Fighter ID

Light display theme for Mudman
Marvel vs Capcom 3
"Fate of Two Worlds"

Game Series
Tags
crossover
superhero
tag_team
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Fighter Movelists

Akuma
Gou Shoryuken
Special Moves
Akuma's variant of the original. Hits three times.

Dragon Punch Motion

And

Any Attack
Gou Hadouken
Special Moves
Akuma's trademark version of the original, knocks down up close.

Quarter Circle Forward

And

Any Attack
Hyakkishu
Special Moves
Akuma leaps in the air and lands with a sweep.

Reverse Dragon Punch

Any Attack
Hyakkigojin
Special Moves
During Hyakkishu
Akuma kicks out and lands on his back.

Medium Attack
Tenma-Gozanku Ungyo
Super Moves
During Tenma Gou Zankuu
Akuma fires a massive beam fireball from the sky.

Hold

Hard Attack
Messatsu-Gohado Ungyo
Super Moves
During Messatsu-Gohado Agyo
Akuma fires a massive beam ki blast from his hands.

Hold

Hard Attack
Shun Goku Satsu
Super Moves [Level 3]
Akuma approaches slowly and, on contact, brutally beats the opponent offscreen.

Light Attack

Light Attack

Forward

Medium Attack

Hard Attack

Amaterasu Okami
Weapon Change
Special Moves
Switches your currently equipped Divine Instrument.

Down

Down

And

Any Attack
Vale of Mist
Super Moves
Slow down time for everything except Amaterasu. Lasts a few seconds.

Quarter Circle Back

And

Two Attacks

Arthur
Fire Bottle Toss
Special Moves
Arthur tosses a flaming bottle that travels along the floor on impact.

Quarter Circle Back

And

Light Attack

Air Only
Dagger Toss
Special Moves
Arthur tosses up to three daggers if button is repeated.

Quarter Circle Forward

And

Light Attack
Lance Toss
Special Moves
Arthur tosses either one or two lances with repeated button presses.

Quarter Circle Forward

And

Medium Attack

(air)
Golden Armor
Super Moves
Arthur powers up his armor, and the effectiveness of all his projectiles is increased. After the power up, he is automatically reduced to his boxers and must repeat this super to return to "normal".

Quarter Circle Back

And

Two Attacks
Goddess Bracelet
Super Moves
Fires a stream of flaming shots. Can walk and jump during the barrage.

Quarter Circle Forward

And

Two Attacks

Captain America
Backflip
Special Moves
A quick cartwheel through projectiles (and enemies)

Any Attack

And

Special Button
Charging Star
Special Moves
Cap rushes behind his shield, can absorb incoming projectiles.

Quarter Circle Back

And

Any Attack
Shield Slash
Special Moves
Cap chucks his shield at the enemy at a given angle. It rebounds back in his direction, but can be "lost". Hits on the way there and back, and always returns to Cap.

Quarter Circle Forward

And

Any Attack

(air)
Hyper Charging Star
Super Moves
Cap rushes forward with his shield at the forefront and energy at his back. Can absorb incoming super projectiles / beams.

Quarter Circle Back

And

Two Attacks

Chris Redfield
Flamethrower
Command Moves
Chris uses a flamethrower to scorch his foe.

Backward

And

Hard Attack

Hold
Grenade Throw
Special Moves
Chris drops or tosses one of his carried explosives.

Dragon Punch Motion

And

Any Attack
Gun Fire
Special Moves
Chris unloads with one of his many sidearms.

Quarter Circle Forward

And

Any Attack
Sweep Combo
Super Moves
Chris uses all his equipment in a quick combo.

Dragon Punch Motion

And

Two Attacks
Grenade Launcher
Super Moves
Chris fires a variety of munitions from his launcher.

Quarter Circle Forward

And

Two Attacks
Satellite Laser
Super Moves [Level 3]
Chris pulls out a targeting device that pinpoints laser fire from a satellite. Hold L, M, or H to adjust starting range. Aim reticle press any attack for up to 3 shots.

Quarter Circle Back

And

Two Attacks

Chun-Li
Spinning Bird Kick
Special Moves
Legs extended and hovering upside-down, Chun Li whirls at her opponent.

