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Tokyo
Ring of Destruction: Slammasters II Arena
Tatami mats, stone lanterns, and shimenawa ropes give this ring a traditional Japanese flavor. The monitor switches between portraits of the battlers, a Capcom logo, and the Super Muscle Bomber logo.
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Tomb (Egypt)
Darkstalkers Arena
The main feature here is a lit color-changing fountain that appropriately tints most features of the environment. Gouts of flame will shoot from a broken sarcophagus.
BGM: "ANAKARIS Stage (Egypt)"
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Top of stage
Fighters' Impact Arena
A stone arena placed atop a tower where you must fight under a cloudy sky. We can see thick mist around this place. Sometimes it rains.
BGM: "Away game"
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Tori Graveyard
Exploding Judo Federation Arena
A crater filled with shallow water, surrounded by broken down temples and gates and by the wisps of the deceased. This place outside time and space looks like a hymn to quiet isolation and meditation, surrounded by the ruins of something that was and now isn't anymore. How Shaz's brain conceived it is unknown, but might have been spawned by his latent fear of being forgotten - something that he doesn't openly show but keeps haunting him in the deepest depths of his soul. The broken down temples are a reflection of this inner turmoil, in contrast with the calm, tranquil atmosphere that pervades this ancient-looking valley.
BGM: "Ironic Echo"
Tournament, Day 1
World Heroes 2 Jet Arena
From the text at the ending of "Forging of Warriors" mode, we can assume the first round of BATTLE OF THE AGES BLOOD MATCH takes place in Detroit.
BGM: "Blue Edge"
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dusk
Tournament, Day 2
World Heroes 2 Jet Arena
Taking place in Berlin, Germany, the Brandenburg Gate can be seen in the background.
BGM: "German Rhapsody"
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Tower of Remembrance - Ancient Gate
SoulCalibur 4 Arena
A rocky area surrounded with lava, set outside Algol's tower, with clouds lurking over the stage. When characters fight Angol Fear, Kamikirimusi, Shura, Ashlotte, or Scheherazade in the third stage of Story Mode, they face the bonus character on this stage. If the player listens hard enough after ringing an opponent out, they can hear a hissing sound as the rung-out character hits the lava.

This stage features two unique effects. First are the embers that gently float up from the bottom of the screen. Second are the slight distortions of the image throughout. These are especially noticeable in the winning and losing animations after playing the stage.

This stage is the stage used for the first five descending floors in Tower of Lost Souls mode.
BGM: "Gigantesque"
Tower of Remembrance - Degradation
SoulCalibur 4 Arena
This stage is similar to Tower of Remembrance - Encounter, except this one has a black sky and is surrounded with what appears to be two crystal-like power sources: one blue one which may refer to Soul Calibur, and a red one which may refer to Soul Edge. The characters that fight against Algol in their final stage face him off in this stage.

The final floor when ascending in the Tower of Lost Souls features a powerful Algol and takes place at this stage. The battle music during this event is changed to "Thanatos", which is the only time that music can be heard.
BGM: "The Supreme Sword, Thanatos"
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Tower of Remembrance - Encounter
SoulCalibur 4 Arena
This stage is very high, and it reaches even beyond the clouds. Another set of clouds can also be seen above the stage. The sun can be seen at a distance, and mountain tops can be seen around the tower. The characters that fight either Siegfried or Nightmare in Story Mode face them off in this stage. The stage itself is similar to Tower of Remembrance - Degradation.
BGM: "Destiny Will Tell"
Tower of Remembrance - Spiral of Time
SoulCalibur 4 Arena
A chamber within the Tower of Remembrance, created by Algol. All characters (except Algol) fight at this stage during part four of their story line. Algol fights Nightmare and some of his servants on this stage in part two of his story. Part three is fought on a rock formation at the base of the tower (Tower of Remembrance - Ancient Gate); from there the player ascends and encounters enemies in this chamber (part four). Part five details the player having reached the top of the tower, where the player fights either Siegfried, Nightmare, or Algol as a final battle.

The stage is small, stone, and circular. Light pours in from stained-glass windows. It is one of two in the game (the second being the Egyptian Temple stage) completely walled in, preventing ring-outs, The stage emphasizes wall damage (damage taken from being knocked into a wall).

Because of the discontinuation of "destined battles" in Soul Calibur 4, many characters fight their rival or sworn enemy at the Spiral of Time. For all characters, two to four enemies are fought at this stage.
BGM: "Breakthrough"
Toy Shop "Dhalsim"
Pocket Fighter Arena
Outside a Capcom themed toy store during Christmas time, Street Fighter's Balrog, M. Bison, and a young Cammy do some window shopping, while Darkstalker's Donovan, Anita, B.B. Hood, and J. Talbain mind the fight. Cyberbots' Blodia can be seen in the distance with a Santa hat on.
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