impact freezes target to allow further damage.
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Special Moves [Nintendo 64 only]
Sub-Zero flips back, leaving an effigy of himself made of ice in the position he was in prior to performing the move. If the opponent physically touches this ice, they are promptly rendered frozen.
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Fatal Moves
Sub-Zero grabs the opponent by the face, and the screen goes completely black. What is done after the screen's darkening is unknown, but popular rumor is that the Head Rip is performed.
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Fatal Moves
Sub-Zero uppercuts his opponent into the air, and quickly creates a gigantic shard of ice on the ground. The opponent falls Earthward, and is subsequently impaled by the ice.
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Fatal Moves
Sub-Zero pulls out a jack-in-the-box from behind him, and turns the crank as the Friendship melody plays. Upon the end of the jingle, a giant snowman's head pops out of the box and scares off the opponent.
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Sub-Zero (II)
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Special Moves
Sub-Zero raises his hands to the sky, firing off a blast of ice. The ice then rains down, freezing the opponent if he or she comes in contact with it. Produces an ice shower far from Sub-Zero's location.
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Special Moves
Sub-Zero flips back, leaving an effigy of himself made of ice in the position he was in prior to performing the move. If the opponent physically touches this ice, they are promptly rendered frozen.
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Special Moves
Sub-Zero raises his hands to the sky, firing off a blast of ice. The ice then rains down, freezing the opponent if he or she comes in contact with it. Produces an ice shower close to Sub-Zero's location.
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Special Moves
Sub-Zero raises his hands to the sky, firing off a blast of ice. The ice then rains down, freezing the opponent if he or she comes in contact with it.
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Special Moves
A burst of ice from the hands. On impact freezes target to allow further damage.
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Fatal Moves
Sub-Zero exhales a puff of ice crystals, which freezes the opponent. The opponent falls backwards, shattering into many chunks of ice.
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Fatal Moves
Sub-Zero freezes his opponent as he lifts them overhead, then rips the frozen opponent apart, shattering them.
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Fatal Moves
Sub-Zero morphs into a polar bear and mauls his opponent.
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Fatal Moves
Sub-Zero blasts a snowman from his hands, from his feet up.
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