Down

Up

And

Any Attack
Houyokusen
Super Moves
Chun Li performs lightning legs with alternating feet, then a launching kick.

Quarter Circle Back

And

Two Attacks
Kikoushou
Super Moves
Chun Li emits a big burst of energy from the hands.

Quarter Circle Forward

And

Two Attacks

Crimson Viper
Seismic Hammer
Special Moves
Viper strikes the ground, causing localized damage. Special version is EX move (uses 1 bar of Hyper Meter)

Dragon Punch Motion

And

Any Attack

or

Special Button
Thunder Knuckle
Special Moves
A dashing electric strike based on button pressed. Special version is EX move (uses 1 bar of Hyper Meter)

Quarter Circle Back

And

Any Attack

or

Special Button
Burning Kick
Special Moves
Viper emits flames with a splits kick. Special version is EX move (uses 1 bar of Hyper Meter)

Quarter Circle Back

And

Any Attack

or

Special Button

(air)
Burst Time
Super Moves
Viper strikes the ground electrically, then rises up in flames.

Quarter Circle Back

And

Two Attacks
Viper Full Throttle
Super Moves [Level 3]
Viper dashes at her foe and if she connects, crosses her wrists and drives the opponent around the arena whilst shocking them before sending them into the ground.

Dragon Punch Motion

And

Two Attacks

Dante
Jam Session
Special Moves
Dante rocks out to create a pillar of electricity.

Dragon Punch Motion

And

Hard Attack
Jet Stream
Special Moves
Dante rushes forward and slashes rapidly.

Quarter Circle Back

And

Hard Attack
Crystal
Special Moves
Dante stabs the floor and ice crystals emerge.

Quarter Circle Forward

And

Medium Attack
Devil Trigger
Super Moves
Dante devils out, enhancing his capabilities and moveset.

Quarter Circle Back

And

Two Attacks
Million Dollars
Super Moves
Dante unleashes a stylish sequence of bullet barrages.

Quarter Circle Forward

And

Two Attacks

Deadpool
Send 'Em Packin'
Throw Moves
Deadpool jams both of his katana into the opponent's feet, then shoots them in the face. If done with backward, Deadpool teleports behind the foe before shooting them in the back of the head.

Up Close

Forward

or

Backward

And

Hard Attack
Shoryuken
Basic Moves
A parody of Ryu's infamous anti-air. Functions as his universal launcher.

Special Button
Mouth Off
Basic Moves
The speech bubble of Deadpool's taunt does minimal damage.
Katana-Rama!
Special Moves
Deadpool turns his back towards the opponent and stands on one foot, drawing a katana and slashing the foe with it. Angle is dependent on attack strength.

Dragon Punch Motion

And

Any Attack
Chimichangas!!
Special Moves
During Katana-Rama!
Deadpool follows up his Katana-Rama! with a katana stab.

Hard Attack
Quick Work
Special Moves
Deadpool dashes along the ground and slashes the opponent with his katana.

Quarter Circle Back

And

Any Attack
Ninja Gift
Special Moves
During Trigger Happy
Deadpool leaps into the air and throws projectiles at a downward angle. Light Attack produces shuriken, Medium Attack has him tossing grenades, and Hard Attack yields bolos.

Any Attack
Teleport
Special Moves
Deadpool poses and reappears elsewhere. Will malfunction upon overuse. Malfunctioning will deal a tiny bit of damage to Deadpool, and will also damage any opponent in the vicinity.

Reverse Dragon Punch

And

Any Attack
Cuttin' Time
Super Moves
Deadpool rushes the enemy and carves shapes into them and the screen.

Quarter Circle Back

And

Two Attacks
Happy-Happy Trigger
Super Moves
Deadpool fires rapidly for an extended period of time. Down at an angle from mid air.

Quarter Circle Forward

And

Two Attacks
4th-Wall Crisis
Super Moves [Level 3]
Deadpool does a sexy pose and walks toward his opponent. If the opponent attacks Deadpool while he's in this state, he jumps up and grabs his health and hyper combo bars, then repeatedly smacks them with both bars, the last hit sending them flying.

