Fighter ID

RNG display theme for Mokujin

Fighter Moves tagged chargeable
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Aim Master
Taskmaster
Whipping out a bow, Taskmaster fires an arrow. Charging the attack button can yield in up to three arrows at once.
chargeable
might_equals_height
Ankle Slice
X-23
X-23 rushes in with a slow slash.
chargeable
rush
Baku Hadoken
Ryu
Ryu tosses an invisible explosive projectile.
chargeable
inviso_hit
launcher
Big Blow
Sasquatch
Sasquatch winds up, and punches when @term=anypunch@ is released.
chargeable
Bow
Link
Hold @term=bbtn@ then release for swift, long-range arrow attacks.
chargeable
Cat Spirit Three!
Taokaka
Taokaka performs a big windup before performing an alternate sequence of heavy downward and upward slashes. Continuious tapping of the C button can perform this move indefinitely. The first attack has overhead property, and must be blocked high.
chargeable
hits_mid
mashable
startup
Charge Shot
Samus
Fires off a tiny blast, or if sufficiently charged, a larger blast. The charge can be held onto, and then discharged later by hitting @term=bbtn@ again.
chargeable
Condor Wind
Lily Hawk
Lily spins her clubs above her head and acquired one "Windclad" stock. She can get up to three of these stocks at one time. Charging the move will fill her stock as long as the button is held. Performing the move with Medium or Heavy will have her attack after she's done stocking.
augmentation
chargeable
Death Ball
Frieza
Frieza raises his index finger, gathering a large ball of energy, and hurls it at his adversary.
chargeable
Deep Freeze
Sub-Zero (II)
Sub-Zero reaches inside his opponent's body and freezes, then crushes their liver, and then follows up with a headbutt.
chargeable
Destructo Disc
Krillin
Krillin creates a thin, flat blade of chi and hurls it at his opponent.
chargeable
unblockable
Energy Shield
Lex Luthor
Lex gets one hit of super armor. If charged more, he also takes less damage and the shield lasts longer.
augmentation
chargeable
super_armor
Evaporate
Rain
Rain turns into water in his shape, becoming completely invincible while in this form. Can be extended for a few seconds by holding the button.
chargeable
nullify
Gekiken
Shen Woo
Shen Woo winds up for a wild punch that causes him to spin around from the momentum.
chargeable
rush
unblockable
Gladius
Marisa Rossetti
A powerful straight punch. Holding the button to charge will follow it up with a cinematic punch to the face that knocks back.
chargeable
Gou Hadouken
Oni
Oni's variant of the traditional Hadouken; only travels 80% of the screen. When charged, it travels full-screen and hits twice.
chargeable
Ground Blast
Zod
Zod aims his heat vision on a spot on the ground. Charging the move increases its duration and strength, as well as produces an explosion that launches when charged to maximum. The trajectory of the move can be modified by tapping @term=backward@ or @term=forward@ before the move comes out.
chargeable
ground_projectile
Hadoken
Sakura Kasugano
Can press @term=anypunch@ to increase size at the expense of range.
chargeable
Hazard Breath
Majin Buu
Buu spays projectiles from his mouth in a horizontal arc.
chargeable
rapid_projectiles
Hirensou
Jin Kisaragi
This move consumes 25% Heat. As Jin gets ready to draw his sword, a circular flash freezes his nearby opponent. This followed up by slash that knocks his opponent away. Holding down D delays the slash attack and becomes unblockable when fully charged.
chargeable
delayable
freezing
unblockable
Infinity Break
Android 17
An unblockable strike that stuns opponents
chargeable
stun
unblockable
Javelin of Marisa
Marisa Rossetti
Marisa reels back and then swings forward with a massive overhand punch. Can be charged for more damage.
chargeable
Jetpack Corkscrew
Sackboy
Strapping on a jetpack, Sackboy flies toward the enemy. Charging increases distance and damage.
chargeable
rush
Kamehameha
Goku
Goku cups his hands to his side, then thrusts them forward, palms forward, shouting "KAMEHAMEHA!" A large blast of chi, normally blue or yellow in color, is produced.
