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Jaguar Carry
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Adon hooks a leg around his foe and kicks them off.
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Jaguar Tooth
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Adon leaps to the wall behind him and rebounds with a straight jumpkick at an angle.
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Jaguar Varied Assault
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Elbow autocombo followed by rising kicks. At level 3 (or in X-ism) can be followed up with rapid punches or repeated Rising Jaguars.
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Jaguar Assassin
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Ends the combo with a multi-hit Rising Jaguar. Level 3 only.
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Murderer Chain
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Exclaiming "Go to heaven," Birdie performs two chain-assisted chokeslams.
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Bull Horn
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Headbutt rush with turnaround dodge at the start.
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Bull Head
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A quick-start headbutt charge with skin-reddening power.
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Bull Revenger
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Jump forward into a combination of Murderer and Bandit Chains.
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Sonic Break
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Charlie launches a series of sonic booms, press @term=anypunch@ for more.
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Heel Stomp
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Chun Li stomps with extended leg and rebounds, capable of doing any air attack afterwards (including more stomps).
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Shogun Throw
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Length of toss differs if @term=anypunch@ or @term=anykick@ is used.
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Tengu Walking
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Recovers from knockdown by quickly walking forward using his jitte.
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Daikyou Burning
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Charge forward with jitte held out. If Sodom hits his opponent on the ground, he grabs and pushes them forward along the ground for flaming rugburn.
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Jigoku Scrape
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A rushing attack with the jitte, particulars of the swing change with @term=anypunch@ strength.
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