Dragon Punch Motion

Two Attacks

Dormammu
Liberation
Special Moves
Performs an attack based on Creation/Destruction power level and resets them to zero.

Quarter Circle Back

And

Hard Attack
Dark Spell: Destruction
Special Moves
Increases "destruction" power, can be repeated 3x after which it automatically performs Liberation.

Quarter Circle Back

And

Light Attack
Dark Spell: Creation
Special Moves
Increases "creation" power, can be repeated 3x after which it automatically performs Liberation.

Quarter Circle Back

And

Medium Attack
Dark Hole
Special Moves
Summons a black hole at a selected range.

Quarter Circle Forward

And

Any Attack

Dr. Doom
Molecular Shield
Special Moves
Causes rocks to surround Doom, then fires off at the enemy.

Dragon Punch Motion

And

Any Attack
Sphere Flame
Super Moves
Doom fires energy up that rains down from above.

Dragon Punch Motion

And

Two Attacks

Felicia
Cat Spike
Special Moves
She swipes out at her foe in various ways, following a red ball.

Dragon Punch Motion

And

Any Attack
Rolling Buckler
Special Moves
A roll attack, becoming a rising claw when @term=anypunch@ is pressed again. Becomes either slide, neko punch, or rising claw depending on button pressed.

Quarter Circle Forward

And

Any Attack

,

Any Attack
Delta Kick
Special Moves
She kicks straight up into the air, then dives down at her opponent.

Reverse Dragon Punch

And

Any Attack
Kitty the Helper
Super Moves
One of her friends shows up to help out briefly. The helper will perform a body splash when Felicia does any attack.

Dragon Punch Motion

And

Two Attacks
Dancing Flash
Super Moves
She rushes her foe, and on contact gives them the business. Initial contact does not guarantee all the follow up attacks.

Quarter Circle Forward

And

Two Attacks

Haggar
Double Lariat
Special Moves
Haggar's signature technique (later, in canon, copied by Zangief). Haggar spins in place with arms outstretched.

Any Attack

And

Special Button
Violent Axe
Special Moves
Rushes the enemy and hammers them to the floor.

Quarter Circle Forward

And

Any Attack
Giant Haggar Press
Super Moves
Jumps in the air and splashes down on his enemies.

Dragon Punch Motion

And

Two Attacks

Hulk
Gamma Tornado
Special Moves
Hulk grabs the enemy, gives them a big swing and tosses them aside.

Up Close

Half-circle Back

And

Any Attack
Gamma Wave
Special Moves
A "wave" of rubble sent at the opponent.

Backward

Forward

And

Any Attack
Gamma Charge (Anti-Air)
Special Moves
Hulk leaps up and slightly forward for a gamma-powered headbutt. After a hit, any direction + @term=anykick@ can redirect the charge for a second hit.

Dragon Punch Motion

And

Any Attack
Gamma Charge
Special Moves
Hulk rushes the opponent with a straight-on shoulder charge. After a hit, any direction + @term=anykick@ can redirect the charge for a second hit.

Quarter Circle Forward

And

Any Attack
Gamma Quake
Super Moves
Hulk slams the ground and stones fall from the sky.

Dragon Punch Motion

And

Two Attacks
Gamma Crush
Super Moves
Hulk leaps into orbit and returns carrying a meteor to drop on the opponent. If it hits on the way up, the opponent will be knocked prone for the meteor hit. If @term=backward@ is held, Hulk drops in the opposite direction.

Quarter Circle Back

And

Two Attacks

Iron Man
Smart Bomb
Special Moves
Twin explosives that drop from his shoulders.

Dragon Punch Motion

And

Any Attack
Repulsor Blast
Special Moves
Iron Man shoots energy bolts out from a position above his head.

Quarter Circle Back

And

Any Attack
Flight
Special Moves
Iron Man's thrusters allow him to fly and fight for a while.

Quarter Circle Back

And

Special Button
Angled Proton Cannon
Super Moves
A slightly upward variation of the Proton Cannon.

Dragon Punch Motion

And

Two Attacks
Proton Cannon
Super Moves
A massive gun materializes and blasts the enemy.

