Fighter ID

RNG display theme for Mokujin

Fighter Moves tagged might_equals_height
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Aim Master
Taskmaster
Whipping out a bow, Taskmaster fires an arrow. Charging the attack button can yield in up to three arrows at once.
chargeable
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Almond Shot
J. Maximum
Overhand energy football toss with @term=abtn@, low football kick with @term=bbtn@.
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Armed Birdy
Sabretooth
Sabretooth summons Birdy who fires some shots at the enemy.
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striker
Bang-Style Shuriken
Bang Shishigami
Bang chucks one (or 3) of his nails at the opponent.
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Blitz Ball
Wolfgang Krauser
Krauser throws a fireball high with @term=anypunch@ or low with @term=anykick@.
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Buer Reaper
Painwheel
Painwheel uses grabs an opponent with her blades and rams in with her shoulders.
impact_throw
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Carbonadium Coil
Omega Red
Omega Red tosses one of his Carbonadium tentacles out toward the opponent, ensnaring the foe and pulling them toward him. Can be canceled prior to hitting the foe with Carbonadium Cancel, and follow up after hitting the foe with Vitality Sap or Power Sap.
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startup
Dark Thunder
Blackheart
Blackheart emits lightning in a button chosen direction.
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shocking
Double Grenade
Stryker
Stryker lobs two grenades. @term=highpunch@ tosses high, @term=lowpunch@ tosses low.
arc_projectile
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rapid_projectiles
Dragon Fire
Liu Kang
Liu Kang tosses a fireball that has a dragon head-shaped end. @term=highpunch@ tosses a high Dragon Fire, whereas @term=lowpunch@ tosses a lower one. High Dragon Fire can be done in the air.
dragon_shaped
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Drill Kick
Dhalsim
Dhalsim descends from the air feet-first at a 45 degree angle; although from ST onwards angle is selectable by kick strength.
dive
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Ecto Punch
Ickybod Clay
Ickybod performs a "Shoryuken"-like uppercut
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to_the_skies
Elastic Slam
Super Skrull
Reaches out (close, far, anti air) and slams the opponent repeatedly.
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Excalibur
Strider Hiryu
Strider slices while traveling at an angle determined by attack strength, up/down determined by punch/kick.
dive
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Fiber Upper
Ms. Fortune
Ms. Fortune performs a handstand kick, stretch out her limbs in the the process.
anti_air
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to_the_skies
Fire Breath
Karnov
A burst of fire breath that absorbs projectiles. @term=anypunch@ for high, @term=anykick@ for low.
burning
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Flying Sword A
Spiral
All swords revolving around Spiral are launched in a circle pattern toward the opponent.
might_equals_height
rapid_projectiles
Gotcha!
Kanji Tatsumi
Kanji sends Take-Mikazuchi leaping in the air to catch an airborne opponent. If caught, Take-Mikazuchi will electrocute the opponent, and crush him/her with a body press.
anti_air
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shocking
Gouen Dan
Gozu
A three-shot burst of burning pellets from Gozu's wrist cannon. @term=abtn@ shoots straight, @term=bbtn@ shoots up at an angle, and @term=cbtn@ shoots almost straight up.
burning
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Gram
Strider Hiryu
A long range cipher slash. Punches slice high, kicks slice low. Punch version can be done in the air.
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Grenade
Stryker
Stryker tosses a grenade at the opponent. @term=highpunch@ tosses one in a high arc, whereas @term=lowpunch@ tosses one with a lower arc.
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Ground Lift
Hulk
Hulk rips up a chunk of the ground and holds it above his head. While holding the chunk he can't block but can move left and right slowly. Any attack will throw it, kick buttons vary the angle with strength.
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Hayagake
Guy
Guy runs forward and either stops, slides, or overhead jump kicks depending on which kick is pressed first.
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Hellfire
Ghost Rider
A short ranged burst of flame from the mouth in a direction chosen by button used.
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shortrange_projectile
Iai Giri
Oboro Bishamon
A long range slash with sword. @term=anypunch@ for high, @term=anykick@ for low.
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Inferno Divider
Ragna the Bloodedge
Ragna leaps in the air, performing an uppercut-like swing with his sword. D version launches him higher and drains life on hit or block.
anti_air
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to_the_skies
Kitty Litter Special!
Taokaka
Taokaka throws random junk at her opponents. The button determines the trajectory and kind of things she will throw at her opponent. A version moves in an arc; she will throw either an apple core, pillow (can hit twice), or a bomb (knocks down and hits twice). B version flies in a straight across the screen; projectiles include fish bone, baseball, or a puppet. On rare occasions, she may throw a Kaka kitten with A or B version. With the C version, Taokaka throws a bowling ball in a short arc and rolls slowly across the ground.
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random_element
Legion Arrow
Taskmaster
Taskmaster fires many arrows at his foe.
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rapid_projectiles
Metallic Sphere
Urien
Urien launches a large sized projectile at an angle determined by button press.
chargeable
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Mighty Strike
She-Hulk
Performs grabs at varying ranges (close, anti air, dashing) that stun the opponent when they connect.
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stun
Minakagami
Jushiro Ukitake
Jushiro conjures an orb and sends it at a height determined by button press. If this orb is struck by Minadarashi or Minadaira, the beam is reflected in the opponent's direction. Up to eight Minakagami can be placed onscreen at any time.
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Mystic Ray
Shuma-Gorath
An eyebeam that sweeps from low to high.
beam_move
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Napalm Toss
Parasoul
Krieg's tears are fired in an arc. Distance that the tear is set is determined by strength of button and how long it's held. Up to 3 tears can be set at once.
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Omega Strike
Omega Red
Omega Red plants his tentacles into the ground, like his Vault Kick, but then stretches the tentacles out, making the kick more long-ranged.
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Optic Blast
Cyclops
Cyclops fires a beam of energy from his eyes.
beam_move
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Paralyze Missile
MechaGodzilla II
A low-damaging missile that makes the foe's Stun Meter increase more significantly than most other moves.
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Paralyze Missile
Super MechaGodzilla
A low-damaging missile that makes the foe's Stun Meter increase more significantly than most other moves.
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Power Tackle
Colossus
Colossus rushes toward his opponent and rams them with his shoulder.
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rush
Psi-Blade Spin
Psylocke
Psylocke leaps with a spinning pirouette kick, surrounded by psychic energy.
anti_air
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Psi-Blast
Psylocke
Psylocke conjures a butterfly-shaped wave of psychic energy to heave at the foe.
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Razor-Rang
Jade
Jade flings a bladed projectile at the foe. In UMK3/Trilogy, @term=highpunch@ throws one that has an upward curve in its trajectory, whereas @term=lowpunch@ throws one straight.
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Rocket Punch
Sentinel
Sentinel fires a tethered fist off to hit the foe with.
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Ruffian Kick
Cody Travers
Advancing kick, low medium or high depending on kick strength.
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Serpent Slash
Yamazaki
Dangles arm while button is held, then slashes out in a given direction. In some games, holding for an extended period of time causes Yama to slash three times rapidly.
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Shield Slash
U.S. Agent
U.S. Agent chucks his shield at the enemy at a given angle. It rebounds back in his direction, but can be "lost".
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Shield Slash
Captain America
Cap chucks his shield at the enemy at a given angle. It rebounds back in his direction, but can be "lost".
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Shoulder Cannon
War Machine
A cannon appears on War Machine's shoulder and fires off a laser. Hyper Armor WM fires a missile instead, as does WM in MvC2. If @term=anykick@ is used, he will crouch before firing.
beam_move
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