Tatsunoko vs. Capcom
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Special Moves
A zombie appears on the battlefield. The zombie slowly shuffles across the arena and can grab onto and attack either player. @term=latk@ summons the zombie behind Frank, @term=matk@ summons it behind the opponent, and @term=hatk@ summons it from above.
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Special Moves
A zombie in a shopping cart rolls onscreen from behind Frank, attempting to crash into the foe.
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Special Moves
In Tatsunoko vs. Capcom: Frank grabs the foe by the legs and spins them around before throwing them.
In Ultimate Marvel vs. Capcom 3: Frank is attacked by a zombie, then grabs the zombie by the legs and spins him around before throwing him at the opponent.
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Super Moves
Frank grabs the opponent and spins them with a Fireman's Carry, then tosses them up in the air. As they come back down, he smacks them with a Grand Slam that sends them flying off into the distance.
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Super Moves
Frank dons his Real Mega Man outfit and blasts his opponent with a huge wide beam.
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Super Moves [Level 3+]
Frank tries to put a Servbot mask on his opponent. If the move connects, he will ram them through a horde of zombies before slamming their face into the ground.
Against the two "giant" characters, a zombie will drop down from the top of the screen instead, and if it connects, the scene will change to a POV from the foe's perspective, with more zombies obscuring his vision. Once the zombies have been tossed aside, he will look down and see a bunch of oxygen tanks piled near him, and Frank with a rifle. The view changes to an over-the-shoulder of Frank shooting the tanks and causing a huge explosion.
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Ultimate Marvel vs Capcom 3
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Special Moves
In Tatsunoko vs. Capcom: Frank grabs the foe by the legs and spins them around before throwing them.
In Ultimate Marvel vs. Capcom 3: Frank is attacked by a zombie, then grabs the zombie by the legs and spins him around before throwing him at the opponent.
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Special Moves
Frank whips out an improvised weapon and strikes with it. The weapon is determined by strength and Skill Level.
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Special Moves
Frank takes a photo of the opponent, slightly damaging them and stunning them. Each photo increases Frank's Prestige Points for his Skill Level, and higher skill levels (up to 5) unlock more moves, upgrades the objects he attacks with, slightly recovers some health, and increases damage output. Prestige Points can be increased by tacking Snapshot to the end of a combo.
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Special Moves
A zombie attempts to attack Frank, and he Irish Whips the corpse at the opponent. @term=hatk@ version causes the zombie to latch onto the foe.
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Special Moves
Frank takes a swig of alcohol, temporarily increasing the amount of Prestige Points he gets from his Snapshot attack. At the end of the duration, Frank stops and vomits, leaving him temporarily open to attack.
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Super Moves
Frank charges at the foe with a shopping cart strapped with chainsaws (and featuring many items inside the cart, including a Servbot head and an unmoving zombie).
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Super Moves
Frank deploys a juggling auto-combo using improvised weapons, which are determined by his Skill Level.
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Super Moves [Skill Level 3+]
Frank leaps skyward to place a Servbot head on his foe. He then Giant Swings them and tosses them, and as they're trying to get up, runs to them and plants their face into the ground, shattering the Servbot head.
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Tag/Team Move
Frank rushes onto the screen, pushing a shopping cart.
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