JoJo's Bizarre Adventure: All Star Battle
|
|
|
Basic Moves
Increases Jonathan's Heart Heat Gauge manually for the duration in which it is held.
|
|
|
|
|
|
|
Command Moves
Will tucks his legs in when he jumps in order to get a bit more vertical lift.
|
|
|
|
|
Command Moves
Will glides through the air by hanging on a Hamon-powered patch of leaves(!?) Holding the button down longer allows for longer gliding but also consumes more Heart Heat Gauge.
|
|
|
|
|
Command Moves
Will gets in a position as if he's performing a drop kick, but instead powers his feet with Hamon to guard against attacks. Holding power-up allows him to continue slowly descending but also consumes more Heart Heat Gauge.
|
|
|
|
|
Special Moves
A standard projectile, although more powerful attack strength makes more projectiles appear.
|
|
|
|
|
Special Moves
A leaping knee attack, that has invincibility frames from the start of the move to the peak of the jump.
|
|
|
|
|
Special Moves
A multi-hit punch attack that knocks flying. If power-up is used, it not only does up to 20 hits but also crumples.
|
|
|
|
|
Special Moves
A leap into the air followed by a spinning diagonal kick. If power-up is used, Will finishes with a sweep kick.
|
|
|
|
|
Super Moves [Level 1+]
Will pops the opponent to the ground with a low kick, then charges up his Hamon and sends it through them with a punch while they're down.
|
|
|
|
|
Super Moves [Level 2+]
Will strikes at the opponent with his pinky. If he connects, he charges up his Hamon and delivers a Zoom Punch that sends the opponent spiraling away.
|
|
|