Fighter ID

Dark display theme for Arakune
Injustice
Style Change
Basic Moves
Nightwing switches between his Escrima Sticks and Staff, or vice versa. Escrima is much faster but his strikes have limited range. Staff has longer reach, but limited mobility and low speed.

Special Button
WingDing
Special Moves [Escrima]
Nightwing flings three shuriken downward at an angle.

Air Only

Down

Backward

And

Attack 1
Ground Spark
Special Moves [Escrima]
Nightwing clashes his escrima sticks together and fires a spark along the ground.

Down

Backward

And

Attack 2
Escrima Fury
Special Moves [Escrima]
A short, sweet escrima auto-combo, provided the first hit connects.

Down

Forward

And

Attack 2
Flip Kick
Special Moves [Escrima]
Nightwing leaps high up to the top of the screen and comes back down with a heel drop.

Down

Backward

And

Attack 3
Staff Spin
Special Moves [Staff]
Nightwing twirls his staff for multiple hits.

Down

Backward

And

Attack 3
Ground Blast
Special Moves [Staff]
Nightwing strikes the ground with his staff and damages the foe no matter where they stand. Must be blocked low.

Down

Backward

And

Attack 2
Dark As Knight
Super Moves
Nightwing clashes his Escrima Sticks together to make a spark, then leaps on his motorcycle, passing by several times to slash the foe with his spiked gauntlets. He finishes by leaping off the motorcycle and slamming the end of his staff into the foe. Nightwing will be in his Staff style at the end of the move, whether he was or not in the start.

Stance

And

power-up