Basara
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Special Moves [Bust]
A clone of Basara takes deceptive action depending on the button pressed. The clone turns into a bat and flies away after a moment.
In Samurai Shodown 3 both Basara and the clone are visible but in all future games Basara becomes invisible until the clone disappears, making more effective feint. A: Forward jump B: Up jump C: Forward walk D: Clone stands still, Basara jumps up
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Special Moves [Bust]
After entering his shadow, Basara reappears at the enemy's location with an uppercut slash.
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Special Moves [Bust/Slash]
Basara grabs the opponent and drags them into his shadow. They fly back out moments later on the edge of his weapon, receiving a series of slashes.
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Special Moves [Bust/Slash]
Basara throws his blade downwards at an angle determined by button (must be performed near peak of jump).
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Special Moves [Slash]
A slow-moving electrical projectile that travels in an arc. After hitting it turns into a bat and flies away.
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Special Moves [Slash]
Basara sends his blade down into his shadow; it comes out from a vortex in the air at a distance determined by attack strength.
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Super Moves [Bust]
A hop back then a leap forward. If unblocked Basara performs an elaborate combo ending with a grab; he ends with a wide slash in Kagaribi's memory.
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Super Moves [Slash]
A hop back and a leap forward. If unblocked, Basara performs an invisible autocombo while his lover's ghost flits about. He ends with a wicked uppercut slash.
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Gaira Caffeine
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Special Moves [Bust]
An attack meant to bounce the opponent off the wall for a fiery punch followup.
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