Quarter Circle Forward

And

Two Attacks

M.O.D.O.K.
Barrier
Command Moves
M.O.D.O.K creates a rotating triangular barrier in front of him.

Backward

And

Hard Attack
Hyper Barrier
Command Moves [1 Level of Understanding]
Modok creates are large triangular barrier in front of him.

Backward

And

Special Button
Balloon Bomb
Special Moves
Small explosive released at a selected location.

Dragon Punch Motion

And

Any Attack
Analysis Cube
Special Moves
Releases a tiny blue cube at a chosen location. If it hits the opponent all psionic attacks are increased in strength. Can stack up to 9 levels worth.

Quarter Circle Back

And

Any Attack
Flight
Special Moves
This ability allows M.O.D.O.K to fly at higher altitudes than he can normally, but cannot block.

Quarter Circle Back

And

Special Button
Jamming Bomb
Special Moves [1 Level of Understanding]
M.O.D.O.K releases a floating bomb that homes in on his opponent. A successful hit will temporary reverse an opponent's controls.

Dragon Punch Motion

And

Special Button
Killer Illumination
Super Moves
M.O.D.O.K grabs his opponent with mechanical arms and electrocutes him/her.

Dragon Punch Motion

And

Two Attacks
Hyper Battering Ram
Super Moves
Super variant of Battering Ram. Can be redirected during execution.

Quarter Circle Back

And

Two Attacks

(air)

Magneto
Magnetic Force Field
Special Moves
Protects himself with a magnetic bubble, reverses any attack that touches it.

Dragon Punch Motion

And

Any Attack
Magnetic Shockwave
Super Moves
Forces pillars of energy to rise from the ground.

Quarter Circle Forward

And

Two Attacks

Morrigan Aensland
Vector Drain
Special Moves
Jets upward with her opponent, then spiral-slams them into the ground.

Up Close

Half-circle Back

And

Any Attack
Shadow Servant
Super Moves
Successive "columns" of Morrigan rise in front of her.

Dragon Punch Motion

And

Two Attacks
Finishing Shower
Super Moves
Morrigan arches back and fires a barrage at her foe.

Quarter Circle Forward

And

Two Attacks

Ryu
Hadoken
Special Moves
A small burst of energy thrust from the hands.

Quarter Circle Forward

And

Any Attack

(air)
Joudan Sokutou Geri
Special Moves
Ryu turns around and plants a powerful mule kick on his foe.

Reverse Dragon Punch

And

Any Attack
Shinkuu Tatsumaki Senpukyaku
Super Moves
Extended Tatsumaki, with some games displaying the ability to draw the foe in.

Quarter Circle Back

And

Two Attacks

Sentinel
Plasma Beam
Basic Moves
Sentinel fires a beam of energy from its mouth.

Hard Attack
Sentinel Force
Special Moves
Sentinel summons three miniature Sentinels that fly across the screen to attack. Traditionally, the Light version is vertically controllable, whereas the Hard version has mini-Sentinels that drop bombs, and can be delayed by holding the button.

Quarter Circle Back

Any Attack
Hikou
Special Moves
Sentinel is able to temporarily fly in eight directions. All of its air attacks are available in this mode. Flight is negated after a few seconds, if Sentinel is struck, if the command is repeated, or in later installments, his Hard Drive Super Move is performed.

Quarter Circle Back

Special Button

(air)
Rocket Punch
Special Moves
Sentinel fires a tethered fist off to hit the foe with.

Quarter Circle Forward

Any Attack

(air)
Plasma Storm
Super Moves
Sentinel lets loose a massive ball of energy with smaller orbs above and below it. Mashing the buttons used to perform the attack will change the energy's color and cause multiple "waves" of the attack to occur.

Quarter Circle Forward

Two Attacks

,

Mash

Any Attack

She-Hulk
Runner's Start
Special Moves
Hunches down in runner's position. Can run forward (@term=forward@), jump back to wall (@term=backward@), or abort (@term=sbtn@) from there. Most follow-up moves follow the same rules.

