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Aim Master
Whipping out a bow, Taskmaster fires an arrow. Charging the attack button can yield in up to three arrows at once.
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Almond Shot
Overhand energy football toss with @term=abtn@, low football kick with @term=bbtn@.
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Armed Birdy
Sabretooth summons Birdy who fires some shots at the enemy.
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Blitz Ball
Krauser throws a fireball high with @term=anypunch@ or low with @term=anykick@.
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Buer Reaper
Painwheel uses grabs an opponent with her blades and rams in with her shoulders.
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Carbonadium Coil
Omega Red tosses one of his Carbonadium tentacles out toward the opponent, ensnaring the foe and pulling them toward him. Can be canceled prior to hitting the foe with Carbonadium Cancel, and follow up after hitting the foe with Vitality Sap or Power Sap.
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Dark Thunder
Blackheart emits lightning in a button chosen direction.
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Double Grenade
Stryker lobs two grenades. @term=highpunch@ tosses high, @term=lowpunch@ tosses low.
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Dragon Fire
Liu Kang tosses a fireball that has a dragon head-shaped end. @term=highpunch@ tosses a high Dragon Fire, whereas @term=lowpunch@ tosses a lower one. High Dragon Fire can be done in the air.
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Drill Kick
Dhalsim descends from the air feet-first at a 45 degree angle; although from ST onwards angle is selectable by kick strength.
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Ecto Punch
Ickybod performs a "Shoryuken"-like uppercut
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Elastic Slam
Reaches out (close, far, anti air) and slams the opponent repeatedly.
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Excalibur
Strider slices while traveling at an angle determined by attack strength, up/down determined by punch/kick.
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Fiber Upper
Ms. Fortune performs a handstand kick, stretch out her limbs in the the process.
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Fire Breath
A burst of fire breath that absorbs projectiles. @term=anypunch@ for high, @term=anykick@ for low.
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Flying Sword A
All swords revolving around Spiral are launched in a circle pattern toward the opponent.
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Gotcha!
Kanji sends Take-Mikazuchi leaping in the air to catch an airborne opponent. If caught, Take-Mikazuchi will electrocute the opponent, and crush him/her with a body press.
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Gouen Dan
A three-shot burst of burning pellets from Gozu's wrist cannon. @term=abtn@ shoots straight, @term=bbtn@ shoots up at an angle, and @term=cbtn@ shoots almost straight up.
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Gram
A long range cipher slash. Punches slice high, kicks slice low. Punch version can be done in the air.
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Grenade
Stryker tosses a grenade at the opponent. @term=highpunch@ tosses one in a high arc, whereas @term=lowpunch@ tosses one with a lower arc.
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Ground Lift
Hulk rips up a chunk of the ground and holds it above his head. While holding the chunk he can't block but can move left and right slowly. Any attack will throw it, kick buttons vary the angle with strength.
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Hayagake
Guy runs forward and either stops, slides, or overhead jump kicks depending on which kick is pressed first.
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Hellfire
A short ranged burst of flame from the mouth in a direction chosen by button used.
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Iai Giri
A long range slash with sword. @term=anypunch@ for high, @term=anykick@ for low.
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Inferno Divider
Ragna leaps in the air, performing an uppercut-like swing with his sword. D version launches him higher and drains life on hit or block.
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Kitty Litter Special!
Taokaka throws random junk at her opponents. The button determines the trajectory and kind of things she will throw at her opponent. A version moves in an arc; she will throw either an apple core, pillow (can hit twice), or a bomb (knocks down and hits twice). B version flies in a straight across the screen; projectiles include fish bone, baseball, or a puppet. On rare occasions, she may throw a Kaka kitten with A or B version. With the C version, Taokaka throws a bowling ball in a short arc and rolls slowly across the ground.
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Metallic Sphere
Urien launches a large sized projectile at an angle determined by button press.
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Mighty Strike
Performs grabs at varying ranges (close, anti air, dashing) that stun the opponent when they connect.
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Minakagami
Jushiro conjures an orb and sends it at a height determined by button press. If this orb is struck by Minadarashi or Minadaira, the beam is reflected in the opponent's direction. Up to eight Minakagami can be placed onscreen at any time.
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Mystic Ray
An eyebeam that sweeps from low to high.
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Napalm Toss
Krieg's tears are fired in an arc. Distance that the tear is set is determined by strength of button and how long it's held. Up to 3 tears can be set at once.
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Omega Strike
Omega Red plants his tentacles into the ground, like his Vault Kick, but then stretches the tentacles out, making the kick more long-ranged.
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Optic Blast
Cyclops fires a beam of energy from his eyes.
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Paralyze Missile
A low-damaging missile that makes the foe's Stun Meter increase more significantly than most other moves.
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Paralyze Missile
A low-damaging missile that makes the foe's Stun Meter increase more significantly than most other moves.
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Power Tackle
Colossus rushes toward his opponent and rams them with his shoulder.
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Psi-Blade Spin
Psylocke leaps with a spinning pirouette kick, surrounded by psychic energy.
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Psi-Blast
Psylocke conjures a butterfly-shaped wave of psychic energy to heave at the foe.
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Razor-Rang
Jade flings a bladed projectile at the foe. In UMK3/Trilogy, @term=highpunch@ throws one that has an upward curve in its trajectory, whereas @term=lowpunch@ throws one straight.
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Rocket Punch
Sentinel fires a tethered fist off to hit the foe with.
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Ruffian Kick
Advancing kick, low medium or high depending on kick strength.
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Serpent Slash
Dangles arm while button is held, then slashes out in a given direction. In some games, holding for an extended period of time causes Yama to slash three times rapidly.
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Shield Slash
U.S. Agent chucks his shield at the enemy at a given angle. It rebounds back in his direction, but can be "lost".
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Shield Slash
Cap chucks his shield at the enemy at a given angle. It rebounds back in his direction, but can be "lost".
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Shoulder Cannon
A cannon appears on War Machine's shoulder and fires off a laser. Hyper Armor WM fires a missile instead, as does WM in MvC2. If @term=anykick@ is used, he will crouch before firing.
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