Dragon Ball Z: Super Butōden
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Dragon Ball Z: Super Butōden 2
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Dragon Ball Z: Super Butōden 3
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Dragon Ball Z: Ultimate Battle 22
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Special Moves
Multi-hit sword combo, usually finished off with a ki blast.
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Special Moves
An enhanced version of the Kakusan Energy Dan, this is a blast that splits into four pieces and spreads out.
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Super Moves
Mislabeled as Burning Attack in the US manual
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Super Dragon Ball Z
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String Move
Trunks performs a 4-hit combination of two punches and two sword slashes. He will hover in the air after the string.
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String Move
Trunks slashes twice with his sword and rolls towards the background.
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String Move
Trunks slashes twice with his sword and rolls towards the foreground.
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Special Moves
With a slash of his sword, Trunks sends a wave of energy at his opponent. L version produces a horizontal wave. H version is a vertical. The L+H version simultaneously creates both at cost of slower start up.
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Special Moves
Trunks charges his opponent with a blue aura in front of him. This move can nullify projectiles.
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Special Moves [Skill Tree]
Trunks fires a blast of ki that explodes on impact. The projectile has a downward trajectory; it will explode near Trunks if used on the ground, but has a much longer range in the air.
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Special Moves [Skill Tree]
Trunks leaps in air and slashes upward. He then rolls in forward, blade extended and slashes his foe like a buzzsaw.
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Super Moves [Skill Tree]
Trunks grabs his foe by the legs, swings them around, tosses him/her in the air, and shoots his airborne victim with a huge blast of ki.
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Dragon Ball XenoVerse 2
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Special Moves
Briefly holds his sword before moving forward and drawing to attack.
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Special Moves
Trunks poses briefly, and if hit by a ki attack in this state, teleports next to the opponent and unleashes a blast of his own.
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Special Moves
Multi-hit sword combo, usually finished off with a ki blast.
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Special Moves
Trunks poses and if hit with a melee attack in this stance, he will nullify the strike and blast the opponent with ki.
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Special Moves
Two Energy Waves by default; can be charged to do up to six.
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Special Moves
Five hit hand strike combo followed by an upward kick.
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Super Moves
Fires a wide spread of ki blasts while moving backwards.
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Super Moves
Circular blast around himself that ends with an upwards beam. Some games have him throw/knock the opponent above him before performing the move.
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