Down

Down

And

Special Button
Mighty Strike
Special Moves
Performs grabs at varying ranges (close, anti air, dashing) that stun the opponent when they connect.

Quarter Circle Forward

And

Any Attack
Taking out the Trash
Super Moves
Snatches the enemy up, swings them around and tosses them away.

Dragon Punch Motion

And

Two Attacks
Emerald Cannon
Super Moves
Big drop kick. On hit, can follow with additional moves from the wall.

Quarter Circle Forward

And

Two Attacks
Road Rage
Super Moves [Level 3]
A car appears behind She-Hulk, threatening to run over her. She pushes her opponent aside to catch the speeding vehicle. She tosses it upwards and it lands on the opponent. The combo finishes with the car exploding at point-blank range of the opponent.

Quarter Circle Back

Two Attacks

Shuma-Gorath
Energy Drain
Throw Moves
Shuma-Gorath is sucking opponent's energy. Regains health. Entire Youtube channels have been dedicated to videos of Shuma doing this move to any and every female character in MUGEN.

Up Close

Forward

or

Backward

And

Hard Attack

(air)
Devitalization
Special Moves
Grabs the opponent, stretches upwards and drops them, then slams down on top with tentacles.

Up Close

Half-circle Back

And

Any Attack
Mystic Stare
Special Moves
Shuma fires six eyeballs that attach to the opponent, detonating and doing more damage after several seconds (if Shuma is not hit before then).

Backward

Forward

And

Any Attack
Mystic Ray
Special Moves
An eyebeam that sweeps from low to high.

Down

Up

And

Any Attack
Mystic Smash
Special Moves
Shuma turns into a ball with spikes and bounces forward, doing several hits.

Quarter Circle Forward

And

Any Attack

(air)
Hyper Mystic Smash
Super Moves
Shuma splits off into a barrage of Mystic Smashing copies.

Dragon Punch Motion

And

Two Attacks
Chaos Dimension
Super Moves [Level 3]
Turns Shuma's @term=2punch@ and @term=3punch@ into grab attempts. The grab draws the opponent into a ball made of Shuma's body which then disintegrates and causes massive damage.

Quarter Circle Forward

And

Two Attacks

,

Up Close

Hard Attack

Spencer
Jaw Breaker
Special Moves
Grabs the enemy and launches them skyward.

Dragon Punch Motion

And

Any Attack
Wire Grapple
Special Moves
Fires his arm in a chosen direction. Can follow up if it connects.

Quarter Circle Forward

And

Any Attack

(air)
Bionic Lancer
Super Moves
Rushes across the screen with arm outstretched.

Quarter Circle Back

And

Two Attacks
Bionic Maneuvers
Super Moves
Grabs at the enemy with his arm, and delivers a lengthy combo when successful.

Quarter Circle Forward

And

Two Attacks

Spider-Man
Web Ball
Special Moves
Spidey fires a wad of webbing at the foe that encases them in a cocoon momentarily.

(air)

Quarter Circle Forward

And

Any Attack
Web Swing
Special Moves
Spidey attaches a line of webbing to the top of the screen and swings across to deliver a kick.

(air)

Reverse Dragon Punch

And

Any Attack
Web Throw
Special Moves
Spidey flings webbing at the foe and latches it onto them, swinging them around before launching them to the other side of the screen. Waggling the joystick can extend the length of the swinging.

Half-circle Back

And

Any Attack

,

Waggle Stick
Maximum Spider
Super Moves
Spidey leaps to the wall and bounces off to deliver an auto-combo which takes the foe to the sky. In the MvC3 games, he attaches webs to the enemy with each hit, sending them crashing to the ground at the end with a stomp.

(air)

Quarter Circle Forward

And

Two Attacks

Super Skrull
Meteor Smash
Special Moves
Teleports up and slams down to the ground.

Dragon Punch Motion

And

Any Attack
Tenderizer
Special Moves
Rapid stone fists stretched out in a chosen direction.

Mash

Any Attack
Elastic Slam
Special Moves
Reaches out (close, far, anti air) and slams the opponent repeatedly.

Quarter Circle Back

And

Any Attack
Fatal Buster
Special Moves
During Orbital Grudge
Super Skrull follows up Orbital Grudge with a flaming uppercut.

