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Battle High: San Bruno / Battle High: Elemental Revolt

Pointfive Projects (Mattrified Games)
Tags
doujin
high_school
Battle High: Team Up Series

Fighter Movelists

Arvid Romm
Superhero Slide
Command Moves
Slight forward movement on slide kick.
Card of Magic
Special Moves
Arvid tosses a trading card (labeled "TCG").
Hero's Stomp
Special Moves
Arvid takes a cannonball leap into the air, then comes back down with a dive stomp.
Belly of Steel
Special Moves
Arvid's belly bulges for a quick strike.
Roar of Justice
Super Moves
Arvid shouts, firing a massive, multi-hit beam.

Bryan Harrisworth
Corpse
Basic Moves
Bryan lays low, literally.
Horrific Field
Special Moves
Bryan surrounds himself briefly with an electric field. Eats projectiles and damages touching foes.
Deathly Slam
Special Moves
Bryan slams the opponent on the opposite side of him. Unimpressive yet powerful.
Possessed Projectile
Special Moves
Bryan throws a random object with an overhand arc.
Massacre of Doom
Super Moves
Bryan strikes with electric constructs of a machete, axe, and chainsaw.

Heavyweight
Rising Flash
Command Moves
Crouch to quick-standing uppercut.
Inferno Uppercut
Special Moves
Flaming dragon punch.
Exploding Punch
Special Moves
Burning dash punch ala Burning Knuckle.
Blazing Dash
Special Moves
Heavyweight turns grayscale and dashes forward whilst ducking slightly.
Blazing Punch
Special Moves Blazing Dash >>
Fiery punch from the dash.
Rapid Fire Assault
Super Moves
Repeated Exploding Punches performed with an arching leap.

Jiro Ozawa
Stone Defense
Special Moves
Jiro poses and flashes; if physically struck whilst doing this, he negates damage and strikes the enemy instead.
Terrakinesis
Special Moves
Jiro raises a block of earth from the ground and sends it at the foe.
Landslide Smash
Special Moves
Dashing overhead punch. Starting in Battle High 2, his arms are covered in rock during this move.
Mountain Upper
Special Moves Landslide Smash >>
Follow up the punch with an uppercut. Starting in Battle High 2, his arms are covered in rock during this move.
Rock Geyser
Special Moves
Stomp the ground and shoot up a fountain of rock.
Terra Tackle
Super Moves
Jiro burrows underground and can be controlled with @term=backward@ and @term=forward@. After a few seconds, he pops back out. If he reappears at the opponent's position, he performs a leaping slam followed by a down punch.

Khai Phong
Hail-Bow
Special Moves
Khai disappears, then pops back up a short distance away, coming down with a hammer punch.
Geyser Knee
Special Moves
Leaping knee strike
Monsoon Kick
Special Moves Geyser Knee >>
Follow the knee with a kick.
Aquatic Tornado
Special Moves
With an uppercut, Khai conjures a spinning water vortex in front of him.
Hurricane Khai
Super Moves
Shortrange teleport to the opponent followed by many quick, teleporting kicks.

Mai Phong
Glacial Dagger
Special Moves
Spike of ice rising from the ground.
Icy Spear
Special Moves
Straight ice spike from the fists.
Aquakinetic Spiral
Special Moves
Frosty water orb projectile.
Cold As Ice
Super Moves
As her Super Meter slowly drains, an ice-coated Mai gains Super Armor until it is depleted.
Arctic Urchin
Super Moves Cold As Ice >>
Mai crouches down and sheds her ice coating in the form of large icicles around her.

Ryken Volynski
Tesla Storm
Special Moves
Cybernetic electric anti-air punch.
Robotic Stretch
Special Moves
Ryken telescopes out his cybernetic arm for a longer distance punch.
Absorption
Special Moves
Ryken uses his cybernetic arm to absorb the opponent's projectile, greatly boosting his Super Meter.
Drill Rush
Special Moves
Ryken's cybernetic arm transforms into a drill, and he bores into the enemy for multiple hits.
Deflection
Special Moves
Ryken absorbs the opponent's projectile into his cybernetic arm and regurgitates a projectile back at them.
Electric Execution
Super Moves
Ryken grabs his foe with his cybernetic arm and shocks them multiple times.

Shinji Ozawa
Tornado Elbow
Special Moves
Shinji pivots, then strikes forward with his elbow.
Gale Wind Headbutt
Special Moves
Vertical leaping headbutt.
Teleport
Special Moves
Warps Shinji to a location based on button pressed.
Hurricane Finale
Super Moves
Rapid rising kicks, ending with a knee to the face.