beam_move
chargeable
Kamehameha
Krillin
Krillin cups his to his side, then thrusts forward, shooting a large blast of ki.
beam_move
chargeable
Kokuujin: Shippu
Hakumen
Hakumen sends a shockwave across the screen. This attack becomes unblockable when fully charged.
chargeable
ground_projectile
unblockable
Lance Blast
Lex Luthor
Lex fires an energy blast from a staff. Charging makes it more powerful, but have less range. Full charge is unblockable.
chargeable
Lightning Blade
Kakashi Hatake
Kakashi rushes forward and strikes with a lightning-engulfed hand.
chargeable
rush
Lightning Bolts
Cole MacGrath
Cole flings bolts of electricity. If Cole gets five hits in a row (either by holding the button or mashing), he gains a large amount of Super Meter and the opponent is launched slightly upward.
chargeable
launcher
mashable
Marisa Style
Marisa Rossetti
Marisa's heavy attacks can be charged to increase strength.
chargeable
Mega Buster
Mega Man
MegaMan fires off a blast from his gun. Blast grows when charged.
chargeable
Metallic Sphere
Urien
Urien launches a large sized projectile at an angle determined by button press.
chargeable
might_equals_height
Neck Slice
X-23
X-23 rushes in with a swipe of her claws. Can be stun when fully charged.
chargeable
rush
stun
Pac-Dash
Pac-Man
Rushes the opponent for a body check. Holding down @term=anykick@ increases the duration and length of the rush. Pressing @term=anypunch@ will cancel the attack.
chargeable
rush
Pig Hit
Shizune
Shizune launches Tsunade's pet pig, Tonton, at the opponent.
chargeable
Pile Hammer
Jugo
Jugo loads his pile driver arm and performs a leaping strike.
chargeable
Pinion Dash
Painwheel
Painwheel dashes along the ground, with blades rotating vertically.
chargeable
mashable
rush
Polar Palm
Sub-Zero
Palm strike that freezes and pops up. Holding the attack button will allow him to charge it, increasing the duration of the freeze.
chargeable
freezing
hits_mid
Pop Pop
Harley Quinn
Harley cowers while she fires a blast from an innocent-looking corkgun. Charging the move can make it more powerful, and at full charge, the shot is unblockable. However, a full-charge shot may randomly end up a dud.
chargeable
random_element
unblockable
Power Pole Attack
Chi-Chi
Chi performs a string of attacks with a staff. The light version starts with a horizontal swing. Hard version starts with a vertical swing. Both versions followup with a horizontal swing and finish with a thrust. This move can deflect projectile attacks. Holding the button used to initiate the attack will extend its range.
chargeable
nullify
Rasengan
Minato Namikaze
Minato forms a sphere of energy into his hand and rushes forward, striking the foe with it. If charged to full, Minato will first teleport behind the opponent.
chargeable
rush
Rulai slap
Sanzon
Giant golden hand projectile. Can be charged to be larger and travel further, with full charge going full screen. Can be charged in air, but Sanzon doesn't spend enough time in air to charge it before hitting ground (can still charge after landing).
body_shaped
chargeable
Sacred Dance Shuriken
Tenten
Tenten tosses five shuriken at the foe at once. If the Attack button is charged until the meter above Tenten's head reaches purple, she leaps into the air and throws a massive amount of shuriken
chargeable
rapid_projectiles
Scatter Souls
Shang Tsung
Tsung pulls out a soul jar and crushes it between his hands, causing a small burst of soul energy to damage the opponent if touching. Does more damage and has a bigger blast radius when charged; can be canceled by pressing down twice.
chargeable
shortrange_projectile
Senbon
Shizune
Shizune throws a bunch of ninja needle weapons at the opponent. The amount of needles depends on how long the button is held.
chargeable
Shadow of Impending Doom
Peacock
Peacock whistles, signaling random junk to drop from the sky.
chargeable
death_from_above
random_element
Shyness & Strike
B.B. Hood
Swings her picnic basket forward. Holding the button yields a stronger strike.
chargeable
Spike Chaser
ν-13
V-13 sends waves of swords traveling along the ground. Tapping C button will charge the attack, giving it extra range.
chargeable
ground_projectile