Quarter Circle Back

And

Hard Attack
Inferno
Super Moves
A huge flaming burst exploded out in all directions.

Quarter Circle Back

And

Two Attacks
Skrull Torch
Super Moves
Skrull ignites and rushes his foe. Player can redirect his trajectory during execution.

Quarter Circle Forward

And

Two Attacks
Death Penalty
Super Moves [Level 3]
Super Skrull leaps in the air and slams his fists into this opponent. If it connects, he will pummel his downed opponent, lifts him/her and finishes with a punch.

Dragon Punch Motion

And

Two Attacks

Taskmaster
Judo Throw
Throw Moves
Taskmaster grips his opponent and falls backwards, kicking them away. Then, as they hit the ground, he fires a pistol at them.

Backward

And

Hard Attack

Up Close
Shoulder Throw
Throw Moves
Taskmaster flips his opponent over the shoulder and to the ground, then shoots them with a pistol.

Forward

And

Hard Attack

Up Close
Shield Uppercut
Basic Moves
Taskmaster uppercuts the foe with his shield, à la Captain America's "Stars & Stripes".

Special Button
Shield Charge
Command Moves
Taskmaster puts up his shield and charges toward the foe, à la Captain America's Charging Star.

Backward

And

Hard Attack
Spidey Swing
Command Moves
Taskmaster emulates Spider-Man's Web Swing, swinging toward the foe to deliver a kick, only using a rope instead of webbing.

Forward

And

Hard Attack

(air)
Sword Master
Special Moves
Taskmaster performs a hopping crescent arc swing of his sword. Can be followed up with other moves when blocked.

Dragon Punch Motion

Any Attack
Head Butt
Basic Moves
During Sword Master
Taskmaster slams his head against his foe. Only if the Sword Master is blocked.

Hard Attack
Guard Master
Special Moves
Taskmaster puts his shield up and hides behind it. If the opponent strikes his shield, he sticks them with his sword and shoots them with a pistol.

Quarter Circle Back

Any Attack
Aim Master
Special Moves
Whipping out a bow, Taskmaster fires an arrow. Charging the attack button can yield in up to three arrows at once.

Quarter Circle Forward

Any Attack

(air)
Aegis Counter
Super Moves
Taskmaster puts up his shield and hides behind it. If the opponent hits his shield, he proceeds into a sword auto-combo that ends with a dashing slash to behind them, a backward stab, and a backward gunshot.

Quarter Circle Back

Two Attacks

Thor
Mighty Speech
Special Moves
The God of Thunder busts out a lengthy diatribe that boosts his Hyper Meter.

Down

Down

Hold

Hard Attack
Mighty Hurricane
Special Moves
Grabs the enemy up and drives Mjolnir down onto them.

Half-circle Back

And

Any Attack
Mighty Thunder
Super Moves
Slams Mjolnir down and summons pillars of lightning from above.

Dragon Punch Motion

And

Two Attacks

Viewtiful Joe
Groovy Uppercut
Special Moves
Anti-air uppercut with a wide hitbox due to Joe's massive dome.

Dragon Punch Motion

Any Attack
Air Joe
Special Moves
Joe rapidly unleashes a barrage of punches and kicks.

Mash

Any Attack

Air Only
Shocking Pink
Special Moves
Joe lobs a large pink bomb with a "V" printed on it. This bomb can be knocked around the field, and is capable of bouncing against solid objects. After a few seconds, the bomb goes off, damaging any character touching it - including Joe himself, or his partner. Up to two bombs may be placed on the field at one time.

Quarter Circle Back

Any Attack
Red Hot Kick
Special Moves
Joe's feet begin to blaze as he shoots down toward his foe, potentially striking them with a kick.

Quarter Circle Back

Any Attack

Air Only
Voomerang
Special Moves
Joe tosses his signature bladed weapon at the foe, which then returns to him.

Quarter Circle Forward

Any Attack

(air)
Mach Speed
Super Moves
Joe speeds up time for himself, catching on fire while rapidly bashing the opponent. The final hit launches the foe into the air.

