Fighter ID

RNG Light display theme for White

Fighter Moves named P
[Page 1 of 9]
Pac-Dash
Pac-Man
Rushes the opponent for a body check. Holding down @term=anykick@ increases the duration and length of the rush. Pressing @term=anypunch@ will cancel the attack.
chargeable
rush
Pac-Dot Attack
Pac-Man
Fires a Pac-Dot from the Moku-Mecha's fist.
Pac-Laser
Pac-Man
Two overhead fist slams, followed by a double uppercut. Pac-Man then fiddles with the levers on his Moku-Mecha and presses a big red button, firing lasers from the robot's eyes.
PAC-MAN Attack
Pac-Man
The Moku-Mecha grabs the opponent, and Pac-Man strikes them twice with his head.
Pac-Throw
Pac-Man
As the Moku-Mecha grabs the foe, Pac-Man jumps out and beats on their head, before tossing them behind.
Paguna Deos
Tam Tam
Tam Tam spins low to the ground.
Paguna Paguna
Tam Tam
Rapid spinning of the blade with controllable left/right movement.
Paku Paku Deos
Cham Cham
Paku Paku twirls along the ground (ala Tam Tam's Paguna Deos).
Paku Paku Gaburu
Cham Cham
Paku Paku jumps up and spits a fireball that impacts the ground and blasts upwards (ala Tam Tam's Ahau Gaburu).
Pale Fire Crash
Rukia Kuchiki
Rukia shoots a fireball. Hard version throws three in a spread shot.
burning
Pale Lightning
Rukia Kuchiki
Rukia conjures a bolt of arc lightning from her hands.
Palm Blast
Lee
Rushing elbow strike.
Palm Smash
Android 18
Rapid slaps followed by a smack that knocks away.
Palm to the Gut
Johnny Cage
Johnny strikes his opponent's mid-section with an open palm.
Pandemonium Throw
David Human
Throws his opponent into the air and catches them, executing a powerbomb on them.
Pandemonium Throw
Mark Galeon
Throws his opponent into the air and catches them, executing a powerbomb on them.
Panic Nail
Felicia
Rapid scratches.
Paperwork
Phoenix Wright
Phoenix flings paper about in an arc (@term=qcf@ is in a low-to-high arc, and @term=qcb@ is in a high-to-low-arc).
arc_projectile
Paralyze Missile
MechaGodzilla II
A low-damaging missile that makes the foe's Stun Meter increase more significantly than most other moves.
might_equals_height
Paralyze Missile
Super MechaGodzilla
A low-damaging missile that makes the foe's Stun Meter increase more significantly than most other moves.
might_equals_height
Parry
Time with enemy punch
Parry
Kano
Kano moves his arms in a catching position. If he is physically struck in this pose, he spins his opponent behind him and leaves them dizzy.
counter
reposition
stun
Parry
Liu Kang
Liu gets into a stance, and if he is hit, he teleports behind the opponent in a plume of flame and strikes them with a punch.
counter
teleport