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Real Bout Fatal Fury
Real Bout Garou Densetsu (JPN)


Fatal Fury Series
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Dialogue
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History
Movelist
Fighter Movelists
Smash
(down)
Rising uppercut.
Bash Tornado
Long roundhouse kick.
Step Axe
Dashing long straight.
Waving Step
Bash ducks and weaves across the screen, passing through the opponent. @term=backward@@term=forward@+@term=bbtn@ again to stop.
Meteo Tackle
Shoulder charge that can be cancelled into a second blow.
Meteo Backblow
Meteo Tackle >>
Followup to Meteo Tackle.
Waving Blow
One-two punch sending the opponent into the other plane.
Double Waving Blow
Waving Blow >>
A second punch from the back plane.
Zapper
A big blow that creates a shockwave.
Power Bicycle
Energy bicycle kick.
Double Kong
[Guard Cancel]
One-two punch combo. In Franco's later swollen incarnation, the first punch leaves a shadow fist image which he smashes with the second blow.
Final Omega Shot
A single big explosive punch.
Armageddon Buster
In RB and RBS, Franco knocks the opponent into the air followed by a period where the player can input directions and attacks to create a followup combo. If no input is made, Franco will just flex and pose. In RBFF2, a successful first hit results in a double-armed hammerblow follow up.
Mudoh Shibari Nage
Backwards lift-up throw with the staff. Can be followed with Jigoku Mon. In Fatal Fury 3, Sokaku precedes the throw with a giant kanji shout.
Jigoku Mon
Mudoh Shibari Nage >>
Throw followup, repeated mashings with staff.
Shoten Satsu
Sokaku rides his opponent to the ground.
Raigeki Kon
(opponent down)
Sokaku slams a downed opponent with his staff butt, summoning lightning.
Shakujoh Joudan Uchi
Skywards strike with staff.
Kimon Jin
Sokaku summons a demon to piledrive his enemy.
Makibishi Feint
Fake Makibishi Masher.
Super Feint
Fake Ikazuchi/Raijin no Ibuki.
Genmu Jin
Sokaku teleports above his opponent with staff extended downwards.
Higi Kaminari Otoshi
Advancing lightning bolts summoned by staff striking the earth.
Hyoi Dan
A summoned demon appears over Sokaku's torso and punches rapidly. If the opponent is struck they'll also be subjected to a fierce roar. Sokaku is left exhausted for a moment.
Jashin Kon
Sokaku spins his staff, reflecting projectiles. Has no attack hitbox of its own.
JaKon Mai
Chanting a sutra, Sokaku creates a shadow copy of himself that advances while quickly attacking. From Real Bout forwards, several alternate finishers can be tacked on.
Ten Ha
JaKon Mai >>
Anti-air attack from Jakon Mai.
Tou Ha
JaKon Mai >>
Attack from Jakon Mai that hits the other plane.
Fu Ha
JaKon Mai >>
Low attack from Jakon Mai.
Toppa
JaKon Mai >>
Long forward attack from Jakon Mai.
Kou Ha
JaKon Mai >>
Overhead blow from Jakon Mai.
Nozaru Geri
Sokaku is immobilized while summoning tiny clones of himself. They try to latch onto the opponent and beat him. In Real Bout 2, the tiny Sokakus fly straight forward and summon a pair of demonic hands to squash the opponent on contact.
Makibishi Masher
Sokaku throws a handful of caltrops forward; they arc and bounce across the ground.
Hametsu no Honou
[Breakshot]
Sokaku is engulfed in flame and advances through the air a short distance.
Ikazuchi
Sokaku summons a large bolt of lightning with a demon visible inside it. Became quite a bit more impressive in Real Bout Special and again in Real Bout 2.
Raijin no Ibuki
A massive bolt of lightning with an unleashed demon.
Bopper
Repeated headbutts.
Bun Nage
Lift and unceremoniously toss backwards.
Shouten
Uppercut from crouch.
Bussashi
Straight punch downward.
First Crush
(down)
Yamazaki gets up from the ground while tossing sand.
Todome
(opponent down)
A stomp that only hits a firmly grounded opponent.
Sadomaso
Ryuji taunts his opponent, if struck mid or high he counters with an energy fist.
Serpent Slash
Dangles arm while button is held, then slashes out in a given direction. In some games, holding for an extended period of time causes Yama to slash three times rapidly. @term=abtn@ cancels. @term=uforward@ when release for high slash.
Double Return
Ryuji swipes his arm upward. Hits opponents at close range. Generally the weaker version absorbs projectiles while the stronger version returns a bloody projectile.
Hydra's Judgment
[Guard Cancel]
Yamazaki slashes with a concealed knife.
Guillotine
A leaping uppercut followed by a downward strike. A successful Yamazaki drags his opponent across the floor before kicking them away.
Drill
A command throw followed by a period where the player can mash. The amount of mashing determine's Yamazaki's action and amount of damage.

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