Dragon Punch Motion

Two Attacks
Viewtiful God Hand
Super Moves
Joe grabs his opponent and rubs them with his hands, transferring his "Slow" state to the enemy. Nicknamed the rather vulgar and unfortunate "Viewtiful Handjob" by fans, as Joe appears to be rubbing most foes' crotches.

Quarter Circle Back

Two Attacks
Desperado
Super Moves
Joe pulls out a massive laser cannon, charges it up briefly, and fires it at the foe. Silvia can be seen riding in the cannon.

Quarter Circle Forward

Two Attacks

(air)

Wesker
Air Samurai Edge
Command Moves
Wesker fires a shot downward while airborne. Press any Attack to follow up with a teleport

Air Only

Down

And

Hard Attack
Samurai Edge Low
Command Moves
Wesker points his gun downward and shoots. Press any Attack to follow up with a teleport

Down Forward

And

Hard Attack
Samurai Edge
Command Moves
Wesker points his handgun forward and fires. Press any Attack to follow up with a teleport

Forward

And

Hard Attack
Mustang Kick
Command Moves
Wesker kicks his foe across the screen

Half-circle Back

And

A button
Jaguar Dash
Special Moves
Rushes through the enemy to their backside.

Quarter Circle Forward

And

Hard Attack
Jaguar Kick
Special Moves
During Jaguar Dash
Wesker his opponent with a flying knee attack

Hard Attack
Ghost Butterfly
Special Moves
Wesker knocks away his opponent with a double palm strike Follow up with Attack button to teleport

Quarter Circle Forward

And

Medium Attack
Tiger Uppercut
Special Moves
Reverses incoming attacks with a launching palm.

Reverse Dragon Punch

And

Any Attack
Rhino Charge
Super Moves
Wesker intercepts incoming moves (and supers) and counters with a stunning palm strike.

Quarter Circle Back

And

Two Attacks
Phantom Dance
Super Moves
Wesker dashes about the area at rapid speed, damaging any in his path.

Quarter Circle Forward

And

Two Attacks
Lost in Nightmares
Super Moves [Level 3]
Wesker beats his victim with a flurry off strikes before throwing a missile down at his opponent.

Dragon Punch Motion

And

Two Attacks

Wolverine
Drill Claw
Special Moves
Wolverine spins with his body outstretched and his claws pointed in the direction he is headed. This attack can be directed with the joystick.

(any direction)

And

Any Attack

And

Special Button
Tornado Claw
Special Moves
Wolverine leaps into the air with a vertical spinning claw strike. Extra hits can be tacked on by mashing Punch.

Dragon Punch Motion

And

Any Attack
Berserker Slash
Special Moves
Wolverine sprints forward and performs a big crossing slash.

Quarter Circle Back

And

Any Attack
Fatal Claw
Super Moves
Wolverine poses and cross shaped energy pulses out of him.

Quarter Circle Back

And

Two Attacks

(air)
Berserker Barrage X
Super Moves
Wolverine rushes at his foe and rapidly claws at them whilst moving.

Quarter Circle Forward

And

Two Attacks

X-23
Talon Dive
Command Moves
While airborne, X-23 dives straight down with her claws extended.

Air Only

Down

And

Hard Attack
Neck Slice
Special Moves
X-23 rushes in with a swipe of her claws. Can be stun when fully charged. Hold L to charge

Quarter Circle Forward

And

Light Attack
Ankle Slice
Special Moves
X-23 rushes in with a slow slash. Hold M to charge

Quarter Circle Forward

And

Medium Attack
Weapon X Prime
Super Moves
X-23 rushes in starts off with a series of slashes. She then finishes off with a two diving attacks, making an X-shaped formation.

Dragon Punch Motion

And

Two Attacks
Rage Trigger
Super Moves
X-23 somersaults forward with all claws extended.

Quarter Circle Forward

And

Two Attacks
Silent Kill
Super Moves [Level 3]
X-23 becomes invisible, but flickers when struck by the enemy. She can also appear from above and stab her victim in back of the head. Press S button at close range to perform an unblockable attack.

Quarter Circle Back

And

Two Attacks