Street Fighter 2
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Throw Moves
Guile grabs his opponent and drops straight down into a sort of backbreaker.
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Throw Moves
Guile suplexes his enemy into the pavement.
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Throw Moves
Grab in midair and toss opponent to the ground.
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Command Moves
In most games, a quick hop forward and knee strike, but in SF2 simply an alternate up-close attack with no hop.
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Special Moves
Guile whips his arms forward at the speed of sound creating an energy arc.
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Street Fighter 2: Champion Edition
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Throw Moves
Guile grabs his opponent and drops straight down into a sort of backbreaker.
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Throw Moves
Guile suplexes his enemy into the pavement.
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Throw Moves
Grab in midair and toss opponent to the ground.
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Command Moves
In most games, a quick hop forward and knee strike, but in SF2 simply an alternate up-close attack with no hop.
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Special Moves
Guile whips his arms forward at the speed of sound creating an energy arc.
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Street Fighter 2 Turbo
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Throw Moves
Guile grabs his opponent and drops straight down into a sort of backbreaker.
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Throw Moves
Guile suplexes his enemy into the pavement.
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Throw Moves
Grab in midair and toss opponent to the ground.
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Command Moves
In most games, a quick hop forward and knee strike, but in SF2 simply an alternate up-close attack with no hop.
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Special Moves
Guile whips his arms forward at the speed of sound creating an energy arc.
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Super Street Fighter 2
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Throw Moves
Guile grabs his opponent and drops straight down into a sort of backbreaker.
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Throw Moves
Guile suplexes his enemy into the pavement.
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Throw Moves
Grab in midair and toss opponent to the ground.
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Command Moves
In most games, a quick hop forward and knee strike, but in SF2 simply an alternate up-close attack with no hop.
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Special Moves
Guile whips his arms forward at the speed of sound creating an energy arc.
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Super Street Fighter 2 Turbo
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Throw Moves
Guile suplexes his enemy into the pavement.
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Throw Moves
Grab in midair and toss opponent to the ground.
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Throw Moves
Guile grabs his opponent and drops straight down into a sort of backbreaker.
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|
|
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Command Moves
In most games, a quick hop forward and knee strike, but in SF2 simply an alternate up-close attack with no hop.
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Command Moves
With a new standing fierce animation, Guile's old fierce becomes a command move in Super Turbo.
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Command Moves
Kick that can move left or right slightly , depending on direction held.
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Special Moves
Guile whips his arms forward at the speed of sound creating an energy arc.
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Street Fighter EX Plus Alpha
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Street Fighter EX 3
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Capcom vs SNK
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Super Moves
A short and sweet series of his basic attacks strung together with a flash kick on the end.
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Capcom vs SNK Pro
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Super Moves
A short and sweet series of his basic attacks strung together with a flash kick on the end.
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Capcom vs SNK 2
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Super Moves
A short and sweet series of his basic attacks strung together with a flash kick on the end.
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Capcom Fighting Evolution
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Super Moves
A short and sweet series of his basic attacks strung together with a flash kick on the end.
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Street Fighter 4
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Special Moves
Guile whips his arms forward at the speed of sound creating an energy arc.
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Desperation Moves
A pair of somersault kicks. If the second is successful, Guile turns a third more powerful one.
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Super Street Fighter 4
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Desperation Moves
Guile performs a huge and powerful Sonic Boom which stays in one direction.
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Street Fighter X Tekken
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Special Moves
Guile whips his arms forward at the speed of sound creating an